| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // DisplayMtl.h: |
| // Defines the class interface for DisplayMtl, implementing DisplayImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ |
| #define LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ |
| |
| #include "common/PackedEnums.h" |
| #include "libANGLE/angletypes.h" |
| #include "libANGLE/renderer/DisplayImpl.h" |
| #include "libANGLE/renderer/metal/mtl_command_buffer.h" |
| #include "libANGLE/renderer/metal/mtl_format_utils.h" |
| #include "libANGLE/renderer/metal/mtl_render_utils.h" |
| #include "libANGLE/renderer/metal/mtl_state_cache.h" |
| #include "libANGLE/renderer/metal/mtl_utils.h" |
| #include "platform/FeaturesMtl.h" |
| |
| namespace egl |
| { |
| class Surface; |
| } |
| |
| namespace rx |
| { |
| class ContextMtl; |
| |
| class DisplayMtl : public DisplayImpl |
| { |
| public: |
| DisplayMtl(const egl::DisplayState &state); |
| ~DisplayMtl() override; |
| |
| egl::Error initialize(egl::Display *display) override; |
| void terminate() override; |
| |
| bool testDeviceLost() override; |
| egl::Error restoreLostDevice(const egl::Display *display) override; |
| |
| std::string getVendorString() const override; |
| |
| DeviceImpl *createDevice() override; |
| |
| egl::Error waitClient(const gl::Context *context) override; |
| egl::Error waitNative(const gl::Context *context, EGLint engine) override; |
| |
| SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, |
| NativePixmapType nativePixmap, |
| const egl::AttributeMap &attribs) override; |
| |
| ImageImpl *createImage(const egl::ImageState &state, |
| const gl::Context *context, |
| EGLenum target, |
| const egl::AttributeMap &attribs) override; |
| |
| ContextImpl *createContext(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const egl::Config *configuration, |
| const gl::Context *shareContext, |
| const egl::AttributeMap &attribs) override; |
| |
| StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType, |
| const egl::AttributeMap &attribs) override; |
| |
| gl::Version getMaxSupportedESVersion() const override; |
| gl::Version getMaxConformantESVersion() const override; |
| |
| EGLSyncImpl *createSync(const egl::AttributeMap &attribs) override; |
| |
| egl::Error makeCurrent(egl::Surface *drawSurface, |
| egl::Surface *readSurface, |
| gl::Context *context) override; |
| |
| void populateFeatureList(angle::FeatureList *features) override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| |
| egl::ConfigSet generateConfigs() override; |
| |
| std::string getRendererDescription() const; |
| gl::Caps getNativeCaps() const; |
| const gl::TextureCapsMap &getNativeTextureCaps() const; |
| const gl::Extensions &getNativeExtensions() const; |
| const gl::Limitations &getNativeLimitations() const { return mNativeLimitations; } |
| const angle::FeaturesMtl &getFeatures() const { return mFeatures; } |
| |
| id<MTLDevice> getMetalDevice() const { return mMetalDevice; } |
| |
| mtl::CommandQueue &cmdQueue() { return mCmdQueue; } |
| const mtl::FormatTable &getFormatTable() const { return mFormatTable; } |
| mtl::RenderUtils &getUtils() { return mUtils; } |
| mtl::StateCache &getStateCache() { return mStateCache; } |
| |
| id<MTLDepthStencilState> getDepthStencilState(const mtl::DepthStencilDesc &desc) |
| { |
| return mStateCache.getDepthStencilState(getMetalDevice(), desc); |
| } |
| id<MTLSamplerState> getSamplerState(const mtl::SamplerDesc &desc) |
| { |
| return mStateCache.getSamplerState(getMetalDevice(), desc); |
| } |
| |
| const mtl::TextureRef &getNullTexture(const gl::Context *context, gl::TextureType type); |
| |
| const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const |
| { |
| return mFormatTable.getPixelFormat(angleFormatId); |
| } |
| |
| // See mtl::FormatTable::getVertexFormat() |
| const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId, |
| bool tightlyPacked) const |
| { |
| return mFormatTable.getVertexFormat(angleFormatId, tightlyPacked); |
| } |
| |
| protected: |
| void generateExtensions(egl::DisplayExtensions *outExtensions) const override; |
| void generateCaps(egl::Caps *outCaps) const override; |
| |
| private: |
| angle::Result initializeImpl(egl::Display *display); |
| void ensureCapsInitialized() const; |
| void initializeCaps() const; |
| void initializeExtensions() const; |
| void initializeTextureCaps() const; |
| void initializeFeatures(); |
| |
| mtl::AutoObjCPtr<id<MTLDevice>> mMetalDevice = nil; |
| |
| mtl::CommandQueue mCmdQueue; |
| |
| mtl::FormatTable mFormatTable; |
| mtl::StateCache mStateCache; |
| mtl::RenderUtils mUtils; |
| |
| angle::PackedEnumMap<gl::TextureType, mtl::TextureRef> mNullTextures; |
| |
| mutable bool mCapsInitialized; |
| mutable gl::TextureCapsMap mNativeTextureCaps; |
| mutable gl::Extensions mNativeExtensions; |
| mutable gl::Caps mNativeCaps; |
| mutable gl::Limitations mNativeLimitations; |
| |
| angle::FeaturesMtl mFeatures; |
| }; |
| |
| } // namespace rx |
| |
| #endif /* LIBANGLE_RENDERER_METAL_DISPLAYMTL_H_ */ |