| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net) |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Created : 2011-04-06 |
| // Updated : 2011-04-06 |
| // Licence : This source is under MIT License |
| // File : gli/core/texture2d_array.hpp |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #ifndef GLI_CORE_TEXTURE2D_ARRAY_INCLUDED |
| #define GLI_CORE_TEXTURE2D_ARRAY_INCLUDED |
| |
| #include "texture2d.hpp" |
| |
| namespace gli |
| { |
| class texture2DArray |
| { |
| public: |
| typedef texture2D::dimensions_type dimensions_type; |
| typedef texture2D::texcoord_type texcoord_type; |
| typedef texture2D::size_type size_type; |
| typedef texture2D::value_type value_type; |
| typedef texture2D::format_type format_type; |
| typedef texture2D::data_type data_type; |
| typedef texture2D::level_type level_type; |
| typedef std::vector<texture2D>::size_type layer_type; |
| |
| public: |
| texture2DArray(); |
| |
| explicit texture2DArray( |
| layer_type const & Layers, |
| level_type const & Levels); |
| |
| ~texture2DArray(); |
| |
| texture2D & operator[] ( |
| layer_type const & Layer); |
| texture2D const & operator[] ( |
| layer_type const & Layer) const; |
| |
| bool empty() const; |
| format_type format() const; |
| layer_type layers() const; |
| level_type levels() const; |
| void resize( |
| layer_type const & Layers, |
| level_type const & Levels); |
| |
| private: |
| std::vector<texture2D> Arrays; |
| }; |
| |
| }//namespace gli |
| |
| #include "texture2d_array.inl" |
| |
| #endif//GLI_CORE_TEXTURE2D_ARRAY_INCLUDED |