| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // angle_gl.h: |
| // Includes all necessary GL headers and definitions for ANGLE. |
| // |
| |
| #ifndef ANGLEGL_H_ |
| #define ANGLEGL_H_ |
| |
| #include "GLES2/gl2.h" |
| #include "GLES2/gl2ext.h" |
| #include "GLES3/gl3.h" |
| #include "GLES3/gl31.h" |
| #include "GLES3/gl32.h" |
| |
| // The following enum is used in ANGLE, but is from desktop GL |
| #ifndef GL_SAMPLER_2D_RECT_ARB |
| #define GL_SAMPLER_2D_RECT_ARB 0x8B63 |
| #endif |
| |
| #endif // ANGLEGL_H_ |