|  | #include "Benchmark.h" | 
|  | #include "SkColorPriv.h" | 
|  | #include "SkMatrix.h" | 
|  | #include "SkPaint.h" | 
|  | #include "SkRandom.h" | 
|  | #include "SkString.h" | 
|  |  | 
|  | static float sk_fsel(float pred, float result_ge, float result_lt) { | 
|  | return pred >= 0 ? result_ge : result_lt; | 
|  | } | 
|  |  | 
|  | static float fast_floor(float x) { | 
|  | //    float big = sk_fsel(x, 0x1.0p+23, -0x1.0p+23); | 
|  | float big = sk_fsel(x, (float)(1 << 23), -(float)(1 << 23)); | 
|  | return (x + big) - big; | 
|  | } | 
|  |  | 
|  | class MathBench : public Benchmark { | 
|  | enum { | 
|  | kBuffer = 100, | 
|  | }; | 
|  | SkString    fName; | 
|  | float       fSrc[kBuffer], fDst[kBuffer]; | 
|  | public: | 
|  | MathBench(const char name[])  { | 
|  | fName.printf("math_%s", name); | 
|  |  | 
|  | SkRandom rand; | 
|  | for (int i = 0; i < kBuffer; ++i) { | 
|  | fSrc[i] = rand.nextSScalar1(); | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) = 0; | 
|  |  | 
|  | protected: | 
|  | virtual int mulLoopCount() const { return 1; } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return fName.c_str(); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | int n = loops * this->mulLoopCount(); | 
|  | for (int i = 0; i < n; i++) { | 
|  | this->performTest(fDst, fSrc, kBuffer); | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | class MathBenchU32 : public MathBench { | 
|  | public: | 
|  | MathBenchU32(const char name[]) : INHERITED(name) {} | 
|  |  | 
|  | protected: | 
|  | virtual void performITest(uint32_t* SK_RESTRICT dst, | 
|  | const uint32_t* SK_RESTRICT src, | 
|  | int count) = 0; | 
|  |  | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) SK_OVERRIDE { | 
|  | uint32_t* d = SkTCast<uint32_t*>(dst); | 
|  | const uint32_t* s = SkTCast<const uint32_t*>(src); | 
|  | this->performITest(d, s, count); | 
|  | } | 
|  | private: | 
|  | typedef MathBench INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class NoOpMathBench : public MathBench { | 
|  | public: | 
|  | NoOpMathBench() : INHERITED("noOp") {} | 
|  | protected: | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = src[i] + 1; | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBench INHERITED; | 
|  | }; | 
|  |  | 
|  | class SkRSqrtMathBench : public MathBench { | 
|  | public: | 
|  | SkRSqrtMathBench() : INHERITED("sk_float_rsqrt") {} | 
|  | protected: | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = sk_float_rsqrt(src[i]); | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBench INHERITED; | 
|  | }; | 
|  |  | 
|  |  | 
|  | class SlowISqrtMathBench : public MathBench { | 
|  | public: | 
|  | SlowISqrtMathBench() : INHERITED("slowIsqrt") {} | 
|  | protected: | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = 1.0f / sk_float_sqrt(src[i]); | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBench INHERITED; | 
|  | }; | 
|  |  | 
|  | static inline float SkFastInvSqrt(float x) { | 
|  | float xhalf = 0.5f*x; | 
|  | int i = *SkTCast<int*>(&x); | 
|  | i = 0x5f3759df - (i>>1); | 
|  | x = *SkTCast<float*>(&i); | 
|  | x = x*(1.5f-xhalf*x*x); | 
|  | //    x = x*(1.5f-xhalf*x*x); // this line takes err from 10^-3 to 10^-6 | 
|  | return x; | 
|  | } | 
|  |  | 
|  | class FastISqrtMathBench : public MathBench { | 
|  | public: | 
|  | FastISqrtMathBench() : INHERITED("fastIsqrt") {} | 
|  | protected: | 
|  | virtual void performTest(float* SK_RESTRICT dst, | 
|  | const float* SK_RESTRICT src, | 
|  | int count) { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = SkFastInvSqrt(src[i]); | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBench INHERITED; | 
|  | }; | 
|  |  | 
|  | static inline uint32_t QMul64(uint32_t value, U8CPU alpha) { | 
|  | SkASSERT((uint8_t)alpha == alpha); | 
|  | const uint32_t mask = 0xFF00FF; | 
|  |  | 
|  | uint64_t tmp = value; | 
|  | tmp = (tmp & mask) | ((tmp & ~mask) << 24); | 
|  | tmp *= alpha; | 
|  | return (uint32_t) (((tmp >> 8) & mask) | ((tmp >> 32) & ~mask)); | 
|  | } | 
|  |  | 
|  | class QMul64Bench : public MathBenchU32 { | 
|  | public: | 
|  | QMul64Bench() : INHERITED("qmul64") {} | 
|  | protected: | 
|  | virtual void performITest(uint32_t* SK_RESTRICT dst, | 
|  | const uint32_t* SK_RESTRICT src, | 
|  | int count) SK_OVERRIDE { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = QMul64(src[i], (uint8_t)i); | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBenchU32 INHERITED; | 
|  | }; | 
|  |  | 
|  | class QMul32Bench : public MathBenchU32 { | 
|  | public: | 
|  | QMul32Bench() : INHERITED("qmul32") {} | 
|  | protected: | 
|  | virtual void performITest(uint32_t* SK_RESTRICT dst, | 
|  | const uint32_t* SK_RESTRICT src, | 
|  | int count) SK_OVERRIDE { | 
|  | for (int i = 0; i < count; ++i) { | 
|  | dst[i] = SkAlphaMulQ(src[i], (uint8_t)i); | 
|  | } | 
|  | } | 
|  | private: | 
|  | typedef MathBenchU32 INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static bool isFinite_int(float x) { | 
|  | uint32_t bits = SkFloat2Bits(x);    // need unsigned for our shifts | 
|  | int exponent = bits << 1 >> 24; | 
|  | return exponent != 0xFF; | 
|  | } | 
|  |  | 
|  | static bool isFinite_float(float x) { | 
|  | return SkToBool(sk_float_isfinite(x)); | 
|  | } | 
|  |  | 
|  | static bool isFinite_mulzero(float x) { | 
|  | float y = x * 0; | 
|  | return y == y; | 
|  | } | 
|  |  | 
|  | static bool isfinite_and_int(const float data[4]) { | 
|  | return  isFinite_int(data[0]) && isFinite_int(data[1]) && isFinite_int(data[2]) && isFinite_int(data[3]); | 
|  | } | 
|  |  | 
|  | static bool isfinite_and_float(const float data[4]) { | 
|  | return  isFinite_float(data[0]) && isFinite_float(data[1]) && isFinite_float(data[2]) && isFinite_float(data[3]); | 
|  | } | 
|  |  | 
|  | static bool isfinite_and_mulzero(const float data[4]) { | 
|  | return  isFinite_mulzero(data[0]) && isFinite_mulzero(data[1]) && isFinite_mulzero(data[2]) && isFinite_mulzero(data[3]); | 
|  | } | 
|  |  | 
|  | #define mulzeroadd(data)    (data[0]*0 + data[1]*0 + data[2]*0 + data[3]*0) | 
|  |  | 
|  | static bool isfinite_plus_int(const float data[4]) { | 
|  | return  isFinite_int(mulzeroadd(data)); | 
|  | } | 
|  |  | 
|  | static bool isfinite_plus_float(const float data[4]) { | 
|  | return  !sk_float_isnan(mulzeroadd(data)); | 
|  | } | 
|  |  | 
|  | static bool isfinite_plus_mulzero(const float data[4]) { | 
|  | float x = mulzeroadd(data); | 
|  | return x == x; | 
|  | } | 
|  |  | 
|  | typedef bool (*IsFiniteProc)(const float[]); | 
|  |  | 
|  | #define MAKEREC(name)   { name, #name } | 
|  |  | 
|  | static const struct { | 
|  | IsFiniteProc    fProc; | 
|  | const char*     fName; | 
|  | } gRec[] = { | 
|  | MAKEREC(isfinite_and_int), | 
|  | MAKEREC(isfinite_and_float), | 
|  | MAKEREC(isfinite_and_mulzero), | 
|  | MAKEREC(isfinite_plus_int), | 
|  | MAKEREC(isfinite_plus_float), | 
|  | MAKEREC(isfinite_plus_mulzero), | 
|  | }; | 
|  |  | 
|  | #undef MAKEREC | 
|  |  | 
|  | static bool isFinite(const SkRect& r) { | 
|  | // x * 0 will be NaN iff x is infinity or NaN. | 
|  | // a + b will be NaN iff either a or b is NaN. | 
|  | float value = r.fLeft * 0 + r.fTop * 0 + r.fRight * 0 + r.fBottom * 0; | 
|  |  | 
|  | // value is either NaN or it is finite (zero). | 
|  | // value==value will be true iff value is not NaN | 
|  | return value == value; | 
|  | } | 
|  |  | 
|  | class IsFiniteBench : public Benchmark { | 
|  | enum { | 
|  | N = 1000, | 
|  | }; | 
|  | float fData[N]; | 
|  | public: | 
|  |  | 
|  | IsFiniteBench(int index)  { | 
|  | SkRandom rand; | 
|  |  | 
|  | for (int i = 0; i < N; ++i) { | 
|  | fData[i] = rand.nextSScalar1(); | 
|  | } | 
|  |  | 
|  | if (index < 0) { | 
|  | fProc = NULL; | 
|  | fName = "isfinite_rect"; | 
|  | } else { | 
|  | fProc = gRec[index].fProc; | 
|  | fName = gRec[index].fName; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | IsFiniteProc proc = fProc; | 
|  | const float* data = fData; | 
|  | // do this so the compiler won't throw away the function call | 
|  | int counter = 0; | 
|  |  | 
|  | if (proc) { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < N - 4; ++i) { | 
|  | counter += proc(&data[i]); | 
|  | } | 
|  | } | 
|  | } else { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < N - 4; ++i) { | 
|  | const SkRect* r = reinterpret_cast<const SkRect*>(&data[i]); | 
|  | if (false) { // avoid bit rot, suppress warning | 
|  | isFinite(*r); | 
|  | } | 
|  | counter += r->isFinite(); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | SkPaint paint; | 
|  | if (paint.getAlpha() == 0) { | 
|  | SkDebugf("%d\n", counter); | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return fName; | 
|  | } | 
|  |  | 
|  | private: | 
|  | IsFiniteProc    fProc; | 
|  | const char*     fName; | 
|  |  | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | class FloorBench : public Benchmark { | 
|  | enum { | 
|  | ARRAY = 1000, | 
|  | }; | 
|  | float fData[ARRAY]; | 
|  | bool fFast; | 
|  | public: | 
|  |  | 
|  | FloorBench(bool fast) : fFast(fast) { | 
|  | SkRandom rand; | 
|  |  | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | fData[i] = rand.nextSScalar1(); | 
|  | } | 
|  |  | 
|  | if (fast) { | 
|  | fName = "floor_fast"; | 
|  | } else { | 
|  | fName = "floor_std"; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | virtual void process(float) {} | 
|  |  | 
|  | protected: | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | SkRandom rand; | 
|  | float accum = 0; | 
|  | const float* data = fData; | 
|  |  | 
|  | if (fFast) { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | accum += fast_floor(data[i]); | 
|  | } | 
|  | this->process(accum); | 
|  | } | 
|  | } else { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | accum += sk_float_floor(data[i]); | 
|  | } | 
|  | this->process(accum); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return fName; | 
|  | } | 
|  |  | 
|  | private: | 
|  | const char*     fName; | 
|  |  | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | class CLZBench : public Benchmark { | 
|  | enum { | 
|  | ARRAY = 1000, | 
|  | }; | 
|  | uint32_t fData[ARRAY]; | 
|  | bool fUsePortable; | 
|  |  | 
|  | public: | 
|  | CLZBench(bool usePortable) : fUsePortable(usePortable) { | 
|  |  | 
|  | SkRandom rand; | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | fData[i] = rand.nextU(); | 
|  | } | 
|  |  | 
|  | if (fUsePortable) { | 
|  | fName = "clz_portable"; | 
|  | } else { | 
|  | fName = "clz_intrinsic"; | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | // just so the compiler doesn't remove our loops | 
|  | virtual void process(int) {} | 
|  |  | 
|  | protected: | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | int accum = 0; | 
|  |  | 
|  | if (fUsePortable) { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | accum += SkCLZ_portable(fData[i]); | 
|  | } | 
|  | this->process(accum); | 
|  | } | 
|  | } else { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | accum += SkCLZ(fData[i]); | 
|  | } | 
|  | this->process(accum); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return fName; | 
|  | } | 
|  |  | 
|  | private: | 
|  | const char* fName; | 
|  |  | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class NormalizeBench : public Benchmark { | 
|  | enum { | 
|  | ARRAY =1000, | 
|  | }; | 
|  | SkVector fVec[ARRAY]; | 
|  |  | 
|  | public: | 
|  | NormalizeBench() { | 
|  | SkRandom rand; | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | fVec[i].set(rand.nextSScalar1(), rand.nextSScalar1()); | 
|  | } | 
|  |  | 
|  | fName = "point_normalize"; | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | // just so the compiler doesn't remove our loops | 
|  | virtual void process(int) {} | 
|  |  | 
|  | protected: | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | int accum = 0; | 
|  |  | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < ARRAY; ++i) { | 
|  | accum += fVec[i].normalize(); | 
|  | } | 
|  | this->process(accum); | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return fName; | 
|  | } | 
|  |  | 
|  | private: | 
|  | const char* fName; | 
|  |  | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | class FixedMathBench : public Benchmark { | 
|  | enum { | 
|  | N = 1000, | 
|  | }; | 
|  | float fData[N]; | 
|  | SkFixed fResult[N]; | 
|  | public: | 
|  |  | 
|  | FixedMathBench()  { | 
|  | SkRandom rand; | 
|  | for (int i = 0; i < N; ++i) { | 
|  | fData[i] = rand.nextSScalar1(); | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | for (int j = 0; j < loops; ++j) { | 
|  | for (int i = 0; i < N - 4; ++i) { | 
|  | fResult[i] = SkFloatToFixed(fData[i]); | 
|  | } | 
|  | } | 
|  |  | 
|  | SkPaint paint; | 
|  | if (paint.getAlpha() == 0) { | 
|  | SkDebugf("%d\n", fResult[0]); | 
|  | } | 
|  | } | 
|  |  | 
|  | virtual const char* onGetName() { | 
|  | return "float_to_fixed"; | 
|  | } | 
|  |  | 
|  | private: | 
|  | typedef Benchmark INHERITED; | 
|  | }; | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | template <typename T> | 
|  | class DivModBench : public Benchmark { | 
|  | SkString fName; | 
|  | public: | 
|  | explicit DivModBench(const char* name) { | 
|  | fName.printf("divmod_%s", name); | 
|  | } | 
|  |  | 
|  | virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { | 
|  | return backend == kNonRendering_Backend; | 
|  | } | 
|  |  | 
|  | protected: | 
|  | virtual const char* onGetName() { | 
|  | return fName.c_str(); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(const int loops, SkCanvas*) { | 
|  | volatile T a = 0, b = 0; | 
|  | T div = 0, mod = 0; | 
|  | for (int i = 0; i < loops; i++) { | 
|  | if ((T)i == 0) continue;  // Small T will wrap around. | 
|  | SkTDivMod((T)(i+1), (T)i, &div, &mod); | 
|  | a ^= div; | 
|  | b ^= mod; | 
|  | } | 
|  | } | 
|  | }; | 
|  | DEF_BENCH(return new DivModBench<uint8_t>("uint8_t")) | 
|  | DEF_BENCH(return new DivModBench<uint16_t>("uint16_t")) | 
|  | DEF_BENCH(return new DivModBench<uint32_t>("uint32_t")) | 
|  | DEF_BENCH(return new DivModBench<uint64_t>("uint64_t")) | 
|  |  | 
|  | DEF_BENCH(return new DivModBench<int8_t>("int8_t")) | 
|  | DEF_BENCH(return new DivModBench<int16_t>("int16_t")) | 
|  | DEF_BENCH(return new DivModBench<int32_t>("int32_t")) | 
|  | DEF_BENCH(return new DivModBench<int64_t>("int64_t")) | 
|  |  | 
|  | /////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | DEF_BENCH( return new NoOpMathBench(); ) | 
|  | DEF_BENCH( return new SkRSqrtMathBench(); ) | 
|  | DEF_BENCH( return new SlowISqrtMathBench(); ) | 
|  | DEF_BENCH( return new FastISqrtMathBench(); ) | 
|  | DEF_BENCH( return new QMul64Bench(); ) | 
|  | DEF_BENCH( return new QMul32Bench(); ) | 
|  |  | 
|  | DEF_BENCH( return new IsFiniteBench(-1); ) | 
|  | DEF_BENCH( return new IsFiniteBench(0); ) | 
|  | DEF_BENCH( return new IsFiniteBench(1); ) | 
|  | DEF_BENCH( return new IsFiniteBench(2); ) | 
|  | DEF_BENCH( return new IsFiniteBench(3); ) | 
|  | DEF_BENCH( return new IsFiniteBench(4); ) | 
|  | DEF_BENCH( return new IsFiniteBench(5); ) | 
|  |  | 
|  | DEF_BENCH( return new FloorBench(false); ) | 
|  | DEF_BENCH( return new FloorBench(true); ) | 
|  |  | 
|  | DEF_BENCH( return new CLZBench(false); ) | 
|  | DEF_BENCH( return new CLZBench(true); ) | 
|  |  | 
|  | DEF_BENCH( return new NormalizeBench(); ) | 
|  |  | 
|  | DEF_BENCH( return new FixedMathBench(); ) |