| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/compiler/state-values-utils.h" |
| #include "src/bit-vector.h" |
| #include "test/unittests/compiler/graph-unittest.h" |
| #include "test/unittests/compiler/node-test-utils.h" |
| #include "test/unittests/test-utils.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| |
| namespace v8 { |
| namespace internal { |
| namespace compiler { |
| |
| class StateValuesIteratorTest : public GraphTest { |
| public: |
| StateValuesIteratorTest() : GraphTest(3) {} |
| |
| Node* StateValuesFromVector(NodeVector* nodes) { |
| int count = static_cast<int>(nodes->size()); |
| return graph()->NewNode( |
| common()->StateValues(count, SparseInputMask::Dense()), count, |
| count == 0 ? nullptr : &(nodes->front())); |
| } |
| }; |
| |
| |
| TEST_F(StateValuesIteratorTest, SimpleIteration) { |
| NodeVector inputs(zone()); |
| const int count = 10; |
| for (int i = 0; i < count; i++) { |
| inputs.push_back(Int32Constant(i)); |
| } |
| Node* state_values = StateValuesFromVector(&inputs); |
| int i = 0; |
| for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { |
| EXPECT_THAT(node.node, IsInt32Constant(i)); |
| i++; |
| } |
| EXPECT_EQ(count, i); |
| } |
| |
| |
| TEST_F(StateValuesIteratorTest, EmptyIteration) { |
| NodeVector inputs(zone()); |
| Node* state_values = StateValuesFromVector(&inputs); |
| bool empty = true; |
| for (auto node : StateValuesAccess(state_values)) { |
| USE(node); |
| empty = false; |
| } |
| EXPECT_TRUE(empty); |
| } |
| |
| |
| TEST_F(StateValuesIteratorTest, NestedIteration) { |
| NodeVector inputs(zone()); |
| int count = 0; |
| for (int i = 0; i < 8; i++) { |
| if (i == 2) { |
| // Single nested in index 2. |
| NodeVector nested_inputs(zone()); |
| for (int j = 0; j < 8; j++) { |
| nested_inputs.push_back(Int32Constant(count++)); |
| } |
| inputs.push_back(StateValuesFromVector(&nested_inputs)); |
| } else if (i == 5) { |
| // Double nested at index 5. |
| NodeVector nested_inputs(zone()); |
| for (int j = 0; j < 8; j++) { |
| if (j == 7) { |
| NodeVector doubly_nested_inputs(zone()); |
| for (int k = 0; k < 2; k++) { |
| doubly_nested_inputs.push_back(Int32Constant(count++)); |
| } |
| nested_inputs.push_back(StateValuesFromVector(&doubly_nested_inputs)); |
| } else { |
| nested_inputs.push_back(Int32Constant(count++)); |
| } |
| } |
| inputs.push_back(StateValuesFromVector(&nested_inputs)); |
| } else { |
| inputs.push_back(Int32Constant(count++)); |
| } |
| } |
| Node* state_values = StateValuesFromVector(&inputs); |
| int i = 0; |
| for (StateValuesAccess::TypedNode node : StateValuesAccess(state_values)) { |
| EXPECT_THAT(node.node, IsInt32Constant(i)); |
| i++; |
| } |
| EXPECT_EQ(count, i); |
| } |
| |
| |
| TEST_F(StateValuesIteratorTest, TreeFromVector) { |
| int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| TRACED_FOREACH(int, count, sizes) { |
| JSOperatorBuilder javascript(zone()); |
| MachineOperatorBuilder machine(zone()); |
| JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| &machine); |
| |
| // Generate the input vector. |
| NodeVector inputs(zone()); |
| for (int i = 0; i < count; i++) { |
| inputs.push_back(Int32Constant(i)); |
| } |
| |
| // Build the tree. |
| StateValuesCache builder(&jsgraph); |
| Node* values_node = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| nullptr); |
| |
| // Check the tree contents with vector. |
| int i = 0; |
| for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { |
| EXPECT_THAT(node.node, IsInt32Constant(i)); |
| i++; |
| } |
| EXPECT_EQ(inputs.size(), static_cast<size_t>(i)); |
| } |
| } |
| |
| TEST_F(StateValuesIteratorTest, TreeFromVectorWithLiveness) { |
| int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| TRACED_FOREACH(int, count, sizes) { |
| JSOperatorBuilder javascript(zone()); |
| MachineOperatorBuilder machine(zone()); |
| JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| &machine); |
| |
| // Generate the input vector. |
| NodeVector inputs(zone()); |
| for (int i = 0; i < count; i++) { |
| inputs.push_back(Int32Constant(i)); |
| } |
| // Generate the input liveness. |
| BitVector liveness(count, zone()); |
| for (int i = 0; i < count; i++) { |
| if (i % 3 == 0) { |
| liveness.Add(i); |
| } |
| } |
| |
| // Build the tree. |
| StateValuesCache builder(&jsgraph); |
| Node* values_node = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| &liveness); |
| |
| // Check the tree contents with vector. |
| int i = 0; |
| for (StateValuesAccess::TypedNode node : StateValuesAccess(values_node)) { |
| if (liveness.Contains(i)) { |
| EXPECT_THAT(node.node, IsInt32Constant(i)); |
| } else { |
| EXPECT_EQ(node.node, nullptr); |
| } |
| i++; |
| } |
| EXPECT_EQ(inputs.size(), static_cast<size_t>(i)); |
| } |
| } |
| |
| TEST_F(StateValuesIteratorTest, BuildTreeIdentical) { |
| int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| TRACED_FOREACH(int, count, sizes) { |
| JSOperatorBuilder javascript(zone()); |
| MachineOperatorBuilder machine(zone()); |
| JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| &machine); |
| |
| // Generate the input vector. |
| NodeVector inputs(zone()); |
| for (int i = 0; i < count; i++) { |
| inputs.push_back(Int32Constant(i)); |
| } |
| |
| // Build two trees from the same data. |
| StateValuesCache builder(&jsgraph); |
| Node* node1 = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| nullptr); |
| Node* node2 = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| nullptr); |
| |
| // The trees should be equal since the data was the same. |
| EXPECT_EQ(node1, node2); |
| } |
| } |
| |
| TEST_F(StateValuesIteratorTest, BuildTreeWithLivenessIdentical) { |
| int sizes[] = {0, 1, 2, 100, 5000, 30000}; |
| TRACED_FOREACH(int, count, sizes) { |
| JSOperatorBuilder javascript(zone()); |
| MachineOperatorBuilder machine(zone()); |
| JSGraph jsgraph(isolate(), graph(), common(), &javascript, nullptr, |
| &machine); |
| |
| // Generate the input vector. |
| NodeVector inputs(zone()); |
| for (int i = 0; i < count; i++) { |
| inputs.push_back(Int32Constant(i)); |
| } |
| // Generate the input liveness. |
| BitVector liveness(count, zone()); |
| for (int i = 0; i < count; i++) { |
| if (i % 3 == 0) { |
| liveness.Add(i); |
| } |
| } |
| |
| // Build two trees from the same data. |
| StateValuesCache builder(&jsgraph); |
| Node* node1 = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| &liveness); |
| Node* node2 = builder.GetNodeForValues( |
| inputs.size() == 0 ? nullptr : &(inputs.front()), inputs.size(), |
| &liveness); |
| |
| // The trees should be equal since the data was the same. |
| EXPECT_EQ(node1, node2); |
| } |
| } |
| |
| } // namespace compiler |
| } // namespace internal |
| } // namespace v8 |