| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // FramebufferNULL.h: |
| // Defines the class interface for FramebufferNULL, implementing FramebufferImpl. |
| // |
| |
| #ifndef LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_ |
| #define LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_ |
| |
| #include "libANGLE/renderer/FramebufferImpl.h" |
| |
| namespace rx |
| { |
| |
| class FramebufferNULL : public FramebufferImpl |
| { |
| public: |
| FramebufferNULL(const gl::FramebufferState &state); |
| ~FramebufferNULL() override; |
| |
| angle::Result discard(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidate(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidateSub(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments, |
| const gl::Rectangle &area) override; |
| |
| angle::Result clear(const gl::Context *context, GLbitfield mask) override; |
| angle::Result clearBufferfv(const gl::Context *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLfloat *values) override; |
| angle::Result clearBufferuiv(const gl::Context *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLuint *values) override; |
| angle::Result clearBufferiv(const gl::Context *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| const GLint *values) override; |
| angle::Result clearBufferfi(const gl::Context *context, |
| GLenum buffer, |
| GLint drawbuffer, |
| GLfloat depth, |
| GLint stencil) override; |
| |
| GLenum getImplementationColorReadFormat(const gl::Context *context) const override; |
| GLenum getImplementationColorReadType(const gl::Context *context) const override; |
| angle::Result readPixels(const gl::Context *context, |
| const gl::Rectangle &area, |
| GLenum format, |
| GLenum type, |
| void *pixels) override; |
| |
| angle::Result blit(const gl::Context *context, |
| const gl::Rectangle &sourceArea, |
| const gl::Rectangle &destArea, |
| GLbitfield mask, |
| GLenum filter) override; |
| |
| bool checkStatus(const gl::Context *context) const override; |
| |
| angle::Result syncState(const gl::Context *context, |
| const gl::Framebuffer::DirtyBits &dirtyBits) override; |
| |
| angle::Result getSamplePosition(const gl::Context *context, |
| size_t index, |
| GLfloat *xy) const override; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_ |