| //===--- FileManager.cpp - File System Probing and Caching ----------------===// | 
 | // | 
 | //                     The LLVM Compiler Infrastructure | 
 | // | 
 | // This file is distributed under the University of Illinois Open Source | 
 | // License. See LICENSE.TXT for details. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | //  This file implements the FileManager interface. | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 | // | 
 | // TODO: This should index all interesting directories with dirent calls. | 
 | //  getdirentries ? | 
 | //  opendir/readdir_r/closedir ? | 
 | // | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | #include "clang/Basic/FileManager.h" | 
 | #include "clang/Basic/FileSystemStatCache.h" | 
 | #include "llvm/ADT/SmallString.h" | 
 | #include "llvm/Config/llvm-config.h" | 
 | #include "llvm/ADT/STLExtras.h" | 
 | #include "llvm/Support/FileSystem.h" | 
 | #include "llvm/Support/MemoryBuffer.h" | 
 | #include "llvm/Support/Path.h" | 
 | #include "llvm/Support/raw_ostream.h" | 
 | #include <algorithm> | 
 | #include <cassert> | 
 | #include <climits> | 
 | #include <cstdint> | 
 | #include <cstdlib> | 
 | #include <string> | 
 | #include <utility> | 
 |  | 
 | using namespace clang; | 
 |  | 
 | /// NON_EXISTENT_DIR - A special value distinct from null that is used to | 
 | /// represent a dir name that doesn't exist on the disk. | 
 | #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) | 
 |  | 
 | /// NON_EXISTENT_FILE - A special value distinct from null that is used to | 
 | /// represent a filename that doesn't exist on the disk. | 
 | #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) | 
 |  | 
 | //===----------------------------------------------------------------------===// | 
 | // Common logic. | 
 | //===----------------------------------------------------------------------===// | 
 |  | 
 | FileManager::FileManager(const FileSystemOptions &FSO, | 
 |                          IntrusiveRefCntPtr<vfs::FileSystem> FS) | 
 |     : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64), | 
 |       SeenFileEntries(64), NextFileUID(0) { | 
 |   NumDirLookups = NumFileLookups = 0; | 
 |   NumDirCacheMisses = NumFileCacheMisses = 0; | 
 |  | 
 |   // If the caller doesn't provide a virtual file system, just grab the real | 
 |   // file system. | 
 |   if (!this->FS) | 
 |     this->FS = vfs::getRealFileSystem(); | 
 | } | 
 |  | 
 | FileManager::~FileManager() = default; | 
 |  | 
 | void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache, | 
 |                                bool AtBeginning) { | 
 |   assert(statCache && "No stat cache provided?"); | 
 |   if (AtBeginning || !StatCache.get()) { | 
 |     statCache->setNextStatCache(std::move(StatCache)); | 
 |     StatCache = std::move(statCache); | 
 |     return; | 
 |   } | 
 |  | 
 |   FileSystemStatCache *LastCache = StatCache.get(); | 
 |   while (LastCache->getNextStatCache()) | 
 |     LastCache = LastCache->getNextStatCache(); | 
 |  | 
 |   LastCache->setNextStatCache(std::move(statCache)); | 
 | } | 
 |  | 
 | void FileManager::removeStatCache(FileSystemStatCache *statCache) { | 
 |   if (!statCache) | 
 |     return; | 
 |  | 
 |   if (StatCache.get() == statCache) { | 
 |     // This is the first stat cache. | 
 |     StatCache = StatCache->takeNextStatCache(); | 
 |     return; | 
 |   } | 
 |  | 
 |   // Find the stat cache in the list. | 
 |   FileSystemStatCache *PrevCache = StatCache.get(); | 
 |   while (PrevCache && PrevCache->getNextStatCache() != statCache) | 
 |     PrevCache = PrevCache->getNextStatCache(); | 
 |  | 
 |   assert(PrevCache && "Stat cache not found for removal"); | 
 |   PrevCache->setNextStatCache(statCache->takeNextStatCache()); | 
 | } | 
 |  | 
 | void FileManager::clearStatCaches() { | 
 |   StatCache.reset(); | 
 | } | 
 |  | 
 | /// Retrieve the directory that the given file name resides in. | 
 | /// Filename can point to either a real file or a virtual file. | 
 | static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, | 
 |                                                   StringRef Filename, | 
 |                                                   bool CacheFailure) { | 
 |   if (Filename.empty()) | 
 |     return nullptr; | 
 |  | 
 |   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) | 
 |     return nullptr; // If Filename is a directory. | 
 |  | 
 |   StringRef DirName = llvm::sys::path::parent_path(Filename); | 
 |   // Use the current directory if file has no path component. | 
 |   if (DirName.empty()) | 
 |     DirName = "."; | 
 |  | 
 |   return FileMgr.getDirectory(DirName, CacheFailure); | 
 | } | 
 |  | 
 | /// Add all ancestors of the given path (pointing to either a file or | 
 | /// a directory) as virtual directories. | 
 | void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { | 
 |   StringRef DirName = llvm::sys::path::parent_path(Path); | 
 |   if (DirName.empty()) | 
 |     DirName = "."; | 
 |  | 
 |   auto &NamedDirEnt = | 
 |       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; | 
 |  | 
 |   // When caching a virtual directory, we always cache its ancestors | 
 |   // at the same time.  Therefore, if DirName is already in the cache, | 
 |   // we don't need to recurse as its ancestors must also already be in | 
 |   // the cache. | 
 |   if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR) | 
 |     return; | 
 |  | 
 |   // Add the virtual directory to the cache. | 
 |   auto UDE = llvm::make_unique<DirectoryEntry>(); | 
 |   UDE->Name = NamedDirEnt.first(); | 
 |   NamedDirEnt.second = UDE.get(); | 
 |   VirtualDirectoryEntries.push_back(std::move(UDE)); | 
 |  | 
 |   // Recursively add the other ancestors. | 
 |   addAncestorsAsVirtualDirs(DirName); | 
 | } | 
 |  | 
 | const DirectoryEntry *FileManager::getDirectory(StringRef DirName, | 
 |                                                 bool CacheFailure) { | 
 |   // stat doesn't like trailing separators except for root directory. | 
 |   // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. | 
 |   // (though it can strip '\\') | 
 |   if (DirName.size() > 1 && | 
 |       DirName != llvm::sys::path::root_path(DirName) && | 
 |       llvm::sys::path::is_separator(DirName.back())) | 
 |     DirName = DirName.substr(0, DirName.size()-1); | 
 | #ifdef _WIN32 | 
 |   // Fixing a problem with "clang C:test.c" on Windows. | 
 |   // Stat("C:") does not recognize "C:" as a valid directory | 
 |   std::string DirNameStr; | 
 |   if (DirName.size() > 1 && DirName.back() == ':' && | 
 |       DirName.equals_lower(llvm::sys::path::root_name(DirName))) { | 
 |     DirNameStr = DirName.str() + '.'; | 
 |     DirName = DirNameStr; | 
 |   } | 
 | #endif | 
 |  | 
 |   ++NumDirLookups; | 
 |   auto &NamedDirEnt = | 
 |       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; | 
 |  | 
 |   // See if there was already an entry in the map.  Note that the map | 
 |   // contains both virtual and real directories. | 
 |   if (NamedDirEnt.second) | 
 |     return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr | 
 |                                                   : NamedDirEnt.second; | 
 |  | 
 |   ++NumDirCacheMisses; | 
 |  | 
 |   // By default, initialize it to invalid. | 
 |   NamedDirEnt.second = NON_EXISTENT_DIR; | 
 |  | 
 |   // Get the null-terminated directory name as stored as the key of the | 
 |   // SeenDirEntries map. | 
 |   StringRef InterndDirName = NamedDirEnt.first(); | 
 |  | 
 |   // Check to see if the directory exists. | 
 |   FileData Data; | 
 |   if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { | 
 |     // There's no real directory at the given path. | 
 |     if (!CacheFailure) | 
 |       SeenDirEntries.erase(DirName); | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   // It exists.  See if we have already opened a directory with the | 
 |   // same inode (this occurs on Unix-like systems when one dir is | 
 |   // symlinked to another, for example) or the same path (on | 
 |   // Windows). | 
 |   DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; | 
 |  | 
 |   NamedDirEnt.second = &UDE; | 
 |   if (UDE.getName().empty()) { | 
 |     // We don't have this directory yet, add it.  We use the string | 
 |     // key from the SeenDirEntries map as the string. | 
 |     UDE.Name  = InterndDirName; | 
 |   } | 
 |  | 
 |   return &UDE; | 
 | } | 
 |  | 
 | const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, | 
 |                                       bool CacheFailure) { | 
 |   ++NumFileLookups; | 
 |  | 
 |   // See if there is already an entry in the map. | 
 |   auto &NamedFileEnt = | 
 |       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; | 
 |  | 
 |   // See if there is already an entry in the map. | 
 |   if (NamedFileEnt.second) | 
 |     return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr | 
 |                                                     : NamedFileEnt.second; | 
 |  | 
 |   ++NumFileCacheMisses; | 
 |  | 
 |   // By default, initialize it to invalid. | 
 |   NamedFileEnt.second = NON_EXISTENT_FILE; | 
 |  | 
 |   // Get the null-terminated file name as stored as the key of the | 
 |   // SeenFileEntries map. | 
 |   StringRef InterndFileName = NamedFileEnt.first(); | 
 |  | 
 |   // Look up the directory for the file.  When looking up something like | 
 |   // sys/foo.h we'll discover all of the search directories that have a 'sys' | 
 |   // subdirectory.  This will let us avoid having to waste time on known-to-fail | 
 |   // searches when we go to find sys/bar.h, because all the search directories | 
 |   // without a 'sys' subdir will get a cached failure result. | 
 |   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, | 
 |                                                        CacheFailure); | 
 |   if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. | 
 |     if (!CacheFailure) | 
 |       SeenFileEntries.erase(Filename); | 
 |  | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   // FIXME: Use the directory info to prune this, before doing the stat syscall. | 
 |   // FIXME: This will reduce the # syscalls. | 
 |  | 
 |   // Nope, there isn't.  Check to see if the file exists. | 
 |   std::unique_ptr<vfs::File> F; | 
 |   FileData Data; | 
 |   if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { | 
 |     // There's no real file at the given path. | 
 |     if (!CacheFailure) | 
 |       SeenFileEntries.erase(Filename); | 
 |  | 
 |     return nullptr; | 
 |   } | 
 |  | 
 |   assert((openFile || !F) && "undesired open file"); | 
 |  | 
 |   // It exists.  See if we have already opened a file with the same inode. | 
 |   // This occurs when one dir is symlinked to another, for example. | 
 |   FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; | 
 |  | 
 |   NamedFileEnt.second = &UFE; | 
 |  | 
 |   // If the name returned by getStatValue is different than Filename, re-intern | 
 |   // the name. | 
 |   if (Data.Name != Filename) { | 
 |     auto &NamedFileEnt = | 
 |         *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first; | 
 |     if (!NamedFileEnt.second) | 
 |       NamedFileEnt.second = &UFE; | 
 |     else | 
 |       assert(NamedFileEnt.second == &UFE && | 
 |              "filename from getStatValue() refers to wrong file"); | 
 |     InterndFileName = NamedFileEnt.first().data(); | 
 |   } | 
 |  | 
 |   if (UFE.isValid()) { // Already have an entry with this inode, return it. | 
 |  | 
 |     // FIXME: this hack ensures that if we look up a file by a virtual path in | 
 |     // the VFS that the getDir() will have the virtual path, even if we found | 
 |     // the file by a 'real' path first. This is required in order to find a | 
 |     // module's structure when its headers/module map are mapped in the VFS. | 
 |     // We should remove this as soon as we can properly support a file having | 
 |     // multiple names. | 
 |     if (DirInfo != UFE.Dir && Data.IsVFSMapped) | 
 |       UFE.Dir = DirInfo; | 
 |  | 
 |     // Always update the name to use the last name by which a file was accessed. | 
 |     // FIXME: Neither this nor always using the first name is correct; we want | 
 |     // to switch towards a design where we return a FileName object that | 
 |     // encapsulates both the name by which the file was accessed and the | 
 |     // corresponding FileEntry. | 
 |     UFE.Name = InterndFileName; | 
 |  | 
 |     return &UFE; | 
 |   } | 
 |  | 
 |   // Otherwise, we don't have this file yet, add it. | 
 |   UFE.Name    = InterndFileName; | 
 |   UFE.Size = Data.Size; | 
 |   UFE.ModTime = Data.ModTime; | 
 |   UFE.Dir     = DirInfo; | 
 |   UFE.UID     = NextFileUID++; | 
 |   UFE.UniqueID = Data.UniqueID; | 
 |   UFE.IsNamedPipe = Data.IsNamedPipe; | 
 |   UFE.InPCH = Data.InPCH; | 
 |   UFE.File = std::move(F); | 
 |   UFE.IsValid = true; | 
 |   if (UFE.File) | 
 |     if (auto RealPathName = UFE.File->getName()) | 
 |       UFE.RealPathName = *RealPathName; | 
 |   return &UFE; | 
 | } | 
 |  | 
 | const FileEntry * | 
 | FileManager::getVirtualFile(StringRef Filename, off_t Size, | 
 |                             time_t ModificationTime) { | 
 |   ++NumFileLookups; | 
 |  | 
 |   // See if there is already an entry in the map. | 
 |   auto &NamedFileEnt = | 
 |       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; | 
 |  | 
 |   // See if there is already an entry in the map. | 
 |   if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE) | 
 |     return NamedFileEnt.second; | 
 |  | 
 |   ++NumFileCacheMisses; | 
 |  | 
 |   // By default, initialize it to invalid. | 
 |   NamedFileEnt.second = NON_EXISTENT_FILE; | 
 |  | 
 |   addAncestorsAsVirtualDirs(Filename); | 
 |   FileEntry *UFE = nullptr; | 
 |  | 
 |   // Now that all ancestors of Filename are in the cache, the | 
 |   // following call is guaranteed to find the DirectoryEntry from the | 
 |   // cache. | 
 |   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, | 
 |                                                        /*CacheFailure=*/true); | 
 |   assert(DirInfo && | 
 |          "The directory of a virtual file should already be in the cache."); | 
 |  | 
 |   // Check to see if the file exists. If so, drop the virtual file | 
 |   FileData Data; | 
 |   const char *InterndFileName = NamedFileEnt.first().data(); | 
 |   if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { | 
 |     Data.Size = Size; | 
 |     Data.ModTime = ModificationTime; | 
 |     UFE = &UniqueRealFiles[Data.UniqueID]; | 
 |  | 
 |     NamedFileEnt.second = UFE; | 
 |  | 
 |     // If we had already opened this file, close it now so we don't | 
 |     // leak the descriptor. We're not going to use the file | 
 |     // descriptor anyway, since this is a virtual file. | 
 |     if (UFE->File) | 
 |       UFE->closeFile(); | 
 |  | 
 |     // If we already have an entry with this inode, return it. | 
 |     if (UFE->isValid()) | 
 |       return UFE; | 
 |  | 
 |     UFE->UniqueID = Data.UniqueID; | 
 |     UFE->IsNamedPipe = Data.IsNamedPipe; | 
 |     UFE->InPCH = Data.InPCH; | 
 |   } | 
 |  | 
 |   if (!UFE) { | 
 |     VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); | 
 |     UFE = VirtualFileEntries.back().get(); | 
 |     NamedFileEnt.second = UFE; | 
 |   } | 
 |  | 
 |   UFE->Name    = InterndFileName; | 
 |   UFE->Size    = Size; | 
 |   UFE->ModTime = ModificationTime; | 
 |   UFE->Dir     = DirInfo; | 
 |   UFE->UID     = NextFileUID++; | 
 |   UFE->IsValid = true; | 
 |   UFE->File.reset(); | 
 |   return UFE; | 
 | } | 
 |  | 
 | bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { | 
 |   StringRef pathRef(path.data(), path.size()); | 
 |  | 
 |   if (FileSystemOpts.WorkingDir.empty() | 
 |       || llvm::sys::path::is_absolute(pathRef)) | 
 |     return false; | 
 |  | 
 |   SmallString<128> NewPath(FileSystemOpts.WorkingDir); | 
 |   llvm::sys::path::append(NewPath, pathRef); | 
 |   path = NewPath; | 
 |   return true; | 
 | } | 
 |  | 
 | bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { | 
 |   bool Changed = FixupRelativePath(Path); | 
 |  | 
 |   if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { | 
 |     FS->makeAbsolute(Path); | 
 |     Changed = true; | 
 |   } | 
 |  | 
 |   return Changed; | 
 | } | 
 |  | 
 | llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> | 
 | FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, | 
 |                               bool ShouldCloseOpenFile) { | 
 |   uint64_t FileSize = Entry->getSize(); | 
 |   // If there's a high enough chance that the file have changed since we | 
 |   // got its size, force a stat before opening it. | 
 |   if (isVolatile) | 
 |     FileSize = -1; | 
 |  | 
 |   StringRef Filename = Entry->getName(); | 
 |   // If the file is already open, use the open file descriptor. | 
 |   if (Entry->File) { | 
 |     auto Result = | 
 |         Entry->File->getBuffer(Filename, FileSize, | 
 |                                /*RequiresNullTerminator=*/true, isVolatile); | 
 |     // FIXME: we need a set of APIs that can make guarantees about whether a | 
 |     // FileEntry is open or not. | 
 |     if (ShouldCloseOpenFile) | 
 |       Entry->closeFile(); | 
 |     return Result; | 
 |   } | 
 |  | 
 |   // Otherwise, open the file. | 
 |  | 
 |   if (FileSystemOpts.WorkingDir.empty()) | 
 |     return FS->getBufferForFile(Filename, FileSize, | 
 |                                 /*RequiresNullTerminator=*/true, isVolatile); | 
 |  | 
 |   SmallString<128> FilePath(Entry->getName()); | 
 |   FixupRelativePath(FilePath); | 
 |   return FS->getBufferForFile(FilePath, FileSize, | 
 |                               /*RequiresNullTerminator=*/true, isVolatile); | 
 | } | 
 |  | 
 | llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> | 
 | FileManager::getBufferForFile(StringRef Filename, bool isVolatile) { | 
 |   if (FileSystemOpts.WorkingDir.empty()) | 
 |     return FS->getBufferForFile(Filename, -1, true, isVolatile); | 
 |  | 
 |   SmallString<128> FilePath(Filename); | 
 |   FixupRelativePath(FilePath); | 
 |   return FS->getBufferForFile(FilePath.c_str(), -1, true, isVolatile); | 
 | } | 
 |  | 
 | /// getStatValue - Get the 'stat' information for the specified path, | 
 | /// using the cache to accelerate it if possible.  This returns true | 
 | /// if the path points to a virtual file or does not exist, or returns | 
 | /// false if it's an existent real file.  If FileDescriptor is NULL, | 
 | /// do directory look-up instead of file look-up. | 
 | bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile, | 
 |                                std::unique_ptr<vfs::File> *F) { | 
 |   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be | 
 |   // absolute! | 
 |   if (FileSystemOpts.WorkingDir.empty()) | 
 |     return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); | 
 |  | 
 |   SmallString<128> FilePath(Path); | 
 |   FixupRelativePath(FilePath); | 
 |  | 
 |   return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, | 
 |                                   StatCache.get(), *FS); | 
 | } | 
 |  | 
 | bool FileManager::getNoncachedStatValue(StringRef Path, | 
 |                                         vfs::Status &Result) { | 
 |   SmallString<128> FilePath(Path); | 
 |   FixupRelativePath(FilePath); | 
 |  | 
 |   llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str()); | 
 |   if (!S) | 
 |     return true; | 
 |   Result = *S; | 
 |   return false; | 
 | } | 
 |  | 
 | void FileManager::invalidateCache(const FileEntry *Entry) { | 
 |   assert(Entry && "Cannot invalidate a NULL FileEntry"); | 
 |  | 
 |   SeenFileEntries.erase(Entry->getName()); | 
 |  | 
 |   // FileEntry invalidation should not block future optimizations in the file | 
 |   // caches. Possible alternatives are cache truncation (invalidate last N) or | 
 |   // invalidation of the whole cache. | 
 |   UniqueRealFiles.erase(Entry->getUniqueID()); | 
 | } | 
 |  | 
 | void FileManager::GetUniqueIDMapping( | 
 |                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const { | 
 |   UIDToFiles.clear(); | 
 |   UIDToFiles.resize(NextFileUID); | 
 |  | 
 |   // Map file entries | 
 |   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator | 
 |          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); | 
 |        FE != FEEnd; ++FE) | 
 |     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) | 
 |       UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); | 
 |  | 
 |   // Map virtual file entries | 
 |   for (const auto &VFE : VirtualFileEntries) | 
 |     if (VFE && VFE.get() != NON_EXISTENT_FILE) | 
 |       UIDToFiles[VFE->getUID()] = VFE.get(); | 
 | } | 
 |  | 
 | void FileManager::modifyFileEntry(FileEntry *File, | 
 |                                   off_t Size, time_t ModificationTime) { | 
 |   File->Size = Size; | 
 |   File->ModTime = ModificationTime; | 
 | } | 
 |  | 
 | StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { | 
 |   // FIXME: use llvm::sys::fs::canonical() when it gets implemented | 
 |   llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known | 
 |     = CanonicalDirNames.find(Dir); | 
 |   if (Known != CanonicalDirNames.end()) | 
 |     return Known->second; | 
 |  | 
 |   StringRef CanonicalName(Dir->getName()); | 
 |  | 
 |   SmallString<4096> CanonicalNameBuf; | 
 |   if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf)) | 
 |     CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); | 
 |  | 
 |   CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); | 
 |   return CanonicalName; | 
 | } | 
 |  | 
 | void FileManager::PrintStats() const { | 
 |   llvm::errs() << "\n*** File Manager Stats:\n"; | 
 |   llvm::errs() << UniqueRealFiles.size() << " real files found, " | 
 |                << UniqueRealDirs.size() << " real dirs found.\n"; | 
 |   llvm::errs() << VirtualFileEntries.size() << " virtual files found, " | 
 |                << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; | 
 |   llvm::errs() << NumDirLookups << " dir lookups, " | 
 |                << NumDirCacheMisses << " dir cache misses.\n"; | 
 |   llvm::errs() << NumFileLookups << " file lookups, " | 
 |                << NumFileCacheMisses << " file cache misses.\n"; | 
 |  | 
 |   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; | 
 | } |