blob: bf51b6a686df88b04038fc48eeb7d6e453679371 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceOzone.cpp: Ozone implementation of egl::SurfaceGL
#include "libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h"
#include "libANGLE/renderer/gl/FramebufferGL.h"
#include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
namespace rx
{
SurfaceOzone::SurfaceOzone(const egl::SurfaceState &state, DisplayOzone::Buffer *buffer)
: SurfaceGL(state), mBuffer(buffer)
{}
SurfaceOzone::~SurfaceOzone()
{
delete mBuffer;
}
egl::Error SurfaceOzone::initialize(const egl::Display *display)
{
return egl::NoError();
}
FramebufferImpl *SurfaceOzone::createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &state)
{
return mBuffer->framebufferGL(context, state);
}
egl::Error SurfaceOzone::makeCurrent(const gl::Context *context)
{
return egl::NoError();
}
egl::Error SurfaceOzone::swap(const gl::Context *context)
{
mBuffer->present(context);
return egl::NoError();
}
egl::Error SurfaceOzone::postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error SurfaceOzone::querySurfacePointerANGLE(EGLint attribute, void **value)
{
UNIMPLEMENTED();
return egl::NoError();
}
egl::Error SurfaceOzone::bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer)
{
mBuffer->bindTexImage();
return egl::NoError();
}
egl::Error SurfaceOzone::releaseTexImage(const gl::Context *context, EGLint buffer)
{
return egl::NoError();
}
void SurfaceOzone::setSwapInterval(EGLint interval)
{
mSwapControl.targetSwapInterval = interval;
}
EGLint SurfaceOzone::getWidth() const
{
return mBuffer->getWidth();
}
EGLint SurfaceOzone::getHeight() const
{
return mBuffer->getHeight();
}
EGLint SurfaceOzone::isPostSubBufferSupported() const
{
UNIMPLEMENTED();
return EGL_FALSE;
}
EGLint SurfaceOzone::getSwapBehavior() const
{
return EGL_BUFFER_PRESERVED;
}
} // namespace rx