| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <directfb.h> |
| |
| #include "starboard/blitter.h" |
| #include "starboard/common/log.h" |
| #include "starboard/shared/directfb/blitter_internal.h" |
| |
| bool SbBlitterBlitRectToRect(SbBlitterContext context, |
| SbBlitterSurface source_surface, |
| SbBlitterRect src_rect, |
| SbBlitterRect dst_rect) { |
| if (!SbBlitterIsContextValid(context)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Invalid context."; |
| return false; |
| } |
| if (!SbBlitterIsSurfaceValid(source_surface)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Invalid texture."; |
| return false; |
| } |
| if (!context->current_render_target) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Render target must be previously " |
| << "specified on a context before issuing draw calls."; |
| return false; |
| } |
| if (src_rect.width <= 0 || src_rect.height <= 0) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Source width and height must both be " |
| << "greater than 0."; |
| return false; |
| } |
| if (dst_rect.width < 0 || dst_rect.height < 0) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Destination width and height must " |
| << "both be greater than or equal to 0."; |
| return false; |
| } |
| if (src_rect.x < 0 || src_rect.y < 0 || |
| src_rect.x + src_rect.width > source_surface->info.width || |
| src_rect.y + src_rect.height > source_surface->info.height) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Source rectangle goes out of the " |
| << "source surface's bounds."; |
| return false; |
| } |
| if (dst_rect.width == 0 || dst_rect.height == 0) { |
| // Outputting to a 0-area rectangle, so we trivially succeed. |
| return true; |
| } |
| |
| IDirectFBSurface* surface = context->current_render_target->surface; |
| |
| DFBRectangle source_rect; |
| source_rect.x = src_rect.x; |
| source_rect.y = src_rect.y; |
| source_rect.w = src_rect.width; |
| source_rect.h = src_rect.height; |
| |
| DFBRectangle dest_rect; |
| dest_rect.x = dst_rect.x; |
| dest_rect.y = dst_rect.y; |
| dest_rect.w = dst_rect.width; |
| dest_rect.h = dst_rect.height; |
| |
| if (!SetupDFBSurfaceBlitStateFromBlitterContextState(context, source_surface, |
| surface)) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Error setting DFB Surface state."; |
| return false; |
| } |
| |
| // Issue the DirectFB draw call to perform the blit. |
| if (surface->StretchBlit(surface, source_surface->surface, &source_rect, |
| &dest_rect) != DFB_OK) { |
| SB_DLOG(ERROR) << __FUNCTION__ << ": Error calling StretchBlit()."; |
| return false; |
| } |
| |
| return true; |
| } |