| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| function benchy(name, test, testSetup) { |
| new BenchmarkSuite(name, [1000], |
| [ |
| new Benchmark(name, false, false, 0, test, testSetup, ()=>{}) |
| ]); |
| } |
| |
| benchy('DoubleSome', DoubleSome, DoubleSomeSetup); |
| benchy('SmiSome', SmiSome, SmiSomeSetup); |
| benchy('FastSome', FastSome, FastSomeSetup); |
| benchy('OptFastSome', OptFastSome, FastSomeSetup); |
| |
| var array; |
| // Initialize func variable to ensure the first test doesn't benefit from |
| // global object property tracking. |
| var func = 0; |
| var this_arg; |
| var result; |
| var array_size = 100; |
| |
| // Although these functions have the same code, they are separated for |
| // clean IC feedback. |
| function DoubleSome() { |
| result = array.some(func, this_arg); |
| } |
| function SmiSome() { |
| result = array.some(func, this_arg); |
| } |
| function FastSome() { |
| result = array.some(func, this_arg); |
| } |
| |
| // Make sure we inline the callback, pick up all possible TurboFan |
| // optimizations. |
| function RunOptFastSome(multiple) { |
| // Use of variable multiple in the callback function forces |
| // context creation without escape analysis. |
| // |
| // Also, the arrow function requires inlining based on |
| // SharedFunctionInfo. |
| result = array.some((v, i, a) => multiple !== 3); |
| } |
| |
| // Don't optimize because I want to optimize RunOptFastMap with a parameter |
| // to be used in the callback. |
| %NeverOptimizeFunction(OptFastSome); |
| function OptFastSome() { RunOptFastSome(3); } |
| |
| function SmiSomeSetup() { |
| array = new Array(); |
| for (var i = 0; i < array_size; i++) array[i] = i; |
| func = (value, index, object) => { return value === 34343; }; |
| } |
| |
| function DoubleSomeSetup() { |
| array = new Array(); |
| for (var i = 0; i < array_size; i++) array[i] = (i + 0.5); |
| func = (value, index, object) => { return value < 0.0; }; |
| } |
| |
| function FastSomeSetup() { |
| array = new Array(); |
| for (var i = 0; i < array_size; i++) array[i] = 'value ' + i; |
| func = (value, index, object) => { return value === 'hi'; }; |
| } |