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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2008-12-19
// Updated : 2005-06-13
// Licence : This source is under MIT License
// File : gli/shared_array.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace gli
{
template <typename T>
shared_array<T>::shared_array() :
Counter(0),
Pointer(0)
{}
template <typename T>
shared_array<T>::shared_array
(
shared_array<T> const & SharedArray
)
{
this->Counter = SharedArray.Counter;
this->Pointer = SharedArray.Pointer;
(*this->Counter)++;
}
template <typename T>
shared_array<T>::shared_array
(
T * Pointer
)
{
this->reset(Pointer);
}
template <typename T>
shared_array<T>::~shared_array()
{
this->reset();
}
template <typename T>
void shared_array<T>::reset()
{
if(this->Pointer)
{
(*this->Counter)--;
if(*this->Counter <= 0)
{
delete this->Counter;
this->Counter = 0;
delete[] this->Pointer;
this->Pointer = 0;
}
}
}
template <typename T>
void shared_array<T>::reset(T * Pointer)
{
this->Counter = new int;
this->Pointer = Pointer;
*this->Counter = 1;
}
template <typename T>
shared_array<T>& shared_array<T>::operator=
(
shared_array<T> const & SharedArray
)
{
this->reset();
this->Counter = SharedArray.Counter;
this->Pointer = SharedArray.Pointer;
(*this->Counter)++;
return *this;
}
//template <typename T>
//shared_array<T> & shared_array<T>::operator=(T * Pointer)
//{
// if(this->Pointer)
// {
// (*this->Counter)--;
// if(*this->Counter <= 0)
// {
// delete this->Counter;
// delete[] this->Pointer;
// }
// }
// this->Counter = new int;
// this->Pointer = this->Pointer;
// (*this->Counter) = 1;
// return *this;
//}
template <typename T>
bool shared_array<T>::operator==(shared_array<T> const & SharedArray) const
{
return this->Pointer == SharedArray.Pointer;
}
template <typename T>
bool shared_array<T>::operator!=(shared_array<T> const & SharedArray) const
{
return this->Pointer != SharedArray.Pointer;
}
template <typename T>
T & shared_array<T>::operator*()
{
return *this->Pointer;
}
template <typename T>
T * shared_array<T>::operator->()
{
return this->Pointer;
}
template <typename T>
T const & shared_array<T>::operator*() const
{
return * this->Pointer;
}
template <typename T>
T const * const shared_array<T>::operator->() const
{
return this->Pointer;
}
template <typename T>
T * shared_array<T>::get()
{
return this->Pointer;
}
template <typename T>
T const * const shared_array<T>::get() const
{
return this->Pointer;
}
}//namespace gli