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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2010-09-08
// Updated : 2010-09-27
// Licence : This source is under MIT License
// File : gli/gtx/loader_tga.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace gli{
namespace gtx{
namespace loader_tga
{
inline texture2D loadTGA
(
std::string const & Filename
)
{
std::ifstream FileIn(Filename.c_str(), std::ios::in | std::ios::binary);
if(!FileIn)
return texture2D();
unsigned char IdentificationFieldSize;
unsigned char ColorMapType;
unsigned char ImageType;
unsigned short ColorMapOrigin;
unsigned short ColorMapLength;
unsigned char ColorMapEntrySize;
unsigned short OriginX;
unsigned short OriginY;
unsigned short Width;
unsigned short Height;
unsigned char TexelSize;
unsigned char Descriptor;
FileIn.read((char*)&IdentificationFieldSize, sizeof(IdentificationFieldSize));
FileIn.read((char*)&ColorMapType, sizeof(ColorMapType));
FileIn.read((char*)&ImageType, sizeof(ImageType));
FileIn.read((char*)&ColorMapOrigin, sizeof(ColorMapOrigin));
FileIn.read((char*)&ColorMapLength, sizeof(ColorMapLength));
FileIn.read((char*)&ColorMapEntrySize, sizeof(ColorMapEntrySize));
FileIn.read((char*)&OriginX, sizeof(OriginX));
FileIn.read((char*)&OriginY, sizeof(OriginY));
FileIn.read((char*)&Width, sizeof(Width));
FileIn.read((char*)&Height, sizeof(Height));
FileIn.read((char*)&TexelSize, sizeof(TexelSize));
FileIn.read((char*)&Descriptor, sizeof(Descriptor));
gli::format Format = gli::FORMAT_NULL;
if(TexelSize == 24)
Format = gli::RGB8U;
else if(TexelSize == 32)
Format = gli::RGBA8U;
else
assert(0);
image2D Mipmap(texture2D::dimensions_type(Width, Height), Format);
if (FileIn.fail() || FileIn.bad())
{
assert(0);
return texture2D();
}
switch(ImageType)
{
default:
assert(0);
return texture2D();
case 2:
FileIn.seekg(18 + ColorMapLength, std::ios::beg);
char* IdentificationField = new char[IdentificationFieldSize + 1];
FileIn.read(IdentificationField, IdentificationFieldSize);
IdentificationField[IdentificationFieldSize] = '\0';
delete[] IdentificationField;
std::size_t DataSize = Width * Height * (TexelSize >> 3);
FileIn.read((char*)Mipmap.data(), std::streamsize(DataSize));
if(FileIn.fail() || FileIn.bad())
return texture2D();
break;
}
FileIn.close();
texture2D Image(1);
Image[0] = Mipmap;
// TGA images are saved in BGR or BGRA format.
if(TexelSize == 24)
Image.swizzle<glm::u8vec3>(gli::B, gli::G, gli::R, gli::A);
if(TexelSize == 32)
Image.swizzle<glm::u8vec4>(gli::B, gli::G, gli::R, gli::A);
return Image;
}
inline void saveTGA
(
gli::texture2D const & ImageIn,
std::string const & Filename
)
{
std::ofstream FileOut(Filename.c_str(), std::ios::out | std::ios::binary);
if (!FileOut)
return;
gli::texture2D Image = duplicate(ImageIn);
unsigned char IdentificationFieldSize = 1;
unsigned char ColorMapType = 0;
unsigned char ImageType = 2;
unsigned short ColorMapOrigin = 0;
unsigned short ColorMapLength = 0;
unsigned char ColorMapEntrySize = 0;
unsigned short OriginX = 0;
unsigned short OriginY = 0;
unsigned short Width = Image[0].dimensions().x;
unsigned short Height = Image[0].dimensions().y;
unsigned char TexelSize = (unsigned char)(Image[0].value_size());
unsigned char Descriptor = 0;
if(TexelSize == 24)
Image.swizzle<glm::u8vec3>(gli::B, gli::G, gli::R, gli::A);
if(TexelSize == 32)
Image.swizzle<glm::u8vec4>(gli::B, gli::G, gli::R, gli::A);
FileOut.write((char*)&IdentificationFieldSize, sizeof(IdentificationFieldSize));
FileOut.write((char*)&ColorMapType, sizeof(ColorMapType));
FileOut.write((char*)&ImageType, sizeof(ImageType));
FileOut.write((char*)&ColorMapOrigin, sizeof(ColorMapOrigin));
FileOut.write((char*)&ColorMapLength, sizeof(ColorMapLength));
FileOut.write((char*)&ColorMapEntrySize, sizeof(ColorMapEntrySize));
FileOut.write((char*)&OriginX, sizeof(OriginX));
FileOut.write((char*)&OriginY, sizeof(OriginY));
FileOut.write((char*)&Width, sizeof(Width));
FileOut.write((char*)&Height, sizeof(Height));
FileOut.write((char*)&TexelSize, sizeof(TexelSize));
FileOut.write((char*)&Descriptor, sizeof(Descriptor));
if (FileOut.fail () || FileOut.bad ())
return;
FileOut.seekp(18 + ColorMapLength, std::ios::beg);
char* IdentificationField = new char[IdentificationFieldSize + 1];
FileOut.write(IdentificationField, std::streamsize(IdentificationFieldSize));
delete[] IdentificationField;
FileOut.write((char*)Image[0].data(), std::streamsize(Image[0].capacity()));
if(FileOut.fail() || FileOut.bad())
return;
FileOut.close ();
}
}//namespace loader_tga
}//namespace gtx
}//namespace gli