| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/http/http_auth_handler_ntlm.h" |
| |
| #if !defined(NTLM_SSPI) |
| #include "base/base64.h" |
| #endif |
| #include "base/logging.h" |
| #include "base/string_util.h" |
| #include "base/utf_string_conversions.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_util.h" |
| |
| #if defined(OS_STARBOARD) |
| #include "starboard/memory.h" |
| #define free SbMemoryFree |
| #endif |
| |
| namespace net { |
| |
| HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::HandleAnotherChallenge( |
| HttpAuth::ChallengeTokenizer* challenge) { |
| return ParseChallenge(challenge, false); |
| } |
| |
| bool HttpAuthHandlerNTLM::Init(HttpAuth::ChallengeTokenizer* tok) { |
| auth_scheme_ = HttpAuth::AUTH_SCHEME_NTLM; |
| score_ = 3; |
| properties_ = ENCRYPTS_IDENTITY | IS_CONNECTION_BASED; |
| |
| return ParseChallenge(tok, true) == HttpAuth::AUTHORIZATION_RESULT_ACCEPT; |
| } |
| |
| int HttpAuthHandlerNTLM::GenerateAuthTokenImpl( |
| const AuthCredentials* credentials, const HttpRequestInfo* request, |
| const CompletionCallback& callback, std::string* auth_token) { |
| #if defined(NTLM_SSPI) |
| return auth_sspi_.GenerateAuthToken( |
| credentials, |
| CreateSPN(origin_), |
| auth_token); |
| #else // !defined(NTLM_SSPI) |
| // TODO(cbentzel): Shouldn't be hitting this case. |
| if (!credentials) { |
| LOG(ERROR) << "Username and password are expected to be non-NULL."; |
| return ERR_MISSING_AUTH_CREDENTIALS; |
| } |
| // TODO(wtc): See if we can use char* instead of void* for in_buf and |
| // out_buf. This change will need to propagate to GetNextToken, |
| // GenerateType1Msg, and GenerateType3Msg, and perhaps further. |
| const void* in_buf; |
| void* out_buf; |
| uint32 in_buf_len, out_buf_len; |
| std::string decoded_auth_data; |
| |
| // The username may be in the form "DOMAIN\user". Parse it into the two |
| // components. |
| string16 domain; |
| string16 user; |
| const string16& username = credentials->username(); |
| const char16 backslash_character = '\\'; |
| size_t backslash_idx = username.find(backslash_character); |
| if (backslash_idx == string16::npos) { |
| user = username; |
| } else { |
| domain = username.substr(0, backslash_idx); |
| user = username.substr(backslash_idx + 1); |
| } |
| domain_ = domain; |
| credentials_.Set(user, credentials->password()); |
| |
| // Initial challenge. |
| if (auth_data_.empty()) { |
| in_buf_len = 0; |
| in_buf = NULL; |
| int rv = InitializeBeforeFirstChallenge(); |
| if (rv != OK) |
| return rv; |
| } else { |
| if (!base::Base64Decode(auth_data_, &decoded_auth_data)) { |
| LOG(ERROR) << "Unexpected problem Base64 decoding."; |
| return ERR_UNEXPECTED; |
| } |
| in_buf_len = decoded_auth_data.length(); |
| in_buf = decoded_auth_data.data(); |
| } |
| |
| int rv = GetNextToken(in_buf, in_buf_len, &out_buf, &out_buf_len); |
| if (rv != OK) |
| return rv; |
| |
| // Base64 encode data in output buffer and prepend "NTLM ". |
| std::string encode_input(static_cast<char*>(out_buf), out_buf_len); |
| std::string encode_output; |
| bool base64_rv = base::Base64Encode(encode_input, &encode_output); |
| // OK, we are done with |out_buf| |
| free(out_buf); |
| if (!base64_rv) { |
| LOG(ERROR) << "Unexpected problem Base64 encoding."; |
| return ERR_UNEXPECTED; |
| } |
| *auth_token = std::string("NTLM ") + encode_output; |
| return OK; |
| #endif |
| } |
| |
| // The NTLM challenge header looks like: |
| // WWW-Authenticate: NTLM auth-data |
| HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::ParseChallenge( |
| HttpAuth::ChallengeTokenizer* tok, bool initial_challenge) { |
| #if defined(NTLM_SSPI) |
| // auth_sspi_ contains state for whether or not this is the initial challenge. |
| return auth_sspi_.ParseChallenge(tok); |
| #else |
| // TODO(cbentzel): Most of the logic between SSPI, GSSAPI, and portable NTLM |
| // authentication parsing could probably be shared - just need to know if |
| // there was previously a challenge round. |
| // TODO(cbentzel): Write a test case to validate that auth_data_ is left empty |
| // in all failure conditions. |
| auth_data_.clear(); |
| |
| // Verify the challenge's auth-scheme. |
| if (!LowerCaseEqualsASCII(tok->scheme(), "ntlm")) |
| return HttpAuth::AUTHORIZATION_RESULT_INVALID; |
| |
| std::string base64_param = tok->base64_param(); |
| if (base64_param.empty()) { |
| if (!initial_challenge) |
| return HttpAuth::AUTHORIZATION_RESULT_REJECT; |
| return HttpAuth::AUTHORIZATION_RESULT_ACCEPT; |
| } else { |
| if (initial_challenge) |
| return HttpAuth::AUTHORIZATION_RESULT_INVALID; |
| } |
| |
| auth_data_ = base64_param; |
| return HttpAuth::AUTHORIZATION_RESULT_ACCEPT; |
| #endif // defined(NTLM_SSPI) |
| } |
| |
| // static |
| std::wstring HttpAuthHandlerNTLM::CreateSPN(const GURL& origin) { |
| // The service principal name of the destination server. See |
| // http://msdn.microsoft.com/en-us/library/ms677949%28VS.85%29.aspx |
| std::wstring target(L"HTTP/"); |
| target.append(ASCIIToWide(GetHostAndPort(origin))); |
| return target; |
| } |
| |
| } // namespace net |