| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Flags: --allow-natives-syntax --expose-gc |
| |
| var training = {}; |
| training.a = "nop"; |
| training.slow = "nop"; |
| delete training.slow; // Dictionary-mode properties => slow-mode for-in. |
| |
| var keepalive = {}; |
| keepalive.a = "nop"; // Keep a map early in the transition chain alive. |
| |
| function GetReal() { |
| var r = {}; |
| r.a = "nop"; |
| r.b = "nop"; |
| r.c = "dictionarize", |
| r.d = "gc"; |
| r.e = "result"; |
| return r; |
| }; |
| |
| function SideEffect(object, action) { |
| if (action === "dictionarize") { |
| delete object.a; |
| } else if (action === "gc") { |
| gc(); |
| } |
| } |
| |
| function foo(object) { |
| for (var key in object) { |
| SideEffect(object, object[key]); |
| } |
| return key; |
| } |
| |
| // Collect type feedback for slow-mode for-in. |
| foo(training); |
| SideEffect({a: 0}, "dictionarize"); |
| SideEffect({}, "gc"); |
| |
| // Compile for slow-mode objects... |
| %OptimizeFunctionOnNextCall(foo); |
| // ...and pass in a fast-mode object. |
| assertEquals("e", foo(GetReal())); |