| /// @ref gtx_norm |
| /// @file glm/gtx/norm.inl |
| |
| #include "../detail/precision.hpp" |
| |
| namespace glm{ |
| namespace detail |
| { |
| template <template <typename, precision> class vecType, typename T, precision P, bool Aligned> |
| struct compute_length2 |
| { |
| GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v) |
| { |
| return dot(v, v); |
| } |
| }; |
| }//namespace detail |
| |
| template <typename genType> |
| GLM_FUNC_QUALIFIER genType length2(genType x) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length2' accepts only floating-point inputs"); |
| return x * x; |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER T length2(vecType<T, P> const & v) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length2' accepts only floating-point inputs"); |
| return detail::compute_length2<vecType, T, P, detail::is_aligned<P>::value>::call(v); |
| } |
| |
| template <typename T> |
| GLM_FUNC_QUALIFIER T distance2(T p0, T p1) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs"); |
| return length2(p1 - p0); |
| } |
| |
| template <typename T, precision P, template <typename, precision> class vecType> |
| GLM_FUNC_QUALIFIER T distance2(vecType<T, P> const & p0, vecType<T, P> const & p1) |
| { |
| GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'distance2' accepts only floating-point inputs"); |
| return length2(p1 - p0); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T l1Norm |
| ( |
| tvec3<T, P> const & a, |
| tvec3<T, P> const & b |
| ) |
| { |
| return abs(b.x - a.x) + abs(b.y - a.y) + abs(b.z - a.z); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T l1Norm |
| ( |
| tvec3<T, P> const & v |
| ) |
| { |
| return abs(v.x) + abs(v.y) + abs(v.z); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T l2Norm |
| ( |
| tvec3<T, P> const & a, |
| tvec3<T, P> const & b |
| ) |
| { |
| return length(b - a); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T l2Norm |
| ( |
| tvec3<T, P> const & v |
| ) |
| { |
| return length(v); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T lxNorm |
| ( |
| tvec3<T, P> const & x, |
| tvec3<T, P> const & y, |
| unsigned int Depth |
| ) |
| { |
| return pow(pow(y.x - x.x, T(Depth)) + pow(y.y - x.y, T(Depth)) + pow(y.z - x.z, T(Depth)), T(1) / T(Depth)); |
| } |
| |
| template <typename T, precision P> |
| GLM_FUNC_QUALIFIER T lxNorm |
| ( |
| tvec3<T, P> const & v, |
| unsigned int Depth |
| ) |
| { |
| return pow(pow(v.x, T(Depth)) + pow(v.y, T(Depth)) + pow(v.z, T(Depth)), T(1) / T(Depth)); |
| } |
| |
| }//namespace glm |