blob: 43926277031cce0e0ff584b070d03df78d64ed16 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file contains utility functions for dealing with the local
// filesystem.
#ifndef BASE_FILE_UTIL_H_
#define BASE_FILE_UTIL_H_
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#elif defined(OS_POSIX)
#include <sys/stat.h>
#include <unistd.h>
#elif defined(OS_STARBOARD)
#include "starboard/file.h"
#endif
#include <stdio.h>
#include <set>
#include <stack>
#include <string>
#include <vector>
#include "base/base_export.h"
#include "base/basictypes.h"
#include "base/file_path.h"
#include "base/memory/scoped_ptr.h"
#include "base/platform_file.h"
#include "base/string16.h"
#if defined(OS_POSIX)
#include "base/file_descriptor_posix.h"
#include "base/logging.h"
#include "base/posix/eintr_wrapper.h"
#endif
namespace base {
class Time;
}
namespace file_util {
extern bool g_bug108724_debug;
//-----------------------------------------------------------------------------
// Functions that operate purely on a path string w/o touching the filesystem:
// Returns true if the given path ends with a path separator character.
BASE_EXPORT bool EndsWithSeparator(const FilePath& path);
// Makes sure that |path| ends with a separator IFF path is a directory that
// exists. Returns true if |path| is an existing directory, false otherwise.
BASE_EXPORT bool EnsureEndsWithSeparator(FilePath* path);
// Convert provided relative path into an absolute path. Returns false on
// error. On POSIX, this function fails if the path does not exist.
BASE_EXPORT bool AbsolutePath(FilePath* path);
// Returns true if |parent| contains |child|. Both paths are converted to
// absolute paths before doing the comparison.
BASE_EXPORT bool ContainsPath(const FilePath& parent, const FilePath& child);
//-----------------------------------------------------------------------------
// Functions that involve filesystem access or modification:
#if !defined(OS_STARBOARD)
// Returns the number of files matching the current path that were
// created on or after the given |file_time|. Doesn't count ".." or ".".
//
// Note for POSIX environments: a file created before |file_time|
// can be mis-detected as a newer file due to low precision of
// timestmap of file creation time. If you need to avoid such
// mis-detection perfectly, you should wait one second before
// obtaining |file_time|.
BASE_EXPORT int CountFilesCreatedAfter(const FilePath& path,
const base::Time& file_time);
#endif
// Returns the total number of bytes used by all the files under |root_path|.
// If the path does not exist the function returns 0.
//
// This function is implemented using the FileEnumerator class so it is not
// particularly speedy in any platform.
BASE_EXPORT int64 ComputeDirectorySize(const FilePath& root_path);
// Returns the total number of bytes used by all files matching the provided
// |pattern|, on this |directory| (without recursion). If the path does not
// exist the function returns 0.
//
// This function is implemented using the FileEnumerator class so it is not
// particularly speedy in any platform.
BASE_EXPORT int64 ComputeFilesSize(const FilePath& directory,
const FilePath::StringType& pattern);
// Deletes the given path, whether it's a file or a directory.
// If it's a directory, it's perfectly happy to delete all of the
// directory's contents. Passing true to recursive deletes
// subdirectories and their contents as well.
// Returns true if successful, false otherwise.
//
// In posix environment and if |path| is a symbolic link, this deletes only
// the symlink. (even if the symlink points to a non-existent file)
//
// WARNING: USING THIS WITH recursive==true IS EQUIVALENT
// TO "rm -rf", SO USE WITH CAUTION.
BASE_EXPORT bool Delete(const FilePath& path, bool recursive);
#if defined(OS_WIN)
// Schedules to delete the given path, whether it's a file or a directory, until
// the operating system is restarted.
// Note:
// 1) The file/directory to be deleted should exist in a temp folder.
// 2) The directory to be deleted must be empty.
BASE_EXPORT bool DeleteAfterReboot(const FilePath& path);
#endif
#if !defined(OS_STARBOARD)
// NOTE: file_util::Move is used in a small number of places. We won't
// implement it in Starboard for the time being, but we may bring it back if it
// is is deemed necessary.
// Moves the given path, whether it's a file or a directory.
// If a simple rename is not possible, such as in the case where the paths are
// on different volumes, this will attempt to copy and delete. Returns
// true for success.
BASE_EXPORT bool Move(const FilePath& from_path, const FilePath& to_path);
// Renames file |from_path| to |to_path|. Both paths must be on the same
// volume, or the function will fail. Destination file will be created
// if it doesn't exist. Prefer this function over Move when dealing with
// temporary files. On Windows it preserves attributes of the target file.
// Returns true on success.
BASE_EXPORT bool ReplaceFile(const FilePath& from_path,
const FilePath& to_path);
#endif
// Copies a single file. Use CopyDirectory to copy directories.
BASE_EXPORT bool CopyFile(const FilePath& from_path, const FilePath& to_path);
#if !defined(OS_STARBOARD)
// NOTE: file_util::CopyDirectory is only referenced by disabled tests.
// Copies the given path, and optionally all subdirectories and their contents
// as well.
// If there are files existing under to_path, always overwrite.
// Returns true if successful, false otherwise.
// Don't use wildcards on the names, it may stop working without notice.
//
// If you only need to copy a file use CopyFile, it's faster.
BASE_EXPORT bool CopyDirectory(const FilePath& from_path,
const FilePath& to_path,
bool recursive);
#endif
// Returns true if the given path exists on the local filesystem,
// false otherwise.
BASE_EXPORT bool PathExists(const FilePath& path);
// Returns true if the given path is writable by the user, false otherwise.
BASE_EXPORT bool PathIsWritable(const FilePath& path);
// Returns true if the given path exists and is a directory, false otherwise.
BASE_EXPORT bool DirectoryExists(const FilePath& path);
#if defined(OS_WIN)
// Gets the creation time of the given file (expressed in the local timezone),
// and returns it via the creation_time parameter. Returns true if successful,
// false otherwise.
BASE_EXPORT bool GetFileCreationLocalTime(const std::wstring& filename,
LPSYSTEMTIME creation_time);
// Same as above, but takes a previously-opened file handle instead of a name.
BASE_EXPORT bool GetFileCreationLocalTimeFromHandle(HANDLE file_handle,
LPSYSTEMTIME creation_time);
#endif // defined(OS_WIN)
// Returns true if the contents of the two files given are equal, false
// otherwise. If either file can't be read, returns false.
BASE_EXPORT bool ContentsEqual(const FilePath& filename1,
const FilePath& filename2);
#if !defined(__LB_SHELL__) && !defined(COBALT)
// Returns true if the contents of the two text files given are equal, false
// otherwise. This routine treats "\r\n" and "\n" as equivalent.
BASE_EXPORT bool TextContentsEqual(const FilePath& filename1,
const FilePath& filename2);
#endif
// Read the file at |path| into |contents|, returning true on success.
// This function fails if the |path| contains path traversal components ('..').
// |contents| may be NULL, in which case this function is useful for its
// side effect of priming the disk cache.
// Useful for unit tests.
BASE_EXPORT bool ReadFileToString(const FilePath& path, std::string* contents);
#if defined(OS_POSIX)
// Read exactly |bytes| bytes from file descriptor |fd|, storing the result
// in |buffer|. This function is protected against EINTR and partial reads.
// Returns true iff |bytes| bytes have been successfuly read from |fd|.
BASE_EXPORT bool ReadFromFD(int fd, char* buffer, size_t bytes);
// Creates a symbolic link at |symlink| pointing to |target|. Returns
// false on failure.
BASE_EXPORT bool CreateSymbolicLink(const FilePath& target,
const FilePath& symlink);
// Reads the given |symlink| and returns where it points to in |target|.
// Returns false upon failure.
BASE_EXPORT bool ReadSymbolicLink(const FilePath& symlink, FilePath* target);
// Bits ans masks of the file permission.
enum FilePermissionBits {
FILE_PERMISSION_MASK = S_IRWXU | S_IRWXG | S_IRWXO,
FILE_PERMISSION_USER_MASK = S_IRWXU,
FILE_PERMISSION_GROUP_MASK = S_IRWXG,
FILE_PERMISSION_OTHERS_MASK = S_IRWXO,
FILE_PERMISSION_READ_BY_USER = S_IRUSR,
FILE_PERMISSION_WRITE_BY_USER = S_IWUSR,
FILE_PERMISSION_EXECUTE_BY_USER = S_IXUSR,
FILE_PERMISSION_READ_BY_GROUP = S_IRGRP,
FILE_PERMISSION_WRITE_BY_GROUP = S_IWGRP,
FILE_PERMISSION_EXECUTE_BY_GROUP = S_IXGRP,
FILE_PERMISSION_READ_BY_OTHERS = S_IROTH,
FILE_PERMISSION_WRITE_BY_OTHERS = S_IWOTH,
FILE_PERMISSION_EXECUTE_BY_OTHERS = S_IXOTH,
};
// Reads the permission of the given |path|, storing the file permission
// bits in |mode|. If |path| is symbolic link, |mode| is the permission of
// a file which the symlink points to.
BASE_EXPORT bool GetPosixFilePermissions(const FilePath& path,
int* mode);
// Sets the permission of the given |path|. If |path| is symbolic link, sets
// the permission of a file which the symlink points to.
BASE_EXPORT bool SetPosixFilePermissions(const FilePath& path,
int mode);
#endif // defined(OS_POSIX)
#if defined(OS_WIN)
// Copy from_path to to_path recursively and then delete from_path recursively.
// Returns true if all operations succeed.
// This function simulates Move(), but unlike Move() it works across volumes.
// This fuction is not transactional.
BASE_EXPORT bool CopyAndDeleteDirectory(const FilePath& from_path,
const FilePath& to_path);
#endif // defined(OS_WIN)
// Return true if the given directory is empty
BASE_EXPORT bool IsDirectoryEmpty(const FilePath& dir_path);
// Get the temporary directory provided by the system.
// WARNING: DON'T USE THIS. If you want to create a temporary file, use one of
// the functions below.
BASE_EXPORT bool GetTempDir(FilePath* path);
// Get a temporary directory for shared memory files.
// Only useful on POSIX; redirects to GetTempDir() on Windows.
BASE_EXPORT bool GetShmemTempDir(FilePath* path, bool executable);
// Get the home directory. This is more complicated than just getenv("HOME")
// as it knows to fall back on getpwent() etc.
BASE_EXPORT FilePath GetHomeDir();
// Creates a temporary file. The full path is placed in |path|, and the
// function returns true if was successful in creating the file. The file will
// be empty and all handles closed after this function returns.
BASE_EXPORT bool CreateTemporaryFile(FilePath* path);
// Same as CreateTemporaryFile but the file is created in |dir|.
BASE_EXPORT bool CreateTemporaryFileInDir(const FilePath& dir,
FilePath* temp_file);
#if !defined(OS_STARBOARD)
// Create and open a temporary file. File is opened for read/write.
// The full path is placed in |path|.
// Returns a handle to the opened file or NULL if an error occured.
BASE_EXPORT FILE* CreateAndOpenTemporaryFile(FilePath* path);
// Like above but for shmem files. Only useful for POSIX.
// The executable flag says the file needs to support using
// mprotect with PROT_EXEC after mapping.
BASE_EXPORT FILE* CreateAndOpenTemporaryShmemFile(FilePath* path,
bool executable);
// Similar to CreateAndOpenTemporaryFile, but the file is created in |dir|.
BASE_EXPORT FILE* CreateAndOpenTemporaryFileInDir(const FilePath& dir,
FilePath* path);
#endif
// Create a new directory. If prefix is provided, the new directory name is in
// the format of prefixyyyy.
// NOTE: prefix is ignored in the POSIX implementation.
// If success, return true and output the full path of the directory created.
BASE_EXPORT bool CreateNewTempDirectory(const FilePath::StringType& prefix,
FilePath* new_temp_path);
// Create a directory within another directory.
// Extra characters will be appended to |prefix| to ensure that the
// new directory does not have the same name as an existing directory.
BASE_EXPORT bool CreateTemporaryDirInDir(const FilePath& base_dir,
const FilePath::StringType& prefix,
FilePath* new_dir);
// Creates a directory, as well as creating any parent directories, if they
// don't exist. Returns 'true' on successful creation, or if the directory
// already exists. The directory is only readable by the current user.
BASE_EXPORT bool CreateDirectory(const FilePath& full_path);
// Returns the file size. Returns true on success.
BASE_EXPORT bool GetFileSize(const FilePath& file_path, int64* file_size);
// Returns true if the given path's base name is ".".
BASE_EXPORT bool IsDot(const FilePath& path);
// Returns true if the given path's base name is "..".
BASE_EXPORT bool IsDotDot(const FilePath& path);
#if !defined(OS_STARBOARD)
// Sets |real_path| to |path| with symbolic links and junctions expanded.
// On windows, make sure the path starts with a lettered drive.
// |path| must reference a file. Function will fail if |path| points to
// a directory or to a nonexistent path. On windows, this function will
// fail if |path| is a junction or symlink that points to an empty file,
// or if |real_path| would be longer than MAX_PATH characters.
BASE_EXPORT bool NormalizeFilePath(const FilePath& path, FilePath* real_path);
#endif
#if defined(OS_WIN)
// Given a path in NT native form ("\Device\HarddiskVolumeXX\..."),
// return in |drive_letter_path| the equivalent path that starts with
// a drive letter ("C:\..."). Return false if no such path exists.
BASE_EXPORT bool DevicePathToDriveLetterPath(const FilePath& device_path,
FilePath* drive_letter_path);
// Given an existing file in |path|, set |real_path| to the path
// in native NT format, of the form "\Device\HarddiskVolumeXX\..".
// Returns false if the path can not be found. Empty files cannot
// be resolved with this function.
BASE_EXPORT bool NormalizeToNativeFilePath(const FilePath& path,
FilePath* nt_path);
#endif
// This function will return if the given file is a symlink or not.
BASE_EXPORT bool IsLink(const FilePath& file_path);
// Returns information about the given file path.
BASE_EXPORT bool GetFileInfo(const FilePath& file_path,
base::PlatformFileInfo* info);
#if !defined(OS_STARBOARD)
// Sets the time of the last access and the time of the last modification.
BASE_EXPORT bool TouchFile(const FilePath& path,
const base::Time& last_accessed,
const base::Time& last_modified);
// Set the time of the last modification. Useful for unit tests.
BASE_EXPORT bool SetLastModifiedTime(const FilePath& path,
const base::Time& last_modified);
#if defined(OS_POSIX) && !defined(__LB_WIIU__)
// Store inode number of |path| in |inode|. Return true on success.
BASE_EXPORT bool GetInode(const FilePath& path, ino_t* inode);
#endif
// Wrapper for fopen-like calls. Returns non-NULL FILE* on success.
BASE_EXPORT FILE* OpenFile(const FilePath& filename, const char* mode);
// Closes file opened by OpenFile. Returns true on success.
BASE_EXPORT bool CloseFile(FILE* file);
// Truncates an open file to end at the location of the current file pointer.
// This is a cross-platform analog to Windows' SetEndOfFile() function.
BASE_EXPORT bool TruncateFile(FILE* file);
#endif
// Reads the given number of bytes from the file into the buffer. Returns
// the number of read bytes, or -1 on error.
BASE_EXPORT int ReadFile(const FilePath& filename, char* data, int size);
// Writes the given buffer into the file, overwriting any data that was
// previously there. Returns the number of bytes written, or -1 on error.
BASE_EXPORT int WriteFile(const FilePath& filename, const char* data, int size);
#if defined(OS_POSIX)
// Append the data to |fd|. Does not close |fd| when done.
BASE_EXPORT int WriteFileDescriptor(const int fd, const char* data, int size);
#endif
// Append the given buffer into the file. Returns the number of bytes written,
// or -1 on error.
BASE_EXPORT int AppendToFile(const FilePath& filename,
const char* data, int size);
#if !defined(OS_STARBOARD)
// Gets the current working directory for the process.
BASE_EXPORT bool GetCurrentDirectory(FilePath* path);
// Sets the current working directory for the process.
BASE_EXPORT bool SetCurrentDirectory(const FilePath& path);
#endif
// Attempts to find a number that can be appended to the |path| to make it
// unique. If |path| does not exist, 0 is returned. If it fails to find such
// a number, -1 is returned. If |suffix| is not empty, also checks the
// existence of it with the given suffix.
BASE_EXPORT int GetUniquePathNumber(const FilePath& path,
const FilePath::StringType& suffix);
#if defined(OS_POSIX)
// Test that |path| can only be changed by a given user and members of
// a given set of groups.
// Specifically, test that all parts of |path| under (and including) |base|:
// * Exist.
// * Are owned by a specific user.
// * Are not writable by all users.
// * Are owned by a memeber of a given set of groups, or are not writable by
// their group.
// * Are not symbolic links.
// This is useful for checking that a config file is administrator-controlled.
// |base| must contain |path|.
BASE_EXPORT bool VerifyPathControlledByUser(const FilePath& base,
const FilePath& path,
uid_t owner_uid,
const std::set<gid_t>& group_gids);
#endif // defined(OS_POSIX)
#if defined(OS_MACOSX) && !defined(OS_IOS)
// Is |path| writable only by a user with administrator privileges?
// This function uses Mac OS conventions. The super user is assumed to have
// uid 0, and the administrator group is assumed to be named "admin".
// Testing that |path|, and every parent directory including the root of
// the filesystem, are owned by the superuser, controlled by the group
// "admin", are not writable by all users, and contain no symbolic links.
// Will return false if |path| does not exist.
BASE_EXPORT bool VerifyPathControlledByAdmin(const FilePath& path);
#endif // defined(OS_MACOSX) && !defined(OS_IOS)
#if !defined(OS_STARBOARD)
// A class to handle auto-closing of FILE*'s.
class ScopedFILEClose {
public:
inline void operator()(FILE* x) const {
if (x) {
fclose(x);
}
}
};
typedef scoped_ptr_malloc<FILE, ScopedFILEClose> ScopedFILE;
#endif
#if defined(OS_POSIX)
// A class to handle auto-closing of FDs.
class ScopedFDClose {
public:
inline void operator()(int* x) const {
if (x && *x >= 0) {
if (HANDLE_EINTR(close(*x)) < 0)
DPLOG(ERROR) << "close";
}
}
};
typedef scoped_ptr_malloc<int, ScopedFDClose> ScopedFD;
#endif // OS_POSIX
// A class for enumerating the files in a provided path. The order of the
// results is not guaranteed.
//
// DO NOT USE FROM THE MAIN THREAD of your application unless it is a test
// program where latency does not matter. This class is blocking.
class BASE_EXPORT FileEnumerator {
public:
#if defined(OS_WIN)
typedef WIN32_FIND_DATA FindInfo;
#elif defined(OS_POSIX)
typedef struct {
struct stat stat;
std::string filename;
} FindInfo;
#elif defined(OS_STARBOARD)
typedef struct {
SbFileInfo sb_info;
std::string filename;
} FindInfo;
#endif
enum FileType {
FILES = 1 << 0,
DIRECTORIES = 1 << 1,
INCLUDE_DOT_DOT = 1 << 2,
#if defined(OS_POSIX)
SHOW_SYM_LINKS = 1 << 4,
#endif
};
// |root_path| is the starting directory to search for. It may or may not end
// in a slash.
//
// If |recursive| is true, this will enumerate all matches in any
// subdirectories matched as well. It does a breadth-first search, so all
// files in one directory will be returned before any files in a
// subdirectory.
//
// |file_type|, a bit mask of FileType, specifies whether the enumerator
// should match files, directories, or both.
//
// |pattern| is an optional pattern for which files to match. This
// works like shell globbing. For example, "*.txt" or "Foo???.doc".
// However, be careful in specifying patterns that aren't cross platform
// since the underlying code uses OS-specific matching routines. In general,
// Windows matching is less featureful than others, so test there first.
// If unspecified, this will match all files.
// NOTE: the pattern only matches the contents of root_path, not files in
// recursive subdirectories.
// TODO(erikkay): Fix the pattern matching to work at all levels.
FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type);
FileEnumerator(const FilePath& root_path,
bool recursive,
int file_type,
const FilePath::StringType& pattern);
~FileEnumerator();
// Returns an empty string if there are no more results.
FilePath Next();
// Write the file info into |info|.
void GetFindInfo(FindInfo* info);
// Looks inside a FindInfo and determines if it's a directory.
static bool IsDirectory(const FindInfo& info);
static FilePath GetFilename(const FindInfo& find_info);
static int64 GetFilesize(const FindInfo& find_info);
static base::Time GetLastModifiedTime(const FindInfo& find_info);
private:
// Returns true if the given path should be skipped in enumeration.
bool ShouldSkip(const FilePath& path);
#if defined(OS_WIN)
// True when find_data_ is valid.
bool has_find_data_;
WIN32_FIND_DATA find_data_;
HANDLE find_handle_;
#elif defined(OS_POSIX)
struct DirectoryEntryInfo {
FilePath filename;
struct stat stat;
};
// Read the filenames in source into the vector of DirectoryEntryInfo's
static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
const FilePath& source, bool show_links);
// The files in the current directory
std::vector<DirectoryEntryInfo> directory_entries_;
// The next entry to use from the directory_entries_ vector
size_t current_directory_entry_;
#elif defined(OS_STARBOARD)
struct DirectoryEntryInfo {
FilePath filename;
SbFileInfo sb_info;
};
// Read the filenames in source into the vector of DirectoryEntryInfo's
static bool ReadDirectory(std::vector<DirectoryEntryInfo>* entries,
const FilePath& source);
// The files in the current directory
std::vector<DirectoryEntryInfo> directory_entries_;
// The next entry to use from the directory_entries_ vector
size_t current_directory_entry_;
#endif
FilePath root_path_;
bool recursive_;
int file_type_;
FilePath::StringType pattern_; // Empty when we want to find everything.
// A stack that keeps track of which subdirectories we still need to
// enumerate in the breadth-first search.
std::stack<FilePath> pending_paths_;
DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
};
#if !defined(__LB_SHELL__) && !defined(COBALT)
class BASE_EXPORT MemoryMappedFile {
public:
// The default constructor sets all members to invalid/null values.
MemoryMappedFile();
~MemoryMappedFile();
// Opens an existing file and maps it into memory. Access is restricted to
// read only. If this object already points to a valid memory mapped file
// then this method will fail and return false. If it cannot open the file,
// the file does not exist, or the memory mapping fails, it will return false.
// Later we may want to allow the user to specify access.
bool Initialize(const FilePath& file_name);
// As above, but works with an already-opened file. MemoryMappedFile will take
// ownership of |file| and close it when done.
bool Initialize(base::PlatformFile file);
#if defined(OS_WIN)
// Opens an existing file and maps it as an image section. Please refer to
// the Initialize function above for additional information.
bool InitializeAsImageSection(const FilePath& file_name);
#endif // OS_WIN
const uint8* data() const { return data_; }
size_t length() const { return length_; }
// Is file_ a valid file handle that points to an open, memory mapped file?
bool IsValid() const;
private:
// Open the given file and pass it to MapFileToMemoryInternal().
bool MapFileToMemory(const FilePath& file_name);
// Map the file to memory, set data_ to that memory address. Return true on
// success, false on any kind of failure. This is a helper for Initialize().
bool MapFileToMemoryInternal();
// Closes all open handles. Later we may want to make this public.
void CloseHandles();
#if defined(OS_WIN)
// MapFileToMemoryInternal calls this function. It provides the ability to
// pass in flags which control the mapped section.
bool MapFileToMemoryInternalEx(int flags);
HANDLE file_mapping_;
#endif
base::PlatformFile file_;
uint8* data_;
size_t length_;
DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
};
#endif
// Returns whether the file has been modified since a particular date.
BASE_EXPORT bool HasFileBeenModifiedSince(
const FileEnumerator::FindInfo& find_info,
const base::Time& cutoff_time);
#if defined(OS_LINUX)
// Broad categories of file systems as returned by statfs() on Linux.
enum FileSystemType {
FILE_SYSTEM_UNKNOWN, // statfs failed.
FILE_SYSTEM_0, // statfs.f_type == 0 means unknown, may indicate AFS.
FILE_SYSTEM_ORDINARY, // on-disk filesystem like ext2
FILE_SYSTEM_NFS,
FILE_SYSTEM_SMB,
FILE_SYSTEM_CODA,
FILE_SYSTEM_MEMORY, // in-memory file system
FILE_SYSTEM_CGROUP, // cgroup control.
FILE_SYSTEM_OTHER, // any other value.
FILE_SYSTEM_TYPE_COUNT
};
// Attempts determine the FileSystemType for |path|.
// Returns false if |path| doesn't exist.
BASE_EXPORT bool GetFileSystemType(const FilePath& path, FileSystemType* type);
#endif
} // namespace file_util
#endif // BASE_FILE_UTIL_H_