| // |
| // Copyright 2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // RenderTargetD3D.h: Defines an abstract wrapper class to manage IDirect3DSurface9 |
| // and ID3D11View objects belonging to renderbuffers and renderable textures. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |
| #define LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |
| |
| #include "common/angleutils.h" |
| #include "libANGLE/FramebufferAttachment.h" |
| #include "libANGLE/angletypes.h" |
| |
| namespace rx |
| { |
| |
| class RenderTargetD3D : public FramebufferAttachmentRenderTarget |
| { |
| public: |
| RenderTargetD3D(); |
| ~RenderTargetD3D() override; |
| |
| virtual GLsizei getWidth() const = 0; |
| virtual GLsizei getHeight() const = 0; |
| virtual GLsizei getDepth() const = 0; |
| virtual GLenum getInternalFormat() const = 0; |
| virtual GLsizei getSamples() const = 0; |
| gl::Extents getExtents() const { return gl::Extents(getWidth(), getHeight(), getDepth()); } |
| bool isMultisampled() const { return getSamples() > 0; } |
| |
| virtual unsigned int getSerial() const; |
| static unsigned int issueSerials(unsigned int count); |
| |
| private: |
| const unsigned int mSerial; |
| static unsigned int mCurrentSerial; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_ |