| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // BufferGL.h: Defines the class interface for BufferGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_BUFFERGL_H_ |
| #define LIBANGLE_RENDERER_GL_BUFFERGL_H_ |
| |
| #include "common/MemoryBuffer.h" |
| #include "libANGLE/renderer/BufferImpl.h" |
| |
| namespace rx |
| { |
| |
| class FunctionsGL; |
| class StateManagerGL; |
| |
| class BufferGL : public BufferImpl |
| { |
| public: |
| BufferGL(const gl::BufferState &state, |
| const FunctionsGL *functions, |
| StateManagerGL *stateManager); |
| ~BufferGL() override; |
| |
| angle::Result setData(const gl::Context *context, |
| gl::BufferBinding target, |
| const void *data, |
| size_t size, |
| gl::BufferUsage usage) override; |
| angle::Result setSubData(const gl::Context *context, |
| gl::BufferBinding target, |
| const void *data, |
| size_t size, |
| size_t offset) override; |
| angle::Result copySubData(const gl::Context *context, |
| BufferImpl *source, |
| GLintptr sourceOffset, |
| GLintptr destOffset, |
| GLsizeiptr size) override; |
| angle::Result map(const gl::Context *context, GLenum access, void **mapPtr) override; |
| angle::Result mapRange(const gl::Context *context, |
| size_t offset, |
| size_t length, |
| GLbitfield access, |
| void **mapPtr) override; |
| angle::Result unmap(const gl::Context *context, GLboolean *result) override; |
| |
| angle::Result getIndexRange(const gl::Context *context, |
| gl::DrawElementsType type, |
| size_t offset, |
| size_t count, |
| bool primitiveRestartEnabled, |
| gl::IndexRange *outRange) override; |
| |
| GLuint getBufferID() const; |
| |
| private: |
| bool mIsMapped; |
| size_t mMapOffset; |
| size_t mMapSize; |
| |
| bool mShadowBufferData; |
| angle::MemoryBuffer mShadowCopy; |
| |
| size_t mBufferSize; |
| |
| const FunctionsGL *mFunctions; |
| StateManagerGL *mStateManager; |
| |
| GLuint mBufferID; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_BUFFERGL_H_ |