| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| * |
| * THIS FILE IS AUTOGENERATED |
| * Make edits to tools/gpu/gl/interface/templates.go or they will |
| * be overwritten. |
| */ |
| |
| #include "include/gpu/gl/GrGLAssembleHelpers.h" |
| #include "include/gpu/gl/GrGLAssembleInterface.h" |
| #include "src/gpu/gl/GrGLUtil.h" |
| |
| #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F) |
| #define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S) |
| #define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F) |
| |
| #define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S) |
| |
| #if SK_DISABLE_WEBGL_INTERFACE |
| sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) { |
| return nullptr; |
| } |
| #else |
| sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) { |
| GET_PROC_LOCAL(GetString); |
| if (nullptr == GetString) { |
| return nullptr; |
| } |
| |
| const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); |
| GrGLVersion glVer = GrGLGetVersionFromString(verStr); |
| |
| if (glVer < GR_GL_VER(1,0)) { |
| return nullptr; |
| } |
| |
| GET_PROC_LOCAL(GetIntegerv); |
| GET_PROC_LOCAL(GetStringi); |
| GrEGLQueryStringFn* queryString; |
| GrEGLDisplay display; |
| GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get); |
| GrGLExtensions extensions; |
| if (!extensions.init(kWebGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, |
| display)) { |
| return nullptr; |
| } |
| |
| sk_sp<GrGLInterface> interface(new GrGLInterface); |
| GrGLInterface::Functions* functions = &interface->fFunctions; |
| |
| // Autogenerated content follows |
| GET_PROC(ActiveTexture); |
| GET_PROC(AttachShader); |
| GET_PROC(BindAttribLocation); |
| GET_PROC(BindBuffer); |
| GET_PROC(BindTexture); |
| GET_PROC(BlendColor); |
| GET_PROC(BlendEquation); |
| GET_PROC(BlendFunc); |
| GET_PROC(BufferData); |
| GET_PROC(BufferSubData); |
| GET_PROC(Clear); |
| GET_PROC(ClearColor); |
| GET_PROC(ClearStencil); |
| GET_PROC(ColorMask); |
| GET_PROC(CompileShader); |
| GET_PROC(CompressedTexImage2D); |
| GET_PROC(CompressedTexSubImage2D); |
| GET_PROC(CopyTexSubImage2D); |
| GET_PROC(CreateProgram); |
| GET_PROC(CreateShader); |
| GET_PROC(CullFace); |
| GET_PROC(DeleteBuffers); |
| GET_PROC(DeleteProgram); |
| GET_PROC(DeleteShader); |
| GET_PROC(DeleteTextures); |
| GET_PROC(DepthMask); |
| GET_PROC(Disable); |
| GET_PROC(DisableVertexAttribArray); |
| GET_PROC(DrawArrays); |
| GET_PROC(DrawElements); |
| GET_PROC(Enable); |
| GET_PROC(EnableVertexAttribArray); |
| GET_PROC(Finish); |
| GET_PROC(Flush); |
| GET_PROC(FrontFace); |
| GET_PROC(GenBuffers); |
| GET_PROC(GenTextures); |
| GET_PROC(GetBufferParameteriv); |
| GET_PROC(GetError); |
| GET_PROC(GetIntegerv); |
| GET_PROC(GetProgramInfoLog); |
| GET_PROC(GetProgramiv); |
| GET_PROC(GetShaderInfoLog); |
| GET_PROC(GetShaderiv); |
| GET_PROC(GetString); |
| GET_PROC(GetUniformLocation); |
| GET_PROC(IsTexture); |
| GET_PROC(LineWidth); |
| GET_PROC(LinkProgram); |
| GET_PROC(PixelStorei); |
| GET_PROC(ReadPixels); |
| GET_PROC(Scissor); |
| GET_PROC(ShaderSource); |
| GET_PROC(StencilFunc); |
| GET_PROC(StencilFuncSeparate); |
| GET_PROC(StencilMask); |
| GET_PROC(StencilMaskSeparate); |
| GET_PROC(StencilOp); |
| GET_PROC(StencilOpSeparate); |
| GET_PROC(TexImage2D); |
| GET_PROC(TexParameterf); |
| GET_PROC(TexParameterfv); |
| GET_PROC(TexParameteri); |
| GET_PROC(TexParameteriv); |
| GET_PROC(TexSubImage2D); |
| GET_PROC(Uniform1f); |
| GET_PROC(Uniform1fv); |
| GET_PROC(Uniform1i); |
| GET_PROC(Uniform1iv); |
| GET_PROC(Uniform2f); |
| GET_PROC(Uniform2fv); |
| GET_PROC(Uniform2i); |
| GET_PROC(Uniform2iv); |
| GET_PROC(Uniform3f); |
| GET_PROC(Uniform3fv); |
| GET_PROC(Uniform3i); |
| GET_PROC(Uniform3iv); |
| GET_PROC(Uniform4f); |
| GET_PROC(Uniform4fv); |
| GET_PROC(Uniform4i); |
| GET_PROC(Uniform4iv); |
| GET_PROC(UniformMatrix2fv); |
| GET_PROC(UniformMatrix3fv); |
| GET_PROC(UniformMatrix4fv); |
| GET_PROC(UseProgram); |
| GET_PROC(VertexAttrib1f); |
| GET_PROC(VertexAttrib2fv); |
| GET_PROC(VertexAttrib3fv); |
| GET_PROC(VertexAttrib4fv); |
| GET_PROC(VertexAttribPointer); |
| GET_PROC(Viewport); |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(GetStringi); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(BindVertexArray); |
| GET_PROC(DeleteVertexArrays); |
| GET_PROC(GenVertexArrays); |
| } else if (extensions.has("GL_OES_vertex_array_object")) { |
| GET_PROC_SUFFIX(BindVertexArray, OES); |
| GET_PROC_SUFFIX(DeleteVertexArrays, OES); |
| GET_PROC_SUFFIX(GenVertexArrays, OES); |
| } else if (extensions.has("OES_vertex_array_object")) { |
| GET_PROC_SUFFIX(BindVertexArray, OES); |
| GET_PROC_SUFFIX(DeleteVertexArrays, OES); |
| GET_PROC_SUFFIX(GenVertexArrays, OES); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(DrawArraysInstanced); |
| GET_PROC(DrawElementsInstanced); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(DrawBuffers); |
| GET_PROC(ReadBuffer); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(DrawRangeElements); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(TexStorage2D); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(VertexAttribDivisor); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(VertexAttribIPointer); |
| } |
| |
| GET_PROC(BindFramebuffer); |
| GET_PROC(BindRenderbuffer); |
| GET_PROC(CheckFramebufferStatus); |
| GET_PROC(DeleteFramebuffers); |
| GET_PROC(DeleteRenderbuffers); |
| GET_PROC(FramebufferRenderbuffer); |
| GET_PROC(FramebufferTexture2D); |
| GET_PROC(GenFramebuffers); |
| GET_PROC(GenRenderbuffers); |
| GET_PROC(GenerateMipmap); |
| GET_PROC(GetFramebufferAttachmentParameteriv); |
| GET_PROC(GetRenderbufferParameteriv); |
| GET_PROC(RenderbufferStorage); |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(RenderbufferStorageMultisample); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(ClientWaitSync); |
| GET_PROC(DeleteSync); |
| GET_PROC(FenceSync); |
| GET_PROC(IsSync); |
| GET_PROC(WaitSync); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(BindSampler); |
| GET_PROC(DeleteSamplers); |
| GET_PROC(GenSamplers); |
| GET_PROC(SamplerParameteri); |
| GET_PROC(SamplerParameteriv); |
| } |
| |
| if (glVer >= GR_GL_VER(2,0)) { |
| GET_PROC(InvalidateFramebuffer); |
| GET_PROC(InvalidateSubFramebuffer); |
| } |
| |
| GET_PROC(GetShaderPrecisionFormat); |
| |
| |
| // End autogenerated content |
| |
| interface->fStandard = kWebGL_GrGLStandard; |
| interface->fExtensions.swap(&extensions); |
| |
| return interface; |
| } |
| #endif |