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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Semaphore.h: Defines the gl::Semaphore class [EXT_external_objects]
#ifndef LIBANGLE_SEMAPHORE_H_
#define LIBANGLE_SEMAPHORE_H_
#include <memory>
#include "angle_gl.h"
#include "common/PackedEnums.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/RefCountObject.h"
#include "libANGLE/angletypes.h"
namespace rx
{
class GLImplFactory;
class SemaphoreImpl;
} // namespace rx
namespace gl
{
class Context;
class Semaphore final : public RefCountObject<SemaphoreID>
{
public:
Semaphore(rx::GLImplFactory *factory, SemaphoreID id);
~Semaphore() override;
void onDestroy(const Context *context) override;
rx::SemaphoreImpl *getImplementation() const { return mImplementation.get(); }
angle::Result importFd(Context *context, HandleType handleType, GLint fd);
angle::Result wait(Context *context,
const BufferBarrierVector &bufferBarriers,
const TextureBarrierVector &textureBarriers);
angle::Result signal(Context *context,
const BufferBarrierVector &bufferBarriers,
const TextureBarrierVector &textureBarriers);
private:
std::unique_ptr<rx::SemaphoreImpl> mImplementation;
};
} // namespace gl
#endif // LIBANGLE_SEMAPHORE_H_