| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // validationGL15.cpp: Validation functions for OpenGL 1.5 entry point parameters |
| |
| #include "libANGLE/validationGL15_autogen.h" |
| |
| namespace gl |
| { |
| |
| bool ValidateGetBufferSubData(Context *context, |
| GLenum target, |
| GLintptr offset, |
| GLsizeiptr size, |
| void *data) |
| { |
| return true; |
| } |
| |
| bool ValidateGetQueryObjectiv(Context *context, QueryID id, GLenum pname, GLint *params) |
| { |
| return true; |
| } |
| |
| bool ValidateMapBuffer(Context *context, BufferBinding targetPacked, GLenum access) |
| { |
| return true; |
| } |
| |
| } // namespace gl |