| ; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx900 -enable-misched=0 -post-RA-scheduler=0 -stress-regalloc=8 < %s | FileCheck %s |
| |
| ; Test that the VGPR spiller correctly switches to SGPR offsets when the |
| ; instruction offset field would overflow, and that it accounts for memory |
| ; swizzling. |
| |
| ; CHECK-LABEL: test_inst_offset_kernel |
| define amdgpu_kernel void @test_inst_offset_kernel() { |
| entry: |
| ; Occupy 4092 bytes of scratch, so the offset of the spill of %a just fits in |
| ; the instruction offset field. |
| %alloca = alloca i8, i32 4088, align 4, addrspace(5) |
| %buf = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| |
| %aptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4092 ; 4-byte Folded Spill |
| %a = load volatile i32, i32 addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| %outptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| store volatile i32 %a, i32 addrspace(5)* %outptr |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_sgpr_offset_kernel |
| define amdgpu_kernel void @test_sgpr_offset_kernel() { |
| entry: |
| ; Occupy 4096 bytes of scratch, so the offset of the spill of %a does not |
| ; fit in the instruction, and has to live in the SGPR offset. |
| %alloca = alloca i8, i32 4092, align 4, addrspace(5) |
| %buf = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| |
| %aptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| ; 0x40000 / 64 = 4096 (for wave64) |
| ; CHECK: s_add_u32 s7, s7, 0x40000 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s7 ; 4-byte Folded Spill |
| ; CHECK: s_sub_u32 s7, s7, 0x40000 |
| %a = load volatile i32, i32 addrspace(5)* %aptr |
| |
| ; Force %a to spill |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| %outptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| store volatile i32 %a, i32 addrspace(5)* %outptr |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_sgpr_offset_subregs_kernel |
| define amdgpu_kernel void @test_sgpr_offset_subregs_kernel() { |
| entry: |
| ; Occupy 4088 bytes of scratch, so that the spill of the last subreg of %a |
| ; still fits below offset 4096 (4088 + 8 - 4 = 4092), and can be placed in |
| ; the instruction offset field. |
| %alloca = alloca i8, i32 4084, align 4, addrspace(5) |
| %bufv1 = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| %bufv2 = bitcast i8 addrspace(5)* %alloca to <2 x i32> addrspace(5)* |
| |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4088 ; 4-byte Folded Spill |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4092 ; 4-byte Folded Spill |
| %aptr = getelementptr <2 x i32>, <2 x i32> addrspace(5)* %bufv2, i32 1 |
| %a = load volatile <2 x i32>, <2 x i32> addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| ; Ensure the alloca sticks around. |
| %bptr = getelementptr i32, i32 addrspace(5)* %bufv1, i32 1 |
| %b = load volatile i32, i32 addrspace(5)* %bptr |
| |
| ; Ensure the spill is of the full super-reg. |
| call void asm sideeffect "; $0", "r"(<2 x i32> %a) |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_inst_offset_subregs_kernel |
| define amdgpu_kernel void @test_inst_offset_subregs_kernel() { |
| entry: |
| ; Occupy 4092 bytes of scratch, so that the spill of the last subreg of %a |
| ; does not fit below offset 4096 (4092 + 8 - 4 = 4096), and has to live |
| ; in the SGPR offset. |
| %alloca = alloca i8, i32 4088, align 4, addrspace(5) |
| %bufv1 = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| %bufv2 = bitcast i8 addrspace(5)* %alloca to <2 x i32> addrspace(5)* |
| |
| ; 0x3ff00 / 64 = 4092 (for wave64) |
| ; CHECK: s_add_u32 s7, s7, 0x3ff00 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s7 ; 4-byte Folded Spill |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s7 offset:4 ; 4-byte Folded Spill |
| ; CHECK: s_sub_u32 s7, s7, 0x3ff00 |
| %aptr = getelementptr <2 x i32>, <2 x i32> addrspace(5)* %bufv2, i32 1 |
| %a = load volatile <2 x i32>, <2 x i32> addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| ; Ensure the alloca sticks around. |
| %bptr = getelementptr i32, i32 addrspace(5)* %bufv1, i32 1 |
| %b = load volatile i32, i32 addrspace(5)* %bptr |
| |
| ; Ensure the spill is of the full super-reg. |
| call void asm sideeffect "; $0", "r"(<2 x i32> %a) |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_inst_offset_function |
| define void @test_inst_offset_function() { |
| entry: |
| ; Occupy 4092 bytes of scratch, so the offset of the spill of %a just fits in |
| ; the instruction offset field. |
| %alloca = alloca i8, i32 4088, align 4, addrspace(5) |
| %buf = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| |
| %aptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4092 ; 4-byte Folded Spill |
| %a = load volatile i32, i32 addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| %outptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| store volatile i32 %a, i32 addrspace(5)* %outptr |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_sgpr_offset_function |
| define void @test_sgpr_offset_function() { |
| entry: |
| ; Occupy 4096 bytes of scratch, so the offset of the spill of %a does not |
| ; fit in the instruction, and has to live in the SGPR offset. |
| %alloca = alloca i8, i32 4092, align 4, addrspace(5) |
| %buf = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| |
| %aptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| ; 0x40000 / 64 = 4096 (for wave64) |
| ; CHECK: s_add_u32 s5, s5, 0x40000 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s5 ; 4-byte Folded Spill |
| ; CHECK: s_sub_u32 s5, s5, 0x40000 |
| %a = load volatile i32, i32 addrspace(5)* %aptr |
| |
| ; Force %a to spill |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| %outptr = getelementptr i32, i32 addrspace(5)* %buf, i32 1 |
| store volatile i32 %a, i32 addrspace(5)* %outptr |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_sgpr_offset_subregs_function |
| define void @test_sgpr_offset_subregs_function() { |
| entry: |
| ; Occupy 4088 bytes of scratch, so that the spill of the last subreg of %a |
| ; still fits below offset 4096 (4088 + 8 - 4 = 4092), and can be placed in |
| ; the instruction offset field. |
| %alloca = alloca i8, i32 4084, align 4, addrspace(5) |
| %bufv1 = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| %bufv2 = bitcast i8 addrspace(5)* %alloca to <2 x i32> addrspace(5)* |
| |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4088 ; 4-byte Folded Spill |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:4092 ; 4-byte Folded Spill |
| %aptr = getelementptr <2 x i32>, <2 x i32> addrspace(5)* %bufv2, i32 1 |
| %a = load volatile <2 x i32>, <2 x i32> addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| ; Ensure the alloca sticks around. |
| %bptr = getelementptr i32, i32 addrspace(5)* %bufv1, i32 1 |
| %b = load volatile i32, i32 addrspace(5)* %bptr |
| |
| ; Ensure the spill is of the full super-reg. |
| call void asm sideeffect "; $0", "r"(<2 x i32> %a) |
| |
| ret void |
| } |
| |
| ; CHECK-LABEL: test_inst_offset_subregs_function |
| define void @test_inst_offset_subregs_function() { |
| entry: |
| ; Occupy 4092 bytes of scratch, so that the spill of the last subreg of %a |
| ; does not fit below offset 4096 (4092 + 8 - 4 = 4096), and has to live |
| ; in the SGPR offset. |
| %alloca = alloca i8, i32 4088, align 4, addrspace(5) |
| %bufv1 = bitcast i8 addrspace(5)* %alloca to i32 addrspace(5)* |
| %bufv2 = bitcast i8 addrspace(5)* %alloca to <2 x i32> addrspace(5)* |
| |
| ; 0x3ff00 / 64 = 4092 (for wave64) |
| ; CHECK: s_add_u32 s5, s5, 0x3ff00 |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s5 ; 4-byte Folded Spill |
| ; CHECK: buffer_store_dword v{{[0-9]+}}, off, s[{{[0-9]+:[0-9]+}}], s5 offset:4 ; 4-byte Folded Spill |
| ; CHECK: s_sub_u32 s5, s5, 0x3ff00 |
| %aptr = getelementptr <2 x i32>, <2 x i32> addrspace(5)* %bufv2, i32 1 |
| %a = load volatile <2 x i32>, <2 x i32> addrspace(5)* %aptr |
| |
| ; Force %a to spill. |
| call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}" () |
| |
| ; Ensure the alloca sticks around. |
| %bptr = getelementptr i32, i32 addrspace(5)* %bufv1, i32 1 |
| %b = load volatile i32, i32 addrspace(5)* %bptr |
| |
| ; Ensure the spill is of the full super-reg. |
| call void asm sideeffect "; $0", "r"(<2 x i32> %a) |
| |
| ret void |
| } |