| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net) |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Created : 2011-04-06 |
| // Updated : 2011-04-06 |
| // Licence : This source is under MIT License |
| // File : gli/core/texture_cube.inl |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| namespace gli |
| { |
| inline texture2DArray::texture2DArray() |
| {} |
| |
| inline texture2DArray::texture2DArray |
| ( |
| texture2DArray::layer_type const & Layers, |
| texture2DArray::level_type const & Levels |
| ) |
| { |
| this->Arrays.resize(Layers); |
| for(texture2DArray::size_type i = 0; i < this->Arrays.size(); ++i) |
| this->Arrays[i].resize(Levels); |
| } |
| |
| inline texture2DArray::~texture2DArray() |
| {} |
| |
| inline texture2D & texture2DArray::operator[] |
| ( |
| layer_type const & Layer |
| ) |
| { |
| return this->Arrays[Layer]; |
| } |
| |
| inline texture2D const & texture2DArray::operator[] |
| ( |
| layer_type const & Layer |
| ) const |
| { |
| return this->Arrays[Layer]; |
| } |
| |
| inline bool texture2DArray::empty() const |
| { |
| return this->Arrays.empty(); |
| } |
| |
| inline texture2DArray::format_type texture2DArray::format() const |
| { |
| return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format(); |
| } |
| |
| inline texture2DArray::layer_type texture2DArray::layers() const |
| { |
| return this->Arrays.size(); |
| } |
| |
| inline texture2DArray::level_type texture2DArray::levels() const |
| { |
| if(this->empty()) |
| return 0; |
| return this->Arrays[0].levels(); |
| } |
| |
| inline void texture2DArray::resize |
| ( |
| texture2DArray::layer_type const & Layers, |
| texture2DArray::level_type const & Levels |
| ) |
| { |
| this->Arrays.resize(Layers); |
| for(texture2DArray::layer_type i = 0; i < this->Arrays.size(); ++i) |
| this->Arrays[i].resize(Levels); |
| } |
| |
| }//namespace gli |