| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ |
| #define V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ |
| |
| #include "src/codegen/macro-assembler.h" |
| #include "src/codegen/x64/assembler-x64.h" |
| #include "src/regexp/regexp-macro-assembler.h" |
| #include "src/zone/zone-chunk-list.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class V8_EXPORT_PRIVATE RegExpMacroAssemblerX64 |
| : public NativeRegExpMacroAssembler { |
| public: |
| RegExpMacroAssemblerX64(Isolate* isolate, Zone* zone, Mode mode, |
| int registers_to_save); |
| ~RegExpMacroAssemblerX64() override; |
| int stack_limit_slack() override; |
| void AdvanceCurrentPosition(int by) override; |
| void AdvanceRegister(int reg, int by) override; |
| void Backtrack() override; |
| void Bind(Label* label) override; |
| void CheckAtStart(int cp_offset, Label* on_at_start) override; |
| void CheckCharacter(uint32_t c, Label* on_equal) override; |
| void CheckCharacterAfterAnd(uint32_t c, uint32_t mask, |
| Label* on_equal) override; |
| void CheckCharacterGT(uc16 limit, Label* on_greater) override; |
| void CheckCharacterLT(uc16 limit, Label* on_less) override; |
| // A "greedy loop" is a loop that is both greedy and with a simple |
| // body. It has a particularly simple implementation. |
| void CheckGreedyLoop(Label* on_tos_equals_current_position) override; |
| void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override; |
| void CheckNotBackReference(int start_reg, bool read_backward, |
| Label* on_no_match) override; |
| void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward, |
| bool unicode, |
| Label* on_no_match) override; |
| void CheckNotCharacter(uint32_t c, Label* on_not_equal) override; |
| void CheckNotCharacterAfterAnd(uint32_t c, uint32_t mask, |
| Label* on_not_equal) override; |
| void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask, |
| Label* on_not_equal) override; |
| void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range) override; |
| void CheckCharacterNotInRange(uc16 from, uc16 to, |
| Label* on_not_in_range) override; |
| void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) override; |
| |
| // Checks whether the given offset from the current position is before |
| // the end of the string. |
| void CheckPosition(int cp_offset, Label* on_outside_input) override; |
| bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match) override; |
| void Fail() override; |
| Handle<HeapObject> GetCode(Handle<String> source) override; |
| void GoTo(Label* label) override; |
| void IfRegisterGE(int reg, int comparand, Label* if_ge) override; |
| void IfRegisterLT(int reg, int comparand, Label* if_lt) override; |
| void IfRegisterEqPos(int reg, Label* if_eq) override; |
| IrregexpImplementation Implementation() override; |
| void LoadCurrentCharacterUnchecked(int cp_offset, |
| int character_count) override; |
| void PopCurrentPosition() override; |
| void PopRegister(int register_index) override; |
| void PushBacktrack(Label* label) override; |
| void PushCurrentPosition() override; |
| void PushRegister(int register_index, |
| StackCheckFlag check_stack_limit) override; |
| void ReadCurrentPositionFromRegister(int reg) override; |
| void ReadStackPointerFromRegister(int reg) override; |
| void SetCurrentPositionFromEnd(int by) override; |
| void SetRegister(int register_index, int to) override; |
| bool Succeed() override; |
| void WriteCurrentPositionToRegister(int reg, int cp_offset) override; |
| void ClearRegisters(int reg_from, int reg_to) override; |
| void WriteStackPointerToRegister(int reg) override; |
| |
| // Called from RegExp if the stack-guard is triggered. |
| // If the code object is relocated, the return address is fixed before |
| // returning. |
| // {raw_code} is an Address because this is called via ExternalReference. |
| static int CheckStackGuardState(Address* return_address, Address raw_code, |
| Address re_frame); |
| |
| private: |
| // Offsets from rbp of function parameters and stored registers. |
| static const int kFramePointer = 0; |
| // Above the frame pointer - function parameters and return address. |
| static const int kReturn_eip = kFramePointer + kSystemPointerSize; |
| static const int kFrameAlign = kReturn_eip + kSystemPointerSize; |
| |
| #ifdef V8_TARGET_OS_WIN |
| // Parameters (first four passed as registers, but with room on stack). |
| // In Microsoft 64-bit Calling Convention, there is room on the callers |
| // stack (before the return address) to spill parameter registers. We |
| // use this space to store the register passed parameters. |
| static const int kInputString = kFrameAlign; |
| // StartIndex is passed as 32 bit int. |
| static const int kStartIndex = kInputString + kSystemPointerSize; |
| static const int kInputStart = kStartIndex + kSystemPointerSize; |
| static const int kInputEnd = kInputStart + kSystemPointerSize; |
| static const int kRegisterOutput = kInputEnd + kSystemPointerSize; |
| // For the case of global regular expression, we have room to store at least |
| // one set of capture results. For the case of non-global regexp, we ignore |
| // this value. NumOutputRegisters is passed as 32-bit value. The upper |
| // 32 bit of this 64-bit stack slot may contain garbage. |
| static const int kNumOutputRegisters = kRegisterOutput + kSystemPointerSize; |
| static const int kStackHighEnd = kNumOutputRegisters + kSystemPointerSize; |
| // DirectCall is passed as 32 bit int (values 0 or 1). |
| static const int kDirectCall = kStackHighEnd + kSystemPointerSize; |
| static const int kIsolate = kDirectCall + kSystemPointerSize; |
| #else |
| // In AMD64 ABI Calling Convention, the first six integer parameters |
| // are passed as registers, and caller must allocate space on the stack |
| // if it wants them stored. We push the parameters after the frame pointer. |
| static const int kInputString = kFramePointer - kSystemPointerSize; |
| static const int kStartIndex = kInputString - kSystemPointerSize; |
| static const int kInputStart = kStartIndex - kSystemPointerSize; |
| static const int kInputEnd = kInputStart - kSystemPointerSize; |
| static const int kRegisterOutput = kInputEnd - kSystemPointerSize; |
| |
| // For the case of global regular expression, we have room to store at least |
| // one set of capture results. For the case of non-global regexp, we ignore |
| // this value. |
| static const int kNumOutputRegisters = kRegisterOutput - kSystemPointerSize; |
| static const int kStackHighEnd = kFrameAlign; |
| static const int kDirectCall = kStackHighEnd + kSystemPointerSize; |
| static const int kIsolate = kDirectCall + kSystemPointerSize; |
| #endif |
| |
| #ifdef V8_TARGET_OS_WIN |
| // Microsoft calling convention has three callee-saved registers |
| // (that we are using). We push these after the frame pointer. |
| static const int kBackup_rsi = kFramePointer - kSystemPointerSize; |
| static const int kBackup_rdi = kBackup_rsi - kSystemPointerSize; |
| static const int kBackup_rbx = kBackup_rdi - kSystemPointerSize; |
| static const int kLastCalleeSaveRegister = kBackup_rbx; |
| #else |
| // AMD64 Calling Convention has only one callee-save register that |
| // we use. We push this after the frame pointer (and after the |
| // parameters). |
| static const int kBackup_rbx = kNumOutputRegisters - kSystemPointerSize; |
| static const int kLastCalleeSaveRegister = kBackup_rbx; |
| #endif |
| |
| // When adding local variables remember to push space for them in |
| // the frame in GetCode. |
| static const int kSuccessfulCaptures = |
| kLastCalleeSaveRegister - kSystemPointerSize; |
| static const int kStringStartMinusOne = |
| kSuccessfulCaptures - kSystemPointerSize; |
| static const int kBacktrackCount = kStringStartMinusOne - kSystemPointerSize; |
| |
| // First register address. Following registers are below it on the stack. |
| static const int kRegisterZero = kBacktrackCount - kSystemPointerSize; |
| |
| // Initial size of code buffer. |
| static const int kRegExpCodeSize = 1024; |
| |
| // Check whether preemption has been requested. |
| void CheckPreemption(); |
| |
| // Check whether we are exceeding the stack limit on the backtrack stack. |
| void CheckStackLimit(); |
| |
| // Generate a call to CheckStackGuardState. |
| void CallCheckStackGuardState(); |
| |
| // The rbp-relative location of a regexp register. |
| Operand register_location(int register_index); |
| |
| // The register containing the current character after LoadCurrentCharacter. |
| inline Register current_character() { return rdx; } |
| |
| // The register containing the backtrack stack top. Provides a meaningful |
| // name to the register. |
| inline Register backtrack_stackpointer() { return rcx; } |
| |
| // The registers containing a self pointer to this code's Code object. |
| inline Register code_object_pointer() { return r8; } |
| |
| // Byte size of chars in the string to match (decided by the Mode argument) |
| inline int char_size() { return static_cast<int>(mode_); } |
| |
| // Equivalent to a conditional branch to the label, unless the label |
| // is nullptr, in which case it is a conditional Backtrack. |
| void BranchOrBacktrack(Condition condition, Label* to); |
| |
| void MarkPositionForCodeRelativeFixup() { |
| code_relative_fixup_positions_.push_back(masm_.pc_offset()); |
| } |
| |
| void FixupCodeRelativePositions(); |
| |
| // Call and return internally in the generated code in a way that |
| // is GC-safe (i.e., doesn't leave absolute code addresses on the stack) |
| inline void SafeCall(Label* to); |
| inline void SafeCallTarget(Label* label); |
| inline void SafeReturn(); |
| |
| // Pushes the value of a register on the backtrack stack. Decrements the |
| // stack pointer (rcx) by a word size and stores the register's value there. |
| inline void Push(Register source); |
| |
| // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx) |
| // by a word size and stores the value there. |
| inline void Push(Immediate value); |
| |
| // Pushes the Code object relative offset of a label on the backtrack stack |
| // (i.e., a backtrack target). Decrements the stack pointer (rcx) |
| // by a word size and stores the value there. |
| inline void Push(Label* label); |
| |
| // Pops a value from the backtrack stack. Reads the word at the stack pointer |
| // (rcx) and increments it by a word size. |
| inline void Pop(Register target); |
| |
| // Drops the top value from the backtrack stack without reading it. |
| // Increments the stack pointer (rcx) by a word size. |
| inline void Drop(); |
| |
| inline void ReadPositionFromRegister(Register dst, int reg); |
| |
| Isolate* isolate() const { return masm_.isolate(); } |
| |
| MacroAssembler masm_; |
| NoRootArrayScope no_root_array_scope_; |
| |
| ZoneChunkList<int> code_relative_fixup_positions_; |
| |
| // Which mode to generate code for (LATIN1 or UC16). |
| Mode mode_; |
| |
| // One greater than maximal register index actually used. |
| int num_registers_; |
| |
| // Number of registers to output at the end (the saved registers |
| // are always 0..num_saved_registers_-1) |
| int num_saved_registers_; |
| |
| // Labels used internally. |
| Label entry_label_; |
| Label start_label_; |
| Label success_label_; |
| Label backtrack_label_; |
| Label exit_label_; |
| Label check_preempt_label_; |
| Label stack_overflow_label_; |
| Label fallback_label_; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_ |