| // Copyright 2018 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_NUMBERS_MATH_RANDOM_H_ |
| #define V8_NUMBERS_MATH_RANDOM_H_ |
| |
| #include "src/common/globals.h" |
| #include "src/objects/contexts.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| class MathRandom : public AllStatic { |
| public: |
| static void InitializeContext(Isolate* isolate, |
| Handle<Context> native_context); |
| |
| static void ResetContext(Context native_context); |
| // Takes native context as a raw Address for ExternalReference usage. |
| // Returns a tagged Smi as a raw Address. |
| static Address RefillCache(Isolate* isolate, Address raw_native_context); |
| |
| static const int kCacheSize = 64; |
| static const int kStateSize = 2 * kInt64Size; |
| |
| struct State { |
| uint64_t s0; |
| uint64_t s1; |
| }; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| #endif // V8_NUMBERS_MATH_RANDOM_H_ |