| /// @ref gtc_bitfield |
| /// @file glm/gtc/bitfield.hpp |
| /// |
| /// @see core (dependence) |
| /// @see gtc_bitfield (dependence) |
| /// |
| /// @defgroup gtc_bitfield GLM_GTC_bitfield |
| /// @ingroup gtc |
| /// |
| /// @brief Allow to perform bit operations on integer values |
| /// |
| /// <glm/gtc/bitfield.hpp> need to be included to use these functionalities. |
| |
| #pragma once |
| |
| // Dependencies |
| #include "../detail/setup.hpp" |
| #include "../detail/precision.hpp" |
| #include "../detail/type_int.hpp" |
| #include "../detail/_vectorize.hpp" |
| #include <limits> |
| |
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) |
| # pragma message("GLM: GLM_GTC_bitfield extension included") |
| #endif |
| |
| namespace glm |
| { |
| /// @addtogroup gtc_bitfield |
| /// @{ |
| |
| /// Build a mask of 'count' bits |
| /// |
| /// @see gtc_bitfield |
| template <typename genIUType> |
| GLM_FUNC_DECL genIUType mask(genIUType Bits); |
| |
| /// Build a mask of 'count' bits |
| /// |
| /// @see gtc_bitfield |
| template <typename T, precision P, template <typename, precision> class vecIUType> |
| GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v); |
| |
| /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. |
| /// |
| /// @see gtc_bitfield |
| template <typename genIUType> |
| GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift); |
| |
| /// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. |
| /// |
| /// @see gtc_bitfield |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift); |
| |
| /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. |
| /// |
| /// @see gtc_bitfield |
| template <typename genIUType> |
| GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift); |
| |
| /// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. |
| /// |
| /// @see gtc_bitfield |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift); |
| |
| /// Set to 1 a range of bits. |
| /// |
| /// @see gtc_bitfield |
| template <typename genIUType> |
| GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount); |
| |
| /// Set to 1 a range of bits. |
| /// |
| /// @see gtc_bitfield |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount); |
| |
| /// Set to 0 a range of bits. |
| /// |
| /// @see gtc_bitfield |
| template <typename genIUType> |
| GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount); |
| |
| /// Set to 0 a range of bits. |
| /// |
| /// @see gtc_bitfield |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y); |
| |
| /// Interleaves the bits of x and y. |
| /// The first bit is the first bit of x followed by the first bit of y. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z); |
| |
| /// Interleaves the bits of x, y and z. |
| /// The first bit is the first bit of x followed by the first bit of y and the first bit of z. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z); |
| |
| /// Interleaves the bits of x, y, z and w. |
| /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w); |
| |
| /// Interleaves the bits of x, y, z and w. |
| /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w); |
| |
| /// Interleaves the bits of x, y, z and w. |
| /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w); |
| |
| /// Interleaves the bits of x, y, z and w. |
| /// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. |
| /// The other bits are interleaved following the previous sequence. |
| /// |
| /// @see gtc_bitfield |
| GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w); |
| |
| /// @} |
| } //namespace glm |
| |
| #include "bitfield.inl" |