| // Copyright 2014 The Crashpad Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_ |
| #define CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_ |
| |
| //! \file |
| |
| #include "base/compiler_specific.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "build/build_config.h" |
| #include "util/misc/initialization_state.h" |
| |
| namespace crashpad { |
| |
| #if DCHECK_IS_ON() || DOXYGEN |
| |
| //! \brief Tracks whether data are initialized, triggering a DCHECK assertion |
| //! on an invalid data access. |
| //! |
| //! Put an InitializationStateDcheck member into a class to help DCHECK that |
| //! it’s in the right states at the right times. This is useful for classes with |
| //! Initialize() methods. The chief advantage of InitializationStateDcheck over |
| //! having a member variable to track state is that when the only use of the |
| //! variable is to DCHECK, it wastes space (in memory and executable code) in |
| //! non-DCHECK builds unless the code is also peppered with ugly `#%ifdef`s. |
| //! |
| //! This implementation concentrates the ugly `#%ifdef`s in one location. |
| //! |
| //! Usage: |
| //! |
| //! \code |
| //! class Class { |
| //! public: |
| //! Class() : initialized_() {} |
| //! |
| //! void Initialize() { |
| //! INITIALIZATION_STATE_SET_INITIALIZING(initialized_); |
| //! // Perform initialization. |
| //! INITIALIZATION_STATE_SET_VALID(initialized_); |
| //! } |
| //! |
| //! void DoSomething() { |
| //! INITIALIZATION_STATE_DCHECK_VALID(initialized_); |
| //! // Do something. |
| //! } |
| //! |
| //! private: |
| //! InitializationStateDcheck initialized_; |
| //! }; |
| //! \endcode |
| class InitializationStateDcheck : public InitializationState { |
| public: |
| InitializationStateDcheck() : InitializationState() {} |
| |
| //! \brief Returns the object’s state. |
| //! |
| //! Consumers of this class should not call this method. Use the |
| //! INITIALIZATION_STATE_SET_INITIALIZING(), INITIALIZATION_STATE_SET_VALID(), |
| //! and INITIALIZATION_STATE_DCHECK_VALID() macros instead. |
| // |
| // The superclass’ state() accessor is protected, but it needs to be exposed |
| // to consumers of this class for the macros below to work properly. The |
| // macros prefer access to the unerlying state value over a simple boolean |
| // because with access to the state value, DCHECK_EQ can be used, which, when |
| // tripped, prints both the expected and observed values. This can aid |
| // troubleshooting. |
| State state() const { return InitializationState::state(); } |
| |
| //! \brief Marks an uninitialized object as initializing. |
| //! |
| //! If the object is in the #kStateUninitialized state, changes its state to |
| //! #kStateInvalid (initializing) and returns the previous |
| //! (#kStateUninitialized) state. Otherwise, returns the object’s current |
| //! state. |
| //! |
| //! Consumers of this class should not call this method. Use the |
| //! INITIALIZATION_STATE_SET_INITIALIZING() macro instead. |
| State SetInitializing(); |
| |
| //! \brief Marks an initializing object as valid. |
| //! |
| //! If the object is in the #kStateInvalid (initializing) state, changes its |
| //! state to #kStateValid and returns the previous (#kStateInvalid) state. |
| //! Otherwise, returns the object’s current state. |
| //! |
| //! Consumers of this class should not call this method. Use the |
| //! INITIALIZATION_STATE_SET_VALID() macro instead. |
| State SetValid(); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(InitializationStateDcheck); |
| }; |
| |
| // Using macros enables the non-DCHECK no-op implementation below to be more |
| // compact and less intrusive. These are macros instead of methods that call |
| // DCHECK to enable the DCHECK failure message to point to the correct file and |
| // line number, and to allow additional messages to be streamed on failure with |
| // the << operator. |
| |
| //! \brief Checks that a crashpad::InitializationStateDcheck object is in the |
| //! crashpad::InitializationState::kStateUninitialized state, and changes |
| //! its state to initializing |
| //! (crashpad::InitializationState::kStateInvalid). |
| //! |
| //! If the object is not in the correct state, a DCHECK assertion is triggered |
| //! and the object’s state remains unchanged. |
| //! |
| //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck |
| //! object. |
| //! |
| //! \sa crashpad::InitializationStateDcheck |
| #define INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck) \ |
| DCHECK_EQ((initialization_state_dcheck).SetInitializing(), \ |
| (initialization_state_dcheck).kStateUninitialized) |
| |
| //! \brief Checks that a crashpad::InitializationStateDcheck object is in the |
| //! initializing (crashpad::InitializationState::kStateInvalid) state, and |
| //! changes its state to crashpad::InitializationState::kStateValid. |
| //! |
| //! If the object is not in the correct state, a DCHECK assertion is triggered |
| //! and the object’s state remains unchanged. |
| //! |
| //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck |
| //! object. |
| //! |
| //! \sa crashpad::InitializationStateDcheck |
| #define INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck) \ |
| DCHECK_EQ((initialization_state_dcheck).SetValid(), \ |
| (initialization_state_dcheck).kStateInvalid) |
| |
| //! \brief Checks that a crashpad::InitializationStateDcheck object is in the |
| //! crashpad::InitializationState::kStateValid state. |
| //! |
| //! If the object is not in the correct state, a DCHECK assertion is triggered. |
| //! |
| //! \param[in] initialization_state_dcheck A crashpad::InitializationStateDcheck |
| //! object. |
| //! |
| //! \sa crashpad::InitializationStateDcheck |
| #define INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck) \ |
| DCHECK_EQ((initialization_state_dcheck).state(), \ |
| (initialization_state_dcheck).kStateValid) |
| |
| #else |
| |
| #if defined(COMPILER_MSVC) |
| // bool[0] (below) is not accepted by MSVC. |
| struct InitializationStateDcheck { |
| }; |
| #else |
| // Since this is to be used as a DCHECK (for debugging), it should be |
| // non-intrusive in non-DCHECK (non-debug, release) builds. An empty struct |
| // would still have a nonzero size (rationale: |
| // http://www.stroustrup.com/bs_faq2.html#sizeof-empty). Zero-length arrays are |
| // technically invalid according to the standard, but clang and g++ accept them |
| // without complaint even with warnings turned up. They take up no space at all, |
| // and they can be “initialized” with the same () syntax used to initialize |
| // objects of the DCHECK_IS_ON() InitializationStateDcheck class above. |
| using InitializationStateDcheck = bool[0]; |
| #endif // COMPILER_MSVC |
| |
| // Avoid triggering warnings by repurposing these macros when DCHECKs are |
| // disabled. |
| #define INITIALIZATION_STATE_SET_INITIALIZING(initialization_state_dcheck) \ |
| ALLOW_UNUSED_LOCAL(initialization_state_dcheck) |
| #define INITIALIZATION_STATE_SET_VALID(initialization_state_dcheck) \ |
| ALLOW_UNUSED_LOCAL(initialization_state_dcheck) |
| #define INITIALIZATION_STATE_DCHECK_VALID(initialization_state_dcheck) \ |
| ALLOW_UNUSED_LOCAL(initialization_state_dcheck) |
| |
| #endif |
| |
| } // namespace crashpad |
| |
| #endif // CRASHPAD_UTIL_MISC_INITIALIZATION_INITIALIZATION_STATE_DCHECK_H_ |