| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrDawnOpsRenderPass_DEFINED |
| #define GrDawnOpsRenderPass_DEFINED |
| |
| #include "src/gpu/GrOpsRenderPass.h" |
| |
| #include "include/gpu/GrTypes.h" |
| #include "src/gpu/GrColor.h" |
| #include "src/gpu/GrMesh.h" |
| #include "dawn/dawncpp.h" |
| |
| class GrDawnGpu; |
| class GrDawnRenderTarget; |
| |
| class GrDawnOpsRenderPass : public GrOpsRenderPass, private GrMesh::SendToGpuImpl { |
| public: |
| GrDawnOpsRenderPass(GrDawnGpu*, GrRenderTarget*, GrSurfaceOrigin, |
| const LoadAndStoreInfo&, const StencilLoadAndStoreInfo&); |
| |
| ~GrDawnOpsRenderPass() override; |
| |
| void begin() override { } |
| void end() override; |
| |
| dawn::RenderPassEncoder beginRenderPass(dawn::LoadOp colorOp, dawn::LoadOp stencilOp); |
| void insertEventMarker(const char*) override; |
| |
| void inlineUpload(GrOpFlushState* state, GrDeferredTextureUploadFn& upload) override; |
| |
| void submit(); |
| |
| private: |
| GrGpu* gpu() override; |
| |
| void setScissorState(const GrProgramInfo&); |
| void applyState(const GrProgramInfo& programInfo, |
| const GrPrimitiveType primitiveType); |
| |
| void onDraw(const GrProgramInfo& programInfo, |
| const GrMesh mesh[], |
| int meshCount, |
| const SkRect& bounds) override; |
| |
| void sendMeshToGpu(GrPrimitiveType primType, const GrBuffer* vertexBuffer, int vertexCount, |
| int baseVertex) final { |
| this->sendInstancedMeshToGpu(primType, vertexBuffer, vertexCount, baseVertex, |
| nullptr, 1, 0); |
| } |
| |
| void sendIndexedMeshToGpu(GrPrimitiveType primType, |
| const GrBuffer* indexBuffer, int indexCount, int baseIndex, |
| uint16_t /*minIndexValue*/, uint16_t /*maxIndexValue*/, |
| const GrBuffer* vertexBuffer, int baseVertex, |
| GrPrimitiveRestart restart) final { |
| this->sendIndexedInstancedMeshToGpu(primType, indexBuffer, indexCount, baseIndex, |
| vertexBuffer, baseVertex, nullptr, 1, 0, restart); |
| } |
| |
| void sendInstancedMeshToGpu(GrPrimitiveType, |
| const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, |
| const GrBuffer* instanceBuffer, int instanceCount, |
| int baseInstance) final; |
| |
| void sendIndexedInstancedMeshToGpu(GrPrimitiveType, |
| const GrBuffer* indexBuffer, int indexCount, int baseIndex, |
| const GrBuffer* vertexBuffer, int baseVertex, |
| const GrBuffer* instanceBuffer, int instanceCount, |
| int baseInstance, GrPrimitiveRestart) final; |
| |
| void onClear(const GrFixedClip&, const SkPMColor4f& color) override; |
| |
| void onClearStencilClip(const GrFixedClip&, bool insideStencilMask) override; |
| |
| struct InlineUploadInfo { |
| InlineUploadInfo(GrOpFlushState* state, const GrDeferredTextureUploadFn& upload) |
| : fFlushState(state), fUpload(upload) {} |
| |
| GrOpFlushState* fFlushState; |
| GrDeferredTextureUploadFn fUpload; |
| }; |
| |
| GrDawnGpu* fGpu; |
| dawn::CommandEncoder fEncoder; |
| dawn::RenderPassEncoder fPassEncoder; |
| LoadAndStoreInfo fColorInfo; |
| |
| typedef GrOpsRenderPass INHERITED; |
| }; |
| |
| #endif |