| /* |
| * Copyright 2016 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef GLIMP_STUB_GLES_CONTEXT_IMPL_H_ |
| #define GLIMP_STUB_GLES_CONTEXT_IMPL_H_ |
| |
| #include "glimp/egl/surface.h" |
| #include "glimp/gles/context_impl.h" |
| #include "glimp/gles/draw_state.h" |
| #include "glimp/gles/index_data_type.h" |
| #include "glimp/shaders/glsl_shader_map_helpers.h" |
| #include "nb/scoped_ptr.h" |
| |
| namespace glimp { |
| namespace gles { |
| |
| class ContextImplStub : public ContextImpl { |
| public: |
| ContextImplStub(); |
| virtual ~ContextImplStub() {} |
| |
| ContextImpl::ExtensionList GetExtensions() const SB_OVERRIDE; |
| int GetMaxVertexAttribs() const SB_OVERRIDE; |
| int GetMaxFragmentTextureUnits() const SB_OVERRIDE; |
| int GetMaxCombinedTextureImageUnits() const SB_OVERRIDE; |
| int GetMaxTextureSize() const SB_OVERRIDE; |
| int GetMaxRenderbufferSize() const SB_OVERRIDE; |
| int GetMaxFragmentUniformVectors() const SB_OVERRIDE; |
| int GetMaxVertexTextureImageUnits() const SB_OVERRIDE { return 0; } |
| |
| nb::scoped_ptr<ProgramImpl> CreateProgram() SB_OVERRIDE; |
| |
| nb::scoped_ptr<ShaderImpl> CreateVertexShader() SB_OVERRIDE; |
| nb::scoped_ptr<ShaderImpl> CreateFragmentShader() SB_OVERRIDE; |
| |
| nb::scoped_ptr<BufferImpl> CreateBuffer() SB_OVERRIDE; |
| |
| nb::scoped_ptr<TextureImpl> CreateTexture() SB_OVERRIDE; |
| |
| void Flush() SB_OVERRIDE; |
| void Finish() SB_OVERRIDE; |
| |
| void Clear(bool clear_color, |
| bool clear_depth, |
| bool clear_stencil, |
| const DrawState& draw_state, |
| DrawStateDirtyFlags* dirty_flags) SB_OVERRIDE; |
| |
| void DrawArrays(DrawMode mode, |
| int first_vertex, |
| int num_vertices, |
| const DrawState& draw_state, |
| DrawStateDirtyFlags* dirty_flags) SB_OVERRIDE; |
| |
| void DrawElements(DrawMode mode, |
| int num_vertices, |
| IndexDataType index_data_type, |
| intptr_t index_offset_in_bytes, |
| const DrawState& draw_state, |
| DrawStateDirtyFlags* dirty_flags) SB_OVERRIDE; |
| |
| void SwapBuffers(egl::Surface* surface) SB_OVERRIDE; |
| |
| private: |
| }; |
| |
| } // namespace gles |
| } // namespace glimp |
| |
| #endif // GLIMP_STUB_GLES_CONTEXT_IMPL_H_ |