/// @ref gtx_float_normalize | |
/// @file glm/gtx/float_normalize.inl | |
#include <limits> | |
namespace glm | |
{ | |
template <typename T, precision P, template <typename, precision> class vecType> | |
GLM_FUNC_QUALIFIER vecType<float, P> floatNormalize(vecType<T, P> const & v) | |
{ | |
return vecType<float, P>(v) / static_cast<float>(std::numeric_limits<T>::max()); | |
} | |
}//namespace glm |