| // Copyright 2009 the V8 project authors. All rights reserved. |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| |
| /** |
| * Constructs a ConsArray object. It is used mainly for tree traversal. |
| * In this use case we have lots of arrays that we need to iterate |
| * sequentally. The internal Array implementation is horribly slow |
| * when concatenating on large (10K items) arrays due to memory copying. |
| * That's why we avoid copying memory and insead build a linked list |
| * of arrays to iterate through. |
| * |
| * @constructor |
| */ |
| function ConsArray() { |
| this.tail_ = new ConsArray.Cell(null, null); |
| this.currCell_ = this.tail_; |
| this.currCellPos_ = 0; |
| }; |
| |
| |
| /** |
| * Concatenates another array for iterating. Empty arrays are ignored. |
| * This operation can be safely performed during ongoing ConsArray |
| * iteration. |
| * |
| * @param {Array} arr Array to concatenate. |
| */ |
| ConsArray.prototype.concat = function(arr) { |
| if (arr.length > 0) { |
| this.tail_.data = arr; |
| this.tail_ = this.tail_.next = new ConsArray.Cell(null, null); |
| } |
| }; |
| |
| |
| /** |
| * Whether the end of iteration is reached. |
| */ |
| ConsArray.prototype.atEnd = function() { |
| return this.currCell_ === null || |
| this.currCell_.data === null || |
| this.currCellPos_ >= this.currCell_.data.length; |
| }; |
| |
| |
| /** |
| * Returns the current item, moves to the next one. |
| */ |
| ConsArray.prototype.next = function() { |
| var result = this.currCell_.data[this.currCellPos_++]; |
| if (this.currCellPos_ >= this.currCell_.data.length) { |
| this.currCell_ = this.currCell_.next; |
| this.currCellPos_ = 0; |
| } |
| return result; |
| }; |
| |
| |
| /** |
| * A cell object used for constructing a list in ConsArray. |
| * |
| * @constructor |
| */ |
| ConsArray.Cell = function(data, next) { |
| this.data = data; |
| this.next = next; |
| }; |