| /// @ref gtx_associated_min_max |
| /// @file glm/gtx/associated_min_max.inl |
| |
| namespace glm{ |
| |
| // Min comparison between 2 variables |
| template<typename T, typename U, precision P> |
| GLM_FUNC_QUALIFIER U associatedMin(T x, U a, T y, U b) |
| { |
| return x < y ? a : b; |
| } |
| |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER tvec2<U, P> associatedMin |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] < y[i] ? a[i] : b[i]; |
| return Result; |
| } |
| |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| T x, const vecType<U, P>& a, |
| T y, const vecType<U, P>& b |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x < y ? a[i] : b[i]; |
| return Result; |
| } |
| |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| vecType<T, P> const & x, U a, |
| vecType<T, P> const & y, U b |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] < y[i] ? a : b; |
| return Result; |
| } |
| |
| // Min comparison between 3 variables |
| template<typename T, typename U> |
| GLM_FUNC_QUALIFIER U associatedMin |
| ( |
| T x, U a, |
| T y, U b, |
| T z, U c |
| ) |
| { |
| U Result = x < y ? (x < z ? a : c) : (y < z ? b : c); |
| return Result; |
| } |
| |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b, |
| vecType<T, P> const & z, vecType<U, P> const & c |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] < y[i] ? (x[i] < z[i] ? a[i] : c[i]) : (y[i] < z[i] ? b[i] : c[i]); |
| return Result; |
| } |
| |
| // Min comparison between 4 variables |
| template<typename T, typename U> |
| GLM_FUNC_QUALIFIER U associatedMin |
| ( |
| T x, U a, |
| T y, U b, |
| T z, U c, |
| T w, U d |
| ) |
| { |
| T Test1 = min(x, y); |
| T Test2 = min(z, w);; |
| U Result1 = x < y ? a : b; |
| U Result2 = z < w ? c : d; |
| U Result = Test1 < Test2 ? Result1 : Result2; |
| return Result; |
| } |
| |
| // Min comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b, |
| vecType<T, P> const & z, vecType<U, P> const & c, |
| vecType<T, P> const & w, vecType<U, P> const & d |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| T Test1 = min(x[i], y[i]); |
| T Test2 = min(z[i], w[i]); |
| U Result1 = x[i] < y[i] ? a[i] : b[i]; |
| U Result2 = z[i] < w[i] ? c[i] : d[i]; |
| Result[i] = Test1 < Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| |
| // Min comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| T x, vecType<U, P> const & a, |
| T y, vecType<U, P> const & b, |
| T z, vecType<U, P> const & c, |
| T w, vecType<U, P> const & d |
| ) |
| { |
| T Test1 = min(x, y); |
| T Test2 = min(z, w); |
| |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| U Result1 = x < y ? a[i] : b[i]; |
| U Result2 = z < w ? c[i] : d[i]; |
| Result[i] = Test1 < Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| |
| // Min comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMin |
| ( |
| vecType<T, P> const & x, U a, |
| vecType<T, P> const & y, U b, |
| vecType<T, P> const & z, U c, |
| vecType<T, P> const & w, U d |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| T Test1 = min(x[i], y[i]); |
| T Test2 = min(z[i], w[i]);; |
| U Result1 = x[i] < y[i] ? a : b; |
| U Result2 = z[i] < w[i] ? c : d; |
| Result[i] = Test1 < Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| |
| // Max comparison between 2 variables |
| template<typename T, typename U> |
| GLM_FUNC_QUALIFIER U associatedMax(T x, U a, T y, U b) |
| { |
| return x > y ? a : b; |
| } |
| |
| // Max comparison between 2 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER tvec2<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] > y[i] ? a[i] : b[i]; |
| return Result; |
| } |
| |
| // Max comparison between 2 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> associatedMax |
| ( |
| T x, vecType<U, P> const & a, |
| T y, vecType<U, P> const & b |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x > y ? a[i] : b[i]; |
| return Result; |
| } |
| |
| // Max comparison between 2 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, U a, |
| vecType<T, P> const & y, U b |
| ) |
| { |
| vecType<T, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] > y[i] ? a : b; |
| return Result; |
| } |
| |
| // Max comparison between 3 variables |
| template<typename T, typename U> |
| GLM_FUNC_QUALIFIER U associatedMax |
| ( |
| T x, U a, |
| T y, U b, |
| T z, U c |
| ) |
| { |
| U Result = x > y ? (x > z ? a : c) : (y > z ? b : c); |
| return Result; |
| } |
| |
| // Max comparison between 3 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b, |
| vecType<T, P> const & z, vecType<U, P> const & c |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a[i] : c[i]) : (y[i] > z[i] ? b[i] : c[i]); |
| return Result; |
| } |
| |
| // Max comparison between 3 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<T, P> associatedMax |
| ( |
| T x, vecType<U, P> const & a, |
| T y, vecType<U, P> const & b, |
| T z, vecType<U, P> const & c |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x > y ? (x > z ? a[i] : c[i]) : (y > z ? b[i] : c[i]); |
| return Result; |
| } |
| |
| // Max comparison between 3 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, U a, |
| vecType<T, P> const & y, U b, |
| vecType<T, P> const & z, U c |
| ) |
| { |
| vecType<T, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| Result[i] = x[i] > y[i] ? (x[i] > z[i] ? a : c) : (y[i] > z[i] ? b : c); |
| return Result; |
| } |
| |
| // Max comparison between 4 variables |
| template<typename T, typename U> |
| GLM_FUNC_QUALIFIER U associatedMax |
| ( |
| T x, U a, |
| T y, U b, |
| T z, U c, |
| T w, U d |
| ) |
| { |
| T Test1 = max(x, y); |
| T Test2 = max(z, w);; |
| U Result1 = x > y ? a : b; |
| U Result2 = z > w ? c : d; |
| U Result = Test1 > Test2 ? Result1 : Result2; |
| return Result; |
| } |
| |
| // Max comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, vecType<U, P> const & a, |
| vecType<T, P> const & y, vecType<U, P> const & b, |
| vecType<T, P> const & z, vecType<U, P> const & c, |
| vecType<T, P> const & w, vecType<U, P> const & d |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| T Test1 = max(x[i], y[i]); |
| T Test2 = max(z[i], w[i]); |
| U Result1 = x[i] > y[i] ? a[i] : b[i]; |
| U Result2 = z[i] > w[i] ? c[i] : d[i]; |
| Result[i] = Test1 > Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| |
| // Max comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| T x, vecType<U, P> const & a, |
| T y, vecType<U, P> const & b, |
| T z, vecType<U, P> const & c, |
| T w, vecType<U, P> const & d |
| ) |
| { |
| T Test1 = max(x, y); |
| T Test2 = max(z, w); |
| |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| U Result1 = x > y ? a[i] : b[i]; |
| U Result2 = z > w ? c[i] : d[i]; |
| Result[i] = Test1 > Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| |
| // Max comparison between 4 variables |
| template<typename T, typename U, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER vecType<U, P> associatedMax |
| ( |
| vecType<T, P> const & x, U a, |
| vecType<T, P> const & y, U b, |
| vecType<T, P> const & z, U c, |
| vecType<T, P> const & w, U d |
| ) |
| { |
| vecType<U, P> Result(uninitialize); |
| for(length_t i = 0, n = Result.length(); i < n; ++i) |
| { |
| T Test1 = max(x[i], y[i]); |
| T Test2 = max(z[i], w[i]);; |
| U Result1 = x[i] > y[i] ? a : b; |
| U Result2 = z[i] > w[i] ? c : d; |
| Result[i] = Test1 > Test2 ? Result1 : Result2; |
| } |
| return Result; |
| } |
| }//namespace glm |