| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // CompositorNativeWindow11.h: Implementation of NativeWindow11 using Windows.UI.Composition APIs |
| // which work in both Win32 and WinRT contexts. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D11_CONVERGED_COMPOSITORNATIVEWINDOW11_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D11_CONVERGED_COMPOSITORNATIVEWINDOW11_H_ |
| |
| #include "libANGLE/renderer/d3d/d3d11/NativeWindow11.h" |
| |
| #include <dispatcherqueue.h> |
| #include <versionhelpers.h> |
| #include <windows.foundation.metadata.h> |
| #include <windows.ui.composition.h> |
| #include <windows.ui.composition.interop.h> |
| #include <wrl.h> |
| |
| namespace rx |
| { |
| |
| class RoHelper |
| { |
| public: |
| RoHelper(); |
| ~RoHelper(); |
| bool WinRtAvailable() const; |
| bool SupportedWindowsRelease(); |
| HRESULT GetStringReference(PCWSTR source, HSTRING *act, HSTRING_HEADER *header); |
| HRESULT GetActivationFactory(const HSTRING act, const IID &interfaceId, void **fac); |
| HRESULT WindowsCompareStringOrdinal(HSTRING one, HSTRING two, int *result); |
| HRESULT CreateDispatcherQueueController( |
| DispatcherQueueOptions options, |
| ABI::Windows::System::IDispatcherQueueController **dispatcherQueueController); |
| HRESULT WindowsDeleteString(HSTRING one); |
| HRESULT RoInitialize(RO_INIT_TYPE type); |
| void RoUninitialize(); |
| |
| private: |
| using WindowsCreateStringReference_ = HRESULT __stdcall(PCWSTR, |
| UINT32, |
| HSTRING_HEADER *, |
| HSTRING *); |
| |
| using GetActivationFactory_ = HRESULT __stdcall(HSTRING, REFIID, void **); |
| |
| using WindowsCompareStringOrginal_ = HRESULT __stdcall(HSTRING, HSTRING, int *); |
| |
| using WindowsDeleteString_ = HRESULT __stdcall(HSTRING); |
| |
| using CreateDispatcherQueueController_ = |
| HRESULT __stdcall(DispatcherQueueOptions, |
| ABI::Windows::System::IDispatcherQueueController **); |
| |
| using RoInitialize_ = HRESULT __stdcall(RO_INIT_TYPE); |
| using RoUninitialize_ = void __stdcall(); |
| |
| WindowsCreateStringReference_ *mFpWindowsCreateStringReference; |
| GetActivationFactory_ *mFpGetActivationFactory; |
| WindowsCompareStringOrginal_ *mFpWindowsCompareStringOrdinal; |
| CreateDispatcherQueueController_ *mFpCreateDispatcherQueueController; |
| WindowsDeleteString_ *mFpWindowsDeleteString; |
| RoInitialize_ *mFpRoInitialize; |
| RoUninitialize_ *mFpRoUninitialize; |
| |
| bool mWinRtAvailable; |
| |
| HMODULE mComBaseModule; |
| HMODULE mCoreMessagingModule; |
| }; |
| |
| class CompositorNativeWindow11 : public NativeWindow11 |
| { |
| public: |
| CompositorNativeWindow11(EGLNativeWindowType window, bool hasAlpha); |
| ~CompositorNativeWindow11() override; |
| |
| bool initialize() override; |
| bool getClientRect(LPRECT rect) const override; |
| bool isIconic() const override; |
| |
| HRESULT createSwapChain(ID3D11Device *device, |
| IDXGIFactory *factory, |
| DXGI_FORMAT format, |
| UINT width, |
| UINT height, |
| UINT samples, |
| IDXGISwapChain **swapChain) override; |
| |
| void commitChange() override; |
| |
| static bool IsValidNativeWindow(EGLNativeWindowType window); |
| |
| static bool IsSupportedWinRelease(); |
| |
| private: |
| static bool IsSpriteVisual(EGLNativeWindowType window); |
| |
| bool mHasAlpha; |
| |
| RoHelper mRoHelper; |
| |
| // Namespace prefix required here for some reason despite using namespace |
| Microsoft::WRL::ComPtr<ABI::Windows::UI::Composition::ISpriteVisual> mHostVisual; |
| Microsoft::WRL::ComPtr<ABI::Windows::UI::Composition::ICompositionBrush> mCompositionBrush; |
| Microsoft::WRL::ComPtr<ABI::Windows::UI::Composition::ICompositionSurface> mSurface; |
| Microsoft::WRL::ComPtr<ABI::Windows::UI::Composition::ICompositionSurfaceBrush> mSurfaceBrush; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D11_CONVERGED_COMPOSITORNATIVEWINDOW11_H_ |