| // Copyright (C) 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| |
| // file: rbbi_cache.h |
| // |
| #ifndef RBBI_CACHE_H |
| #define RBBI_CACHE_H |
| |
| #include "unicode/utypes.h" |
| |
| #if !UCONFIG_NO_BREAK_ITERATION |
| |
| #include "unicode/rbbi.h" |
| #include "unicode/uobject.h" |
| |
| #include "uvectr32.h" |
| |
| U_NAMESPACE_BEGIN |
| |
| /* DictionaryCache stores the boundaries obtained from a run of dictionary characters. |
| * Dictionary boundaries are moved first to this cache, then from here |
| * to the main BreakCache, where they may inter-leave with non-dictionary |
| * boundaries. The public BreakIterator API always fetches directly |
| * from the main BreakCache, not from here. |
| * |
| * In common situations, the number of boundaries in a single dictionary run |
| * should be quite small, it will be terminated by punctuation, spaces, |
| * or any other non-dictionary characters. The main BreakCache may end |
| * up with boundaries from multiple dictionary based runs. |
| * |
| * The boundaries are stored in a simple ArrayList (vector), with the |
| * assumption that they will be accessed sequentially. |
| */ |
| class RuleBasedBreakIterator::DictionaryCache: public UMemory { |
| public: |
| DictionaryCache(RuleBasedBreakIterator *bi, UErrorCode &status); |
| ~DictionaryCache(); |
| |
| void reset(); |
| |
| UBool following(int32_t fromPos, int32_t *pos, int32_t *statusIndex); |
| UBool preceding(int32_t fromPos, int32_t *pos, int32_t *statusIndex); |
| |
| /** |
| * Populate the cache with the dictionary based boundaries within a region of text. |
| * @param startPos The start position of a range of text |
| * @param endPos The end position of a range of text |
| * @param firstRuleStatus The rule status index that applies to the break at startPos |
| * @param otherRuleStatus The rule status index that applies to boundaries other than startPos |
| * @internal |
| */ |
| void populateDictionary(int32_t startPos, int32_t endPos, |
| int32_t firstRuleStatus, int32_t otherRuleStatus); |
| |
| |
| |
| RuleBasedBreakIterator *fBI; |
| |
| UVector32 fBreaks; // A vector containing the boundaries. |
| int32_t fPositionInCache; // Index in fBreaks of last boundary returned by following() |
| // or preceding(). Optimizes sequential access. |
| int32_t fStart; // Text position of first boundary in cache. |
| int32_t fLimit; // Last boundary in cache. Which is the limit of the |
| // text segment being handled by the dictionary. |
| int32_t fFirstRuleStatusIndex; // Rule status info for first boundary. |
| int32_t fOtherRuleStatusIndex; // Rule status info for 2nd through last boundaries. |
| }; |
| |
| |
| /* |
| * class BreakCache |
| * |
| * Cache of break boundary positions and rule status values. |
| * Break iterator API functions, next(), previous(), etc., will use cached results |
| * when possible, and otherwise cache new results as they are obtained. |
| * |
| * Uniformly caches both dictionary and rule based (non-dictionary) boundaries. |
| * |
| * The cache is implemented as a single circular buffer. |
| */ |
| |
| /* |
| * size of the circular cache buffer. |
| */ |
| |
| class RuleBasedBreakIterator::BreakCache: public UMemory { |
| public: |
| BreakCache(RuleBasedBreakIterator *bi, UErrorCode &status); |
| virtual ~BreakCache(); |
| void reset(int32_t pos = 0, int32_t ruleStatus = 0); |
| void next() { if (fBufIdx == fEndBufIdx) { |
| nextOL(); |
| } else { |
| fBufIdx = modChunkSize(fBufIdx + 1); |
| fTextIdx = fBI->fPosition = fBoundaries[fBufIdx]; |
| fBI->fRuleStatusIndex = fStatuses[fBufIdx]; |
| } |
| } |
| |
| |
| void nextOL(); |
| void previous(UErrorCode &status); |
| |
| // Move the iteration state to the position following the startPosition. |
| // Input position must be pinned to the input length. |
| void following(int32_t startPosition, UErrorCode &status); |
| |
| void preceding(int32_t startPosition, UErrorCode &status); |
| |
| /* |
| * Update the state of the public BreakIterator (fBI) to reflect the |
| * current state of the break iterator cache (this). |
| */ |
| int32_t current(); |
| |
| /** |
| * Add boundaries to the cache near the specified position. |
| * The given position need not be a boundary itself. |
| * The input position must be within the range of the text, and |
| * on a code point boundary. |
| * If the requested position is a break boundary, leave the iteration |
| * position on it. |
| * If the requested position is not a boundary, leave the iteration |
| * position on the preceding boundary and include both the |
| * preceding and following boundaries in the cache. |
| * Additional boundaries, either preceding or following, may be added |
| * to the cache as a side effect. |
| * |
| * Return false if the operation failed. |
| */ |
| UBool populateNear(int32_t position, UErrorCode &status); |
| |
| /** |
| * Add boundary(s) to the cache following the current last boundary. |
| * Return false if at the end of the text, and no more boundaries can be added. |
| * Leave iteration position at the first newly added boundary, or unchanged if no boundary was added. |
| */ |
| UBool populateFollowing(); |
| |
| /** |
| * Add one or more boundaries to the cache preceding the first currently cached boundary. |
| * Leave the iteration position on the first added boundary. |
| * Return false if no boundaries could be added (if at the start of the text.) |
| */ |
| UBool populatePreceding(UErrorCode &status); |
| |
| enum UpdatePositionValues { |
| RetainCachePosition = 0, |
| UpdateCachePosition = 1 |
| }; |
| |
| /* |
| * Add the boundary following the current position. |
| * The current position can be left as it was, or changed to the newly added boundary, |
| * as specified by the update parameter. |
| */ |
| void addFollowing(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update); |
| |
| |
| /* |
| * Add the boundary preceding the current position. |
| * The current position can be left as it was, or changed to the newly added boundary, |
| * as specified by the update parameter. |
| */ |
| bool addPreceding(int32_t position, int32_t ruleStatusIdx, UpdatePositionValues update); |
| |
| /** |
| * Set the cache position to the specified position, or, if the position |
| * falls between to cached boundaries, to the preceding boundary. |
| * Fails if the requested position is outside of the range of boundaries currently held by the cache. |
| * The startPosition must be on a code point boundary. |
| * |
| * Return true if successful, false if the specified position is after |
| * the last cached boundary or before the first. |
| */ |
| UBool seek(int32_t startPosition); |
| |
| void dumpCache(); |
| |
| private: |
| static inline int32_t modChunkSize(int index) { return index & (CACHE_SIZE - 1); } |
| |
| static constexpr int32_t CACHE_SIZE = 128; |
| static_assert((CACHE_SIZE & (CACHE_SIZE-1)) == 0, "CACHE_SIZE must be power of two."); |
| |
| RuleBasedBreakIterator *fBI; |
| int32_t fStartBufIdx; |
| int32_t fEndBufIdx; // inclusive |
| |
| int32_t fTextIdx; |
| int32_t fBufIdx; |
| |
| int32_t fBoundaries[CACHE_SIZE]; |
| uint16_t fStatuses[CACHE_SIZE]; |
| |
| UVector32 fSideBuffer; |
| }; |
| |
| U_NAMESPACE_END |
| |
| #endif // #if !UCONFIG_NO_BREAK_ITERATION |
| |
| #endif // RBBI_CACHE_H |