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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2010-01-19
// Updated : 2010-01-19
// Licence : This source is under MIT License
// File : gli/core/operator.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace gli
{
namespace detail
{
template <typename T>
void element
(
T & DataDst,
T const & DataSrcA,
T const & DataSrcB,
std::binary_function<T, T, T> const & Func
)
{
*DataDst = Func(DataSrcA, DataSrcB);
}
void op
(
texture2D::value_type * DataDst,
texture2D::value_type const * const DataSrcA,
texture2D::value_type const * const DataSrcB,
format Format
)
{
std::plus<>()
switch(Format)
{
case R8U:
*((glm::u8*)DataDst) = *((glm::u8*)DataSrcA) + *((glm::u8*)DataSrcB);
break;
case RG8U:
*((glm::u8vec2*)DataDst) = *((glm::u8vec2*)DataSrcA) + *((glm::u8vec2*)DataSrcB);
break;
case RGB8U:
*((glm::u8vec3*)DataDst) = *((glm::u8vec3*)DataSrcA) + *((glm::u8vec3*)DataSrcB);
break;
case RGBA8U:
*((glm::u8vec4*)DataDst) = *((glm::u8vec4*)DataSrcA) + *((glm::u8vec4*)DataSrcB);
break;
case R16U:
*((glm::u16*)DataDst) = *((glm::u16*)DataSrcA) + *((glm::u16*)DataSrcB);
break;
case RG16U:
*((glm::u16vec2*)DataDst) = *((glm::u16vec2*)DataSrcA) + *((glm::u16vec2*)DataSrcB);
break;
case RGB16U:
*((glm::u16vec3*)DataDst) = *((glm::u16vec3*)DataSrcA) + *((glm::u16vec3*)DataSrcB);
break;
case RGBA16U:
*((glm::u16vec4*)DataDst) = *((glm::u16vec4*)DataSrcA) + *((glm::u16vec4*)DataSrcB);
break;
case R32U:
*((glm::u32*)DataDst) = *((glm::u32*)DataSrcA) + *((glm::u32*)DataSrcB);
break;
case RG32U:
*((glm::u32vec2*)DataDst) = *((glm::u32vec2*)DataSrcA) + *((glm::u32vec2*)DataSrcB);
break;
case RGB32U:
*((glm::u32vec3*)DataDst) = *((glm::u32vec3*)DataSrcA) + *((glm::u32vec3*)DataSrcB);
break;
case RGBA32U:
*((glm::u32vec4*)DataDst) = *((glm::u32vec4*)DataSrcA) + *((glm::u32vec4*)DataSrcB);
break;
case R8I:
*((glm::i8*)DataDst) = *((glm::i8*)DataSrcA) + *((glm::i8*)DataSrcB);
break;
case RG8I:
*((glm::i8vec2*)DataDst) = *((glm::i8vec2*)DataSrcA) + *((glm::i8vec2*)DataSrcB);
break;
case RGB8I:
*((glm::i8vec3*)DataDst) = *((glm::i8vec3*)DataSrcA) + *((glm::i8vec3*)DataSrcB);
break;
case RGBA8I:
*((glm::i8vec4*)DataDst) = *((glm::i8vec4*)DataSrcA) + *((glm::i8vec4*)DataSrcB);
break;
case R16I:
*((glm::i16*)DataDst) = *((glm::i16*)DataSrcA) + *((glm::i16*)DataSrcB);
break;
case RG16I:
*((glm::i16vec2*)DataDst) = *((glm::i16vec2*)DataSrcA) + *((glm::i16vec2*)DataSrcB);
break;
case RGB16I:
*((glm::i16vec3*)DataDst) = *((glm::i16vec3*)DataSrcA) + *((glm::i16vec3*)DataSrcB);
break;
case RGBA16I:
*((glm::i16vec4*)DataDst) = *((glm::i16vec4*)DataSrcA) + *((glm::i16vec4*)DataSrcB);
break;
case R32I:
*((glm::i32*)DataDst) = *((glm::i32*)DataSrcA) + *((glm::i32*)DataSrcB);
break;
case RG32I:
*((glm::i32vec2*)DataDst) = *((glm::i32vec2*)DataSrcA) + *((glm::i32vec2*)DataSrcB);
break;
case RGB32I:
*((glm::i32vec3*)DataDst) = *((glm::i32vec3*)DataSrcA) + *((glm::i32vec3*)DataSrcB);
break;
case RGBA32I:
*((glm::i32vec4*)DataDst) = *((glm::i32vec4*)DataSrcA) + *((glm::i32vec4*)DataSrcB);
break;
case R16F:
*((glm::f16*)DataDst) = *((glm::f16*)DataSrcA) + *((glm::f16*)DataSrcB);
break;
case RG16F:
*((glm::f16vec2*)DataDst) = *((glm::f16vec2*)DataSrcA) + *((glm::f16vec2*)DataSrcB);
break;
case RGB16F:
*((glm::f16vec3*)DataDst) = *((glm::f16vec3*)DataSrcA) + *((glm::f16vec3*)DataSrcB);
break;
case RGBA16F:
*((glm::f16vec4*)DataDst) = *((glm::f16vec4*)DataSrcA) + *((glm::f16vec4*)DataSrcB);
break;
case R32F:
*((glm::f32*)DataDst) = *((glm::f32*)DataSrcA) + *((glm::f32*)DataSrcB);
break;
case RG32F:
*((glm::f32vec2*)DataDst) = *((glm::f32vec2*)DataSrcA) + *((glm::f32vec2*)DataSrcB);
break;
case RGB32F:
*((glm::f32vec3*)DataDst) = *((glm::f32vec3*)DataSrcA) + *((glm::f32vec3*)DataSrcB);
break;
case RGBA32F:
*((glm::f32vec4*)DataDst) = *((glm::f32vec4*)DataSrcA) + *((glm::f32vec4*)DataSrcB);
break;
default:
assert(0);
}
}
void add
(
texture2D::image & Result,
texture2D::image const & ImageA,
texture2D::image const & ImageB,
)
{
}
}//namespace detail
texture2D operator+
(
texture2D const & ImageA,
texture2D const & ImageB
)
{
assert(ImageA.levels() == ImageB.levels());
texture2D Result[ImageA.levels()];
for(texture2D::level_type Level = 0; Level < Result.levels(); ++Level)
{
assert(ImageA.capacity() == ImageB.capacity());
assert(ImageA.format() == ImageB.format());
Result[Level] = texture2D::image(ImageA[Level].dimensions(), ImageA[Level].format());
add(Result[Level], ImageA[Level], ImageB[Level]);
texture2D::size_type ValueSize = Result.value_size();
texture2D::size_type TexelCount = this->capacity() / ValueSize;
for(texture2D::size_type Texel = 0; Texel < TexelCount; ++Texel)
{
texture2D::value_type * DataDst = Result[Level].data() + Texel * ValueSize;
texture2D::value_type const * const DataSrcA = ImageA[Level].data() + Texel * ValueSize;
texture2D::value_type const * const DataSrcB = ImageB[Level].data() + Texel * ValueSize;
detail::op(DataDst, DataSrcA, DataSrcB, Result.format(), std::plus);
}
}
return Result;
}
texture2D operator-
(
texture2D const & ImageA,
texture2D const & ImageB
)
{
assert(ImageA.levels() == ImageB.levels());
texture2D Result[ImageA.levels()];
for(texture2D::level_type Level = 0; Level < ImageA.levels(); ++Level)
{
assert(ImageA.capacity() == ImageB.capacity());
}
return Result;
}
}//namespace gli