| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkDeferredDisplayList_DEFINED |
| #define SkDeferredDisplayList_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSurfaceCharacterization.h" |
| #include "include/core/SkTypes.h" |
| |
| class SkDeferredDisplayListPriv; |
| |
| #if SK_SUPPORT_GPU |
| #include "include/private/SkTArray.h" |
| #include <map> |
| class GrRenderTask; |
| class GrRenderTargetProxy; |
| struct GrCCPerOpsTaskPaths; |
| #endif |
| |
| /* |
| * This class contains pre-processed gpu operations that can be replayed into |
| * an SkSurface via draw(SkDeferredDisplayList*). |
| * |
| * TODO: we probably need to expose this class so users can query it for memory usage. |
| */ |
| class SkDeferredDisplayList { |
| public: |
| |
| #if SK_SUPPORT_GPU |
| // This object is the source from which the lazy proxy backing the DDL will pull its backing |
| // texture when the DDL is replayed. It has to be separately ref counted bc the lazy proxy |
| // can outlive the DDL. |
| class SK_API LazyProxyData : public SkRefCnt { |
| public: |
| // Upon being replayed - this field will be filled in (by the DrawingManager) with the proxy |
| // backing the destination SkSurface. Note that, since there is no good place to clear it |
| // it can become a dangling pointer. |
| GrRenderTargetProxy* fReplayDest = nullptr; |
| }; |
| #else |
| class SK_API LazyProxyData : public SkRefCnt {}; |
| #endif |
| |
| SK_API SkDeferredDisplayList(const SkSurfaceCharacterization& characterization, |
| sk_sp<LazyProxyData>); |
| SK_API ~SkDeferredDisplayList(); |
| |
| SK_API const SkSurfaceCharacterization& characterization() const { |
| return fCharacterization; |
| } |
| |
| // Provides access to functions that aren't part of the public API. |
| SkDeferredDisplayListPriv priv(); |
| const SkDeferredDisplayListPriv priv() const; |
| |
| private: |
| friend class GrDrawingManager; // for access to 'fRenderTasks' and 'fLazyProxyData' |
| friend class SkDeferredDisplayListRecorder; // for access to 'fLazyProxyData' |
| friend class SkDeferredDisplayListPriv; |
| |
| const SkSurfaceCharacterization fCharacterization; |
| |
| #if SK_SUPPORT_GPU |
| // This needs to match the same type in GrCoverageCountingPathRenderer.h |
| using PendingPathsMap = std::map<uint32_t, sk_sp<GrCCPerOpsTaskPaths>>; |
| |
| SkTArray<sk_sp<GrRenderTask>> fRenderTasks; |
| PendingPathsMap fPendingPaths; // This is the path data from CCPR. |
| #endif |
| sk_sp<LazyProxyData> fLazyProxyData; |
| }; |
| |
| #endif |