| /// @ref gtx_handed_coordinate_space |
| /// @file glm/gtx/handed_coordinate_space.inl |
| |
| namespace glm |
| { |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER bool rightHanded |
| ( |
| tvec3<T, P> const & tangent, |
| tvec3<T, P> const & binormal, |
| tvec3<T, P> const & normal |
| ) |
| { |
| return dot(cross(normal, tangent), binormal) > T(0); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER bool leftHanded |
| ( |
| tvec3<T, P> const & tangent, |
| tvec3<T, P> const & binormal, |
| tvec3<T, P> const & normal |
| ) |
| { |
| return dot(cross(normal, tangent), binormal) < T(0); |
| } |
| }//namespace glm |