| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_CPPCODEGENERATOR |
| #define SKSL_CPPCODEGENERATOR |
| |
| #include "src/sksl/SkSLGLSLCodeGenerator.h" |
| #include "src/sksl/SkSLSectionAndParameterHelper.h" |
| |
| #include <set> |
| |
| namespace SkSL { |
| |
| class CPPCodeGenerator : public GLSLCodeGenerator { |
| public: |
| CPPCodeGenerator(const Context* context, const Program* program, ErrorReporter* errors, |
| String name, OutputStream* out); |
| |
| bool generateCode() override; |
| |
| private: |
| void writef(const char* s, va_list va) SKSL_PRINTF_LIKE(2, 0); |
| |
| void writef(const char* s, ...) SKSL_PRINTF_LIKE(2, 3); |
| |
| bool writeSection(const char* name, const char* prefix = ""); |
| |
| void writeHeader() override; |
| |
| bool usesPrecisionModifiers() const override; |
| |
| String getTypeName(const Type& type) override; |
| |
| void writeBinaryExpression(const BinaryExpression& b, Precedence parentPrecedence) override; |
| |
| void writeIndexExpression(const IndexExpression& i) override; |
| |
| void writeIntLiteral(const IntLiteral& i) override; |
| |
| void writeSwizzle(const Swizzle& swizzle) override; |
| |
| void writeFieldAccess(const FieldAccess& access) override; |
| |
| void writeVariableReference(const VariableReference& ref) override; |
| |
| String getSamplerHandle(const Variable& var); |
| |
| void writeIfStatement(const IfStatement& s) override; |
| |
| void writeReturnStatement(const ReturnStatement& s) override; |
| |
| void writeSwitchStatement(const SwitchStatement& s) override; |
| |
| void writeFunctionCall(const FunctionCall& c) override; |
| |
| void writeFunction(const FunctionDefinition& f) override; |
| |
| void writeSetting(const Setting& s) override; |
| |
| void writeProgramElement(const ProgramElement& p) override; |
| |
| void addUniform(const Variable& var); |
| |
| // writes a printf escape that will be filled in at runtime by the given C++ expression string |
| void writeRuntimeValue(const Type& type, const Layout& layout, const String& cppCode); |
| |
| void writeVarInitializer(const Variable& var, const Expression& value) override; |
| |
| void writeInputVars() override; |
| |
| void writePrivateVars(); |
| |
| void writePrivateVarValues(); |
| |
| void writeCodeAppend(const String& code); |
| |
| bool writeEmitCode(std::vector<const Variable*>& uniforms); |
| |
| void writeSetData(std::vector<const Variable*>& uniforms); |
| |
| void writeGetKey(); |
| |
| void writeOnTextureSampler(); |
| |
| void writeClone(); |
| |
| void writeTest(); |
| |
| // If the returned C++ is included in the generated code, then the variable name stored in |
| // cppVar will refer to a valid SkString that matches the Expression. Successful returns leave |
| // the output buffer (and related state) unmodified. |
| // |
| // In the simplest cases, this will return "SkString {cppVar}(\"{e}\");", while more advanced |
| // cases will properly insert format arguments. |
| String convertSKSLExpressionToCPP(const Expression& e, const String& cppVar); |
| |
| // Process accumulated sksl to split it into appended code sections, properly interleaved with |
| // the extra emit code blocks, based on statement/block locations and the inserted tokens |
| // from newExtraEmitCodeBlock(). It is necessary to split the sksl after the program has been |
| // fully walked since many elements redirect fOut to simultaneously build header sections and |
| // bodies that are then concatenated; due to this it is not possible to split the sksl emission |
| // on the fly. |
| void flushEmittedCode(); |
| |
| // Start a new extra emit code block for accumulating C++ code. This will insert a token into |
| // the sksl stream to mark the fence between previous complete sksl statements and where the |
| // C++ code added to the new block will be added to emitCode(). These tokens are removed by |
| // flushEmittedCode() as it consumes them before passing pure sksl to writeCodeAppend(). |
| void newExtraEmitCodeBlock(); |
| |
| // Append CPP code to the current extra emit code block. |
| void addExtraEmitCodeLine(const String& toAppend); |
| |
| int getChildFPIndex(const Variable& var) const; |
| |
| String fName; |
| String fFullName; |
| SectionAndParameterHelper fSectionAndParameterHelper; |
| std::vector<String> fExtraEmitCodeBlocks; |
| |
| std::vector<String> fFormatArgs; |
| std::set<int> fWrittenTransformedCoords; |
| // if true, we are writing a C++ expression instead of a GLSL expression |
| bool fCPPMode = false; |
| bool fInMain = false; |
| |
| // if not null, we are accumulating SkSL for emitCode into fOut, which |
| // replaced the original buffer with a StringStream. The original buffer is |
| // stored here for restoration. |
| OutputStream* fCPPBuffer = nullptr; |
| |
| typedef GLSLCodeGenerator INHERITED; |
| }; |
| |
| } |
| |
| #endif |