| /// @ref gtc_bitfield |
| /// @file glm/gtc/bitfield.inl |
| |
| #include "../simd/integer.h" |
| |
| namespace glm{ |
| namespace detail |
| { |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y); |
| |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z); |
| |
| template <typename PARAM, typename RET> |
| GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w); |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) |
| { |
| glm::uint16 REG1(x); |
| glm::uint16 REG2(y); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFFull); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFFull); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FFull); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FFull); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0Full); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0Full); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333ull); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333ull); |
| |
| REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555ull); |
| REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555ull); |
| |
| return REG1 | (REG2 << 1); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| glm::uint32 REG3(z); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| |
| REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); |
| REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); |
| REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| |
| REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); |
| REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); |
| REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); |
| |
| REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); |
| REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); |
| REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); |
| |
| REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); |
| REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); |
| REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); |
| |
| REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); |
| REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); |
| REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); |
| |
| REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); |
| REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); |
| REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w) |
| { |
| glm::uint32 REG1(x); |
| glm::uint32 REG2(y); |
| glm::uint32 REG3(z); |
| glm::uint32 REG4(w); |
| |
| REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F); |
| REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F); |
| REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F); |
| REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F); |
| |
| REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303); |
| REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303); |
| REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303); |
| REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303); |
| |
| REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111); |
| REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111); |
| REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111); |
| REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); |
| } |
| |
| template <> |
| GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w) |
| { |
| glm::uint64 REG1(x); |
| glm::uint64 REG2(y); |
| glm::uint64 REG3(z); |
| glm::uint64 REG4(w); |
| |
| REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FFull); |
| REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FFull); |
| REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FFull); |
| REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FFull); |
| |
| REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000Full); |
| REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000Full); |
| REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000Full); |
| REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000Full); |
| |
| REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303ull); |
| REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303ull); |
| REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303ull); |
| REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303ull); |
| |
| REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111ull); |
| REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111ull); |
| REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111ull); |
| REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111ull); |
| |
| return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); |
| } |
| }//namespace detail |
| |
| template <typename genIUType> |
| GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values"); |
| |
| return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecIUType> |
| GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const& v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values"); |
| |
| return detail::functor1<T, T, P, vecIUType>::call(mask, v); |
| } |
| |
| template <typename genIType> |
| GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values"); |
| |
| int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); |
| return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values"); |
| |
| int const BitSize = static_cast<int>(sizeof(T) * 8); |
| return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift)); |
| } |
| |
| template <typename genIType> |
| GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); |
| |
| int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); |
| return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const& In, int Shift) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); |
| |
| int const BitSize = static_cast<int>(sizeof(T) * 8); |
| return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift)); |
| } |
| |
| template <typename genIUType> |
| GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount) |
| { |
| return Value | static_cast<genIUType>(mask(BitCount) << FirstBit); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const& Value, int FirstBit, int BitCount) |
| { |
| return Value | static_cast<T>(mask(BitCount) << FirstBit); |
| } |
| |
| template <typename genIUType> |
| GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount) |
| { |
| return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit)); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const& Value, int FirstBit, int BitCount) |
| { |
| return Value & static_cast<T>(~(mask(BitCount) << FirstBit)); |
| } |
| |
| GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y; |
| |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y) |
| { |
| return detail::bitfieldInterleave<uint8, uint16>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y) |
| { |
| return detail::bitfieldInterleave<uint16, uint32>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y) |
| { |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } sign_x, sign_y; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z) |
| { |
| return detail::bitfieldInterleave<uint8, uint32>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z) |
| { |
| union sign16 |
| { |
| int32 i; |
| uint32 u; |
| } sign_x, sign_y, sign_z; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z) |
| { |
| return detail::bitfieldInterleave<uint32, uint64>(x, y, z); |
| } |
| |
| GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w) |
| { |
| union sign8 |
| { |
| int8 i; |
| uint8 u; |
| } sign_x, sign_y, sign_z, sign_w; |
| |
| union sign32 |
| { |
| int32 i; |
| uint32 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| sign_w.i = w; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w) |
| { |
| return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w); |
| } |
| |
| GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w) |
| { |
| union sign16 |
| { |
| int16 i; |
| uint16 u; |
| } sign_x, sign_y, sign_z, sign_w; |
| |
| union sign64 |
| { |
| int64 i; |
| uint64 u; |
| } result; |
| |
| sign_x.i = x; |
| sign_y.i = y; |
| sign_z.i = z; |
| sign_w.i = w; |
| result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); |
| |
| return result.i; |
| } |
| |
| GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w) |
| { |
| return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w); |
| } |
| }//namespace glm |