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//===-- Acceptor.h ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef lldb_server_Acceptor_h_
#define lldb_server_Acceptor_h_
#include "lldb/Host/Socket.h"
#include "lldb/Utility/Connection.h"
#include "lldb/Utility/Status.h"
#include <functional>
#include <memory>
#include <string>
namespace llvm {
class StringRef;
}
namespace lldb_private {
namespace lldb_server {
class Acceptor {
public:
virtual ~Acceptor() = default;
Status Listen(int backlog);
Status Accept(const bool child_processes_inherit, Connection *&conn);
static std::unique_ptr<Acceptor> Create(llvm::StringRef name,
const bool child_processes_inherit,
Status &error);
Socket::SocketProtocol GetSocketProtocol() const;
const char *GetSocketScheme() const;
// Returns either TCP port number as string or domain socket path.
// Empty string is returned in case of error.
std::string GetLocalSocketId() const;
private:
typedef std::function<std::string()> LocalSocketIdFunc;
Acceptor(std::unique_ptr<Socket> &&listener_socket, llvm::StringRef name,
const LocalSocketIdFunc &local_socket_id);
const std::unique_ptr<Socket> m_listener_socket_up;
const std::string m_name;
const LocalSocketIdFunc m_local_socket_id;
};
} // namespace lldb_server
} // namespace lldb_private
#endif // lldb_server_Acceptor_h_