| #include <glm/gtx/log_base.hpp> |
| #include <glm/gtc/vec1.hpp> |
| #include <glm/gtc/epsilon.hpp> |
| #include <glm/exponential.hpp> |
| |
| namespace test_log |
| { |
| int run() |
| { |
| int Error = 0; |
| |
| { |
| float A = glm::log(10.f, 2.0f); |
| float B = glm::log2(10.f); |
| Error += glm::epsilonEqual(A, B, 0.00001f) ? 0 : 1; |
| } |
| |
| { |
| glm::vec1 A = glm::log(glm::vec1(10.f), glm::vec1(2.0f)); |
| glm::vec1 B = glm::log2(glm::vec1(10.f)); |
| Error += glm::all(glm::epsilonEqual(A, B, glm::vec1(0.00001f))) ? 0 : 1; |
| } |
| |
| { |
| glm::vec2 A = glm::log(glm::vec2(10.f), glm::vec2(2.0f)); |
| glm::vec2 B = glm::log2(glm::vec2(10.f)); |
| Error += glm::all(glm::epsilonEqual(A, B, glm::vec2(0.00001f))) ? 0 : 1; |
| } |
| |
| { |
| glm::vec3 A = glm::log(glm::vec3(10.f), glm::vec3(2.0f)); |
| glm::vec3 B = glm::log2(glm::vec3(10.f)); |
| Error += glm::all(glm::epsilonEqual(A, B, glm::vec3(0.00001f))) ? 0 : 1; |
| } |
| |
| { |
| glm::vec4 A = glm::log(glm::vec4(10.f), glm::vec4(2.0f)); |
| glm::vec4 B = glm::log2(glm::vec4(10.f)); |
| Error += glm::all(glm::epsilonEqual(A, B, glm::vec4(0.00001f))) ? 0 : 1; |
| } |
| |
| return Error; |
| } |
| }//namespace test_log |
| |
| int main() |
| { |
| int Error(0); |
| |
| Error += test_log::run(); |
| |
| return Error; |
| } |