| /* origin: FreeBSD /usr/src/lib/msun/src/e_sqrtf.c */ |
| /* |
| * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. |
| */ |
| /* |
| * ==================================================== |
| * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. |
| * |
| * Developed at SunPro, a Sun Microsystems, Inc. business. |
| * Permission to use, copy, modify, and distribute this |
| * software is freely granted, provided that this notice |
| * is preserved. |
| * ==================================================== |
| */ |
| |
| #include "libm.h" |
| |
| static const float tiny = 1.0e-30; |
| |
| float sqrtf(float x) |
| { |
| float z; |
| int32_t sign = (int)0x80000000; |
| int32_t ix,s,q,m,t,i; |
| uint32_t r; |
| |
| GET_FLOAT_WORD(ix, x); |
| |
| /* take care of Inf and NaN */ |
| if ((ix&0x7f800000) == 0x7f800000) |
| return x*x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */ |
| |
| /* take care of zero */ |
| if (ix <= 0) { |
| if ((ix&~sign) == 0) |
| return x; /* sqrt(+-0) = +-0 */ |
| if (ix < 0) |
| return (x-x)/(x-x); /* sqrt(-ve) = sNaN */ |
| } |
| /* normalize x */ |
| m = ix>>23; |
| if (m == 0) { /* subnormal x */ |
| for (i = 0; (ix&0x00800000) == 0; i++) |
| ix<<=1; |
| m -= i - 1; |
| } |
| m -= 127; /* unbias exponent */ |
| ix = (ix&0x007fffff)|0x00800000; |
| if (m&1) /* odd m, double x to make it even */ |
| ix += ix; |
| m >>= 1; /* m = [m/2] */ |
| |
| /* generate sqrt(x) bit by bit */ |
| ix += ix; |
| q = s = 0; /* q = sqrt(x) */ |
| r = 0x01000000; /* r = moving bit from right to left */ |
| |
| while (r != 0) { |
| t = s + r; |
| if (t <= ix) { |
| s = t+r; |
| ix -= t; |
| q += r; |
| } |
| ix += ix; |
| r >>= 1; |
| } |
| |
| /* use floating add to find out rounding direction */ |
| if (ix != 0) { |
| z = 1.0f - tiny; /* raise inexact flag */ |
| if (z >= 1.0f) { |
| z = 1.0f + tiny; |
| if (z > 1.0f) |
| q += 2; |
| else |
| q += q & 1; |
| } |
| } |
| ix = (q>>1) + 0x3f000000; |
| ix += m << 23; |
| SET_FLOAT_WORD(z, ix); |
| return z; |
| } |