| # Copyright 2013 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| libangle_common_sources = [ |
| "src/common/Color.h", |
| "src/common/Color.inc", |
| "src/common/FastVector.h", |
| "src/common/FixedVector.h", |
| "src/common/Float16ToFloat32.cpp", |
| "src/common/MemoryBuffer.cpp", |
| "src/common/MemoryBuffer.h", |
| "src/common/Optional.h", |
| "src/common/PackedEGLEnums_autogen.cpp", |
| "src/common/PackedEGLEnums_autogen.h", |
| "src/common/PackedEnums.cpp", |
| "src/common/PackedEnums.h", |
| "src/common/PackedGLEnums_autogen.cpp", |
| "src/common/PackedGLEnums_autogen.h", |
| "src/common/PoolAlloc.cpp", |
| "src/common/PoolAlloc.h", |
| "src/common/aligned_memory.cpp", |
| "src/common/aligned_memory.h", |
| "src/common/android_util.cpp", |
| "src/common/android_util.h", |
| "src/common/angleutils.cpp", |
| "src/common/angleutils.h", |
| "src/common/apple_platform_utils.h", |
| "src/common/bitset_utils.h", |
| "src/common/debug.cpp", |
| "src/common/debug.h", |
| "src/common/event_tracer.cpp", |
| "src/common/event_tracer.h", |
| "src/common/hash_utils.h", |
| "src/common/mathutil.cpp", |
| "src/common/mathutil.h", |
| "src/common/matrix_utils.cpp", |
| "src/common/matrix_utils.h", |
| "src/common/platform.h", |
| "src/common/string_utils.cpp", |
| "src/common/string_utils.h", |
| "src/common/third_party/base/anglebase/base_export.h", |
| "src/common/third_party/base/anglebase/containers/mru_cache.h", |
| "src/common/third_party/base/anglebase/logging.h", |
| "src/common/third_party/base/anglebase/macros.h", |
| "src/common/third_party/base/anglebase/no_destructor.h", |
| "src/common/third_party/base/anglebase/numerics/safe_conversions.h", |
| "src/common/third_party/base/anglebase/numerics/safe_conversions_impl.h", |
| "src/common/third_party/base/anglebase/numerics/safe_math.h", |
| "src/common/third_party/base/anglebase/numerics/safe_math_impl.h", |
| "src/common/third_party/base/anglebase/sha1.cc", |
| "src/common/third_party/base/anglebase/sha1.h", |
| "src/common/third_party/base/anglebase/sys_byteorder.h", |
| "src/common/third_party/smhasher/src/PMurHash.cpp", |
| "src/common/third_party/smhasher/src/PMurHash.h", |
| "src/common/tls.cpp", |
| "src/common/tls.h", |
| "src/common/uniform_type_info_autogen.cpp", |
| "src/common/utilities.cpp", |
| "src/common/utilities.h", |
| "src/common/vector_utils.h", |
| ] |
| |
| xxhash_sources = [ |
| "src/common/third_party/xxhash/xxhash.c", |
| "src/common/third_party/xxhash/xxhash.h", |
| ] |
| |
| angle_system_utils_sources = [ |
| "src/common/Optional.h", |
| "src/common/angleutils.h", |
| "src/common/platform.h", |
| "src/common/system_utils.cpp", |
| "src/common/system_utils.h", |
| ] |
| |
| if (is_linux || is_android || is_fuchsia) { |
| angle_system_utils_sources += [ |
| "src/common/system_utils_linux.cpp", |
| "src/common/system_utils_posix.cpp", |
| ] |
| } |
| |
| if (is_mac) { |
| angle_system_utils_sources += [ |
| "src/common/system_utils_mac.cpp", |
| "src/common/system_utils_posix.cpp", |
| ] |
| } |
| |
| if (is_win) { |
| if (current_os == "winuwp") { |
| angle_system_utils_sources += [ "src/common/system_utils_winuwp.cpp" ] |
| } else { |
| angle_system_utils_sources += [ "src/common/system_utils_win.cpp" ] |
| } |
| } |
| |
| libangle_image_util_headers = [ |
| "src/image_util/copyimage.h", |
| "src/image_util/copyimage.inc", |
| "src/image_util/generatemip.h", |
| "src/image_util/generatemip.inc", |
| "src/image_util/imageformats.h", |
| "src/image_util/loadimage.h", |
| "src/image_util/loadimage.inc", |
| ] |
| |
| libangle_image_util_sources = [ |
| "src/image_util/copyimage.cpp", |
| "src/image_util/imageformats.cpp", |
| "src/image_util/loadimage.cpp", |
| "src/image_util/loadimage_etc.cpp", |
| ] |
| |
| libangle_gpu_info_util_sources = [ |
| "src/gpu_info_util/SystemInfo.cpp", |
| "src/gpu_info_util/SystemInfo.h", |
| "src/gpu_info_util/SystemInfo_internal.h", |
| ] |
| |
| libangle_gpu_info_util_win_sources = [ "src/gpu_info_util/SystemInfo_win.cpp" ] |
| |
| libangle_gpu_info_util_linux_sources = |
| [ "src/gpu_info_util/SystemInfo_linux.cpp" ] |
| |
| libangle_gpu_info_util_libpci_sources = |
| [ "src/gpu_info_util/SystemInfo_libpci.cpp" ] |
| |
| libangle_gpu_info_util_x11_sources = [ "src/gpu_info_util/SystemInfo_x11.cpp" ] |
| |
| libangle_gpu_info_util_mac_sources = [ "src/gpu_info_util/SystemInfo_mac.mm" ] |
| |
| libangle_includes = [ |
| "include/angle_gl.h", |
| "include/export.h", |
| "include/EGL/egl.h", |
| "include/EGL/eglext.h", |
| "include/EGL/eglext_angle.h", |
| "include/EGL/eglplatform.h", |
| "include/GLES/gl.h", |
| "include/GLES/glplatform.h", |
| "include/GLES/glext.h", |
| "include/GLES/glext_angle.h", |
| "include/GLES/glext_explicit_context_autogen.inc", |
| "include/GLES2/gl2.h", |
| "include/GLES2/gl2ext.h", |
| "include/GLES2/gl2ext_angle.h", |
| "include/GLES2/gl2ext_explicit_context_autogen.inc", |
| "include/GLES2/gl2platform.h", |
| "include/GLES3/gl3.h", |
| "include/GLES3/gl3ext_explicit_context_autogen.inc", |
| "include/GLES3/gl3platform.h", |
| "include/GLES3/gl31.h", |
| "include/GLES3/gl31ext_explicit_context_autogen.inc", |
| "include/GLES3/gl32.h", |
| "include/GLES3/gl32ext_explicit_context_autogen.inc", |
| "include/KHR/khrplatform.h", |
| "include/WGL/wgl.h", |
| "include/platform/Feature.h", |
| "include/platform/FeaturesD3D.h", |
| "include/platform/FeaturesGL.h", |
| "include/platform/FeaturesMtl.h", |
| "include/platform/FeaturesVk.h", |
| "include/platform/FrontendFeatures.h", |
| "include/platform/Platform.h", |
| ] |
| |
| libangle_headers = [ |
| "src/libANGLE/AttributeMap.h", |
| "src/libANGLE/BinaryStream.h", |
| "src/libANGLE/BlobCache.h", |
| "src/libANGLE/Buffer.h", |
| "src/libANGLE/Caps.h", |
| "src/libANGLE/Compiler.h", |
| "src/libANGLE/Config.h", |
| "src/libANGLE/Constants.h", |
| "src/libANGLE/Context.h", |
| "src/libANGLE/Context.inl.h", |
| "src/libANGLE/Context_gl_1_0_autogen.h", |
| "src/libANGLE/Context_gl_1_1_autogen.h", |
| "src/libANGLE/Context_gl_1_2_autogen.h", |
| "src/libANGLE/Context_gl_1_3_autogen.h", |
| "src/libANGLE/Context_gl_1_4_autogen.h", |
| "src/libANGLE/Context_gl_1_5_autogen.h", |
| "src/libANGLE/Context_gl_2_0_autogen.h", |
| "src/libANGLE/Context_gl_2_1_autogen.h", |
| "src/libANGLE/Context_gl_3_0_autogen.h", |
| "src/libANGLE/Context_gl_3_1_autogen.h", |
| "src/libANGLE/Context_gl_3_2_autogen.h", |
| "src/libANGLE/Context_gl_3_3_autogen.h", |
| "src/libANGLE/Context_gl_4_0_autogen.h", |
| "src/libANGLE/Context_gl_4_1_autogen.h", |
| "src/libANGLE/Context_gl_4_2_autogen.h", |
| "src/libANGLE/Context_gl_4_3_autogen.h", |
| "src/libANGLE/Context_gl_4_4_autogen.h", |
| "src/libANGLE/Context_gl_4_5_autogen.h", |
| "src/libANGLE/Context_gl_4_6_autogen.h", |
| "src/libANGLE/Context_gles_1_0_autogen.h", |
| "src/libANGLE/Context_gles_2_0_autogen.h", |
| "src/libANGLE/Context_gles_3_0_autogen.h", |
| "src/libANGLE/Context_gles_3_1_autogen.h", |
| "src/libANGLE/Context_gles_3_2_autogen.h", |
| "src/libANGLE/Context_gles_ext_autogen.h", |
| "src/libANGLE/Debug.h", |
| "src/libANGLE/Device.h", |
| "src/libANGLE/Display.h", |
| "src/libANGLE/EGLSync.h", |
| "src/libANGLE/Error.h", |
| "src/libANGLE/Error.inc", |
| "src/libANGLE/ErrorStrings.h", |
| "src/libANGLE/Fence.h", |
| "src/libANGLE/Framebuffer.h", |
| "src/libANGLE/FramebufferAttachment.h", |
| "src/libANGLE/GLES1Renderer.h", |
| "src/libANGLE/GLES1Shaders.inc", |
| "src/libANGLE/GLES1State.h", |
| "src/libANGLE/HandleAllocator.h", |
| "src/libANGLE/HandleRangeAllocator.h", |
| "src/libANGLE/Image.h", |
| "src/libANGLE/ImageIndex.h", |
| "src/libANGLE/IndexRangeCache.h", |
| "src/libANGLE/LoggingAnnotator.h", |
| "src/libANGLE/MemoryObject.h", |
| "src/libANGLE/MemoryProgramCache.h", |
| "src/libANGLE/Observer.h", |
| "src/libANGLE/Overlay.cpp", |
| "src/libANGLE/Overlay.h", |
| "src/libANGLE/OverlayWidgets.cpp", |
| "src/libANGLE/OverlayWidgets.h", |
| "src/libANGLE/Overlay_autogen.cpp", |
| "src/libANGLE/Overlay_font_autogen.cpp", |
| "src/libANGLE/Overlay_font_autogen.h", |
| "src/libANGLE/Path.h", |
| "src/libANGLE/Program.h", |
| "src/libANGLE/ProgramLinkedResources.h", |
| "src/libANGLE/ProgramPipeline.h", |
| "src/libANGLE/Query.h", |
| "src/libANGLE/RefCountObject.h", |
| "src/libANGLE/Renderbuffer.h", |
| "src/libANGLE/ResourceManager.h", |
| "src/libANGLE/ResourceMap.h", |
| "src/libANGLE/Sampler.h", |
| "src/libANGLE/Semaphore.h", |
| "src/libANGLE/Shader.h", |
| "src/libANGLE/SizedMRUCache.h", |
| "src/libANGLE/State.h", |
| "src/libANGLE/Stream.h", |
| "src/libANGLE/Surface.h", |
| "src/libANGLE/Texture.h", |
| "src/libANGLE/Thread.h", |
| "src/libANGLE/TransformFeedback.h", |
| "src/libANGLE/Uniform.h", |
| "src/libANGLE/VaryingPacking.h", |
| "src/libANGLE/Version.h", |
| "src/libANGLE/Version.inc", |
| "src/libANGLE/VertexArray.h", |
| "src/libANGLE/VertexAttribute.h", |
| "src/libANGLE/VertexAttribute.inc", |
| "src/libANGLE/WorkerThread.h", |
| "src/libANGLE/angletypes.h", |
| "src/libANGLE/angletypes.inc", |
| "src/libANGLE/entry_points_enum_autogen.h", |
| "src/libANGLE/entry_points_utils.h", |
| "src/libANGLE/features.h", |
| "src/libANGLE/formatutils.h", |
| "src/libANGLE/histogram_macros.h", |
| "src/libANGLE/queryconversions.h", |
| "src/libANGLE/queryutils.h", |
| "src/libANGLE/trace.h", |
| "src/libANGLE/renderer/BufferImpl.h", |
| "src/libANGLE/renderer/CompilerImpl.h", |
| "src/libANGLE/renderer/ContextImpl.h", |
| "src/libANGLE/renderer/driver_utils.h", |
| "src/libANGLE/renderer/DeviceImpl.h", |
| "src/libANGLE/renderer/DisplayImpl.h", |
| "src/libANGLE/renderer/EGLImplFactory.h", |
| "src/libANGLE/renderer/EGLSyncImpl.h", |
| "src/libANGLE/renderer/FenceNVImpl.h", |
| "src/libANGLE/renderer/FormatID_autogen.h", |
| "src/libANGLE/renderer/Format.h", |
| "src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h", |
| "src/libANGLE/renderer/FramebufferImpl.h", |
| "src/libANGLE/renderer/GLImplFactory.h", |
| "src/libANGLE/renderer/ImageImpl.h", |
| "src/libANGLE/renderer/MemoryObjectImpl.h", |
| "src/libANGLE/renderer/OverlayImpl.h", |
| "src/libANGLE/renderer/PathImpl.h", |
| "src/libANGLE/renderer/ProgramImpl.h", |
| "src/libANGLE/renderer/ProgramPipelineImpl.h", |
| "src/libANGLE/renderer/QueryImpl.h", |
| "src/libANGLE/renderer/RenderbufferImpl.h", |
| "src/libANGLE/renderer/RenderTargetCache.h", |
| "src/libANGLE/renderer/SamplerImpl.h", |
| "src/libANGLE/renderer/SemaphoreImpl.h", |
| "src/libANGLE/renderer/ShaderImpl.h", |
| "src/libANGLE/renderer/StreamProducerImpl.h", |
| "src/libANGLE/renderer/SurfaceImpl.h", |
| "src/libANGLE/renderer/SyncImpl.h", |
| "src/libANGLE/renderer/TextureImpl.h", |
| "src/libANGLE/renderer/TransformFeedbackImpl.h", |
| "src/libANGLE/renderer/VertexArrayImpl.h", |
| "src/libANGLE/renderer/copyvertex.h", |
| "src/libANGLE/renderer/copyvertex.inc.h", |
| "src/libANGLE/renderer/load_functions_table.h", |
| "src/libANGLE/renderer/renderer_utils.h", |
| "src/libANGLE/validationEGL.h", |
| "src/libANGLE/validationES.h", |
| "src/libANGLE/validationES1.h", |
| "src/libANGLE/validationES1_autogen.h", |
| "src/libANGLE/validationES2.h", |
| "src/libANGLE/validationES2_autogen.h", |
| "src/libANGLE/validationES3.h", |
| "src/libANGLE/validationES31.h", |
| "src/libANGLE/validationES31_autogen.h", |
| "src/libANGLE/validationES32.h", |
| "src/libANGLE/validationES32_autogen.h", |
| "src/libANGLE/validationES3_autogen.h", |
| "src/libANGLE/validationESEXT.h", |
| "src/libANGLE/validationESEXT_autogen.h", |
| "src/libANGLE/validationGL11_autogen.h", |
| "src/libANGLE/validationGL12_autogen.h", |
| "src/libANGLE/validationGL13_autogen.h", |
| "src/libANGLE/validationGL14_autogen.h", |
| "src/libANGLE/validationGL15_autogen.h", |
| "src/libANGLE/validationGL1_autogen.h", |
| "src/libANGLE/validationGL21_autogen.h", |
| "src/libANGLE/validationGL2_autogen.h", |
| "src/libANGLE/validationGL31_autogen.h", |
| "src/libANGLE/validationGL32_autogen.h", |
| "src/libANGLE/validationGL33_autogen.h", |
| "src/libANGLE/validationGL3_autogen.h", |
| "src/libANGLE/validationGL41_autogen.h", |
| "src/libANGLE/validationGL42_autogen.h", |
| "src/libANGLE/validationGL43_autogen.h", |
| "src/libANGLE/validationGL44_autogen.h", |
| "src/libANGLE/validationGL45_autogen.h", |
| "src/libANGLE/validationGL46_autogen.h", |
| "src/libANGLE/validationGL4_autogen.h", |
| "src/third_party/trace_event/trace_event.h", |
| ] |
| |
| libangle_sources = [ |
| "src/libANGLE/AttributeMap.cpp", |
| "src/libANGLE/BlobCache.cpp", |
| "src/libANGLE/Buffer.cpp", |
| "src/libANGLE/Caps.cpp", |
| "src/libANGLE/Compiler.cpp", |
| "src/libANGLE/Config.cpp", |
| "src/libANGLE/Context.cpp", |
| "src/libANGLE/Context_gl.cpp", |
| "src/libANGLE/Context_gles_1_0.cpp", |
| "src/libANGLE/Debug.cpp", |
| "src/libANGLE/Device.cpp", |
| "src/libANGLE/Display.cpp", |
| "src/libANGLE/EGLSync.cpp", |
| "src/libANGLE/Error.cpp", |
| "src/libANGLE/Fence.cpp", |
| "src/libANGLE/Framebuffer.cpp", |
| "src/libANGLE/FramebufferAttachment.cpp", |
| "src/libANGLE/GLES1Renderer.cpp", |
| "src/libANGLE/GLES1State.cpp", |
| "src/libANGLE/HandleAllocator.cpp", |
| "src/libANGLE/HandleRangeAllocator.cpp", |
| "src/libANGLE/Image.cpp", |
| "src/libANGLE/ImageIndex.cpp", |
| "src/libANGLE/IndexRangeCache.cpp", |
| "src/libANGLE/LoggingAnnotator.cpp", |
| "src/libANGLE/MemoryObject.cpp", |
| "src/libANGLE/MemoryProgramCache.cpp", |
| "src/libANGLE/Observer.cpp", |
| "src/libANGLE/Path.cpp", |
| "src/libANGLE/Platform.cpp", |
| "src/libANGLE/Program.cpp", |
| "src/libANGLE/ProgramLinkedResources.cpp", |
| "src/libANGLE/ProgramPipeline.cpp", |
| "src/libANGLE/Query.cpp", |
| "src/libANGLE/Renderbuffer.cpp", |
| "src/libANGLE/ResourceManager.cpp", |
| "src/libANGLE/Sampler.cpp", |
| "src/libANGLE/Semaphore.cpp", |
| "src/libANGLE/Shader.cpp", |
| "src/libANGLE/State.cpp", |
| "src/libANGLE/Stream.cpp", |
| "src/libANGLE/Surface.cpp", |
| "src/libANGLE/Texture.cpp", |
| "src/libANGLE/Thread.cpp", |
| "src/libANGLE/TransformFeedback.cpp", |
| "src/libANGLE/Uniform.cpp", |
| "src/libANGLE/VaryingPacking.cpp", |
| "src/libANGLE/VertexArray.cpp", |
| "src/libANGLE/VertexAttribute.cpp", |
| "src/libANGLE/WorkerThread.cpp", |
| "src/libANGLE/angletypes.cpp", |
| "src/libANGLE/entry_points_enum_autogen.cpp", |
| "src/libANGLE/es3_copy_conversion_table_autogen.cpp", |
| "src/libANGLE/format_map_autogen.cpp", |
| "src/libANGLE/format_map_desktop.cpp", |
| "src/libANGLE/formatutils.cpp", |
| "src/libANGLE/queryconversions.cpp", |
| "src/libANGLE/queryutils.cpp", |
| "src/libANGLE/renderer/ContextImpl.cpp", |
| "src/libANGLE/renderer/driver_utils.cpp", |
| "src/libANGLE/renderer/DeviceImpl.cpp", |
| "src/libANGLE/renderer/DisplayImpl.cpp", |
| "src/libANGLE/renderer/Format_table_autogen.cpp", |
| "src/libANGLE/renderer/QueryImpl.cpp", |
| "src/libANGLE/renderer/ShaderImpl.cpp", |
| "src/libANGLE/renderer/SurfaceImpl.cpp", |
| "src/libANGLE/renderer/TextureImpl.cpp", |
| "src/libANGLE/renderer/load_functions_table_autogen.cpp", |
| "src/libANGLE/renderer/renderer_utils.cpp", |
| "src/libANGLE/validationEGL.cpp", |
| "src/libANGLE/validationES.cpp", |
| "src/libANGLE/validationES1.cpp", |
| "src/libANGLE/validationES2.cpp", |
| "src/libANGLE/validationES3.cpp", |
| "src/libANGLE/validationES31.cpp", |
| "src/libANGLE/validationES32.cpp", |
| "src/libANGLE/validationESEXT.cpp", |
| "src/libANGLE/validationGL1.cpp", |
| "src/libANGLE/validationGL2.cpp", |
| "src/libANGLE/validationGL3.cpp", |
| "src/libANGLE/validationGL4.cpp", |
| "src/libANGLE/validationGL11.cpp", |
| "src/libANGLE/validationGL12.cpp", |
| "src/libANGLE/validationGL14.cpp", |
| "src/libANGLE/validationGL15.cpp", |
| "src/libANGLE/validationGL13.cpp", |
| "src/libANGLE/validationGL21.cpp", |
| "src/libANGLE/validationGL31.cpp", |
| "src/libANGLE/validationGL32.cpp", |
| "src/libANGLE/validationGL33.cpp", |
| "src/libANGLE/validationGL41.cpp", |
| "src/libANGLE/validationGL42.cpp", |
| "src/libANGLE/validationGL43.cpp", |
| "src/libANGLE/validationGL44.cpp", |
| "src/libANGLE/validationGL45.cpp", |
| "src/libANGLE/validationGL46.cpp", |
| ] |
| |
| libangle_d3d_shared_sources = [ |
| "src/libANGLE/renderer/d3d/BufferD3D.cpp", |
| "src/libANGLE/renderer/d3d/BufferD3D.h", |
| "src/libANGLE/renderer/d3d/CompilerD3D.cpp", |
| "src/libANGLE/renderer/d3d/CompilerD3D.h", |
| "src/libANGLE/renderer/d3d/ContextD3D.h", |
| "src/libANGLE/renderer/d3d/DeviceD3D.cpp", |
| "src/libANGLE/renderer/d3d/DeviceD3D.h", |
| "src/libANGLE/renderer/d3d/DisplayD3D.cpp", |
| "src/libANGLE/renderer/d3d/DisplayD3D.h", |
| "src/libANGLE/renderer/d3d/DynamicHLSL.cpp", |
| "src/libANGLE/renderer/d3d/DynamicHLSL.h", |
| "src/libANGLE/renderer/d3d/DynamicImage2DHLSL.cpp", |
| "src/libANGLE/renderer/d3d/DynamicImage2DHLSL.h", |
| "src/libANGLE/renderer/d3d/EGLImageD3D.cpp", |
| "src/libANGLE/renderer/d3d/EGLImageD3D.h", |
| "src/libANGLE/renderer/d3d/formatutilsD3D.h", |
| "src/libANGLE/renderer/d3d/FramebufferD3D.cpp", |
| "src/libANGLE/renderer/d3d/FramebufferD3D.h", |
| "src/libANGLE/renderer/d3d/HLSLCompiler.cpp", |
| "src/libANGLE/renderer/d3d/HLSLCompiler.h", |
| "src/libANGLE/renderer/d3d/ImageD3D.cpp", |
| "src/libANGLE/renderer/d3d/ImageD3D.h", |
| "src/libANGLE/renderer/d3d/IndexBuffer.cpp", |
| "src/libANGLE/renderer/d3d/IndexBuffer.h", |
| "src/libANGLE/renderer/d3d/IndexDataManager.cpp", |
| "src/libANGLE/renderer/d3d/IndexDataManager.h", |
| "src/libANGLE/renderer/d3d/NativeWindowD3D.cpp", |
| "src/libANGLE/renderer/d3d/NativeWindowD3D.h", |
| "src/libANGLE/renderer/d3d/ProgramD3D.cpp", |
| "src/libANGLE/renderer/d3d/ProgramD3D.h", |
| "src/libANGLE/renderer/d3d/RenderbufferD3D.cpp", |
| "src/libANGLE/renderer/d3d/RenderbufferD3D.h", |
| "src/libANGLE/renderer/d3d/RendererD3D.cpp", |
| "src/libANGLE/renderer/d3d/RendererD3D.h", |
| "src/libANGLE/renderer/d3d/RenderTargetD3D.h", |
| "src/libANGLE/renderer/d3d/RenderTargetD3D.cpp", |
| "src/libANGLE/renderer/d3d/SamplerD3D.h", |
| "src/libANGLE/renderer/d3d/ShaderD3D.cpp", |
| "src/libANGLE/renderer/d3d/ShaderD3D.h", |
| "src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp", |
| "src/libANGLE/renderer/d3d/ShaderExecutableD3D.h", |
| "src/libANGLE/renderer/d3d/SurfaceD3D.cpp", |
| "src/libANGLE/renderer/d3d/SurfaceD3D.h", |
| "src/libANGLE/renderer/d3d/SwapChainD3D.cpp", |
| "src/libANGLE/renderer/d3d/SwapChainD3D.h", |
| "src/libANGLE/renderer/d3d/TextureD3D.cpp", |
| "src/libANGLE/renderer/d3d/TextureD3D.h", |
| "src/libANGLE/renderer/d3d/TextureStorage.h", |
| "src/libANGLE/renderer/d3d/VertexBuffer.cpp", |
| "src/libANGLE/renderer/d3d/VertexBuffer.h", |
| "src/libANGLE/renderer/d3d/VertexDataManager.cpp", |
| "src/libANGLE/renderer/d3d/VertexDataManager.h", |
| ] |
| |
| libangle_d3d9_sources = [ |
| "src/libANGLE/renderer/d3d/d3d9/Blit9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Blit9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Buffer9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Context9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Context9.h", |
| "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Fence9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Fence9.h", |
| "src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/formatutils9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Image9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Image9.h", |
| "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.h", |
| "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Query9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Query9.h", |
| "src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/Renderer9.h", |
| "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.h", |
| "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.h", |
| "src/libANGLE/renderer/d3d/d3d9/ShaderCache.h", |
| "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskpremultps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskunmultps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminancepremultps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceunmultps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/passthroughps.h", |
| "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/standardvs.h", |
| "src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/StateManager9.h", |
| "src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/SwapChain9.h", |
| "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h", |
| "src/libANGLE/renderer/d3d/d3d9/VertexArray9.h", |
| "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h", |
| "src/libANGLE/renderer/d3d/d3d9/vertexconversion.h", |
| "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp", |
| "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.h", |
| ] |
| |
| libangle_d3d11_sources = [ |
| "src/libANGLE/renderer/d3d/d3d11/Blit11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Blit11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Blit11Helper_autogen.inc", |
| "src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Buffer11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Clear11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Clear11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Context11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Context11.h", |
| "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h", |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table_autogen.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.h", |
| "src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/ExternalImageSiblingImpl11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Fence11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Fence11.h", |
| "src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/formatutils11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Image11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Image11.h", |
| "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h", |
| "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.h", |
| "src/libANGLE/renderer/d3d/d3d11/NativeWindow11.h", |
| "src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/MappedSubresourceVerifier11.h", |
| "src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Program11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Program11.h", |
| "src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Query11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Query11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Renderer11.h", |
| "src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/renderer11_utils.h", |
| "src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/RenderStateCache.h", |
| "src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/RenderTarget11.h", |
| "src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/ResourceManager11.h", |
| "src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_gs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4f.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4i.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/buffertotexture11_vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11_fl9vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewgs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11multiviewvs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clear11vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/cleardepth11ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11_fl9ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps1.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps2.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps3.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps4.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps5.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps6.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps7.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearfloat11ps8.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps1.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps2.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps3.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps4.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps5.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps6.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps7.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearsint11ps8.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps1.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps2.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps3.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps4.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps5.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps6.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps7.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/clearuint11ps8.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough2d11vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11gs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthrough3d11vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughdepth2d11ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughrgba2dms11ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvecolor2dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepth11_ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvedepthstencil11_vs.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/resolvestencil11_ps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2darrayps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef3dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2darrayps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei2dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlei3dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2darrayps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui2dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzleui3dps.h", |
| "src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/StateManager11.h", |
| "src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.h", |
| "src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/SwapChain11.h", |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table.h", |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/texture_format_table_utils.h", |
| "src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/TextureStorage11.h", |
| "src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.h", |
| "src/libANGLE/renderer/d3d/d3d11/Trim11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/Trim11.h", |
| "src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/VertexArray11.h", |
| "src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.h", |
| ] |
| |
| libangle_d3d11_win32_sources = [ |
| "src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.h", |
| "src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.h", |
| "src/third_party/systeminfo/SystemInfo.cpp", |
| "src/third_party/systeminfo/SystemInfo.h", |
| ] |
| |
| libangle_d3d11_winuwp_sources = [ |
| "src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow.h", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/InspectableNativeWindow.h", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/NativeWindow11WinRT.h", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.cpp", |
| "src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow.h", |
| ] |
| |
| libangle_gl_sources = [ |
| "src/libANGLE/renderer/gl/BlitGL.cpp", |
| "src/libANGLE/renderer/gl/BlitGL.h", |
| "src/libANGLE/renderer/gl/BufferGL.cpp", |
| "src/libANGLE/renderer/gl/BufferGL.h", |
| "src/libANGLE/renderer/gl/ClearMultiviewGL.cpp", |
| "src/libANGLE/renderer/gl/ClearMultiviewGL.h", |
| "src/libANGLE/renderer/gl/CompilerGL.cpp", |
| "src/libANGLE/renderer/gl/CompilerGL.h", |
| "src/libANGLE/renderer/gl/ContextGL.cpp", |
| "src/libANGLE/renderer/gl/ContextGL.h", |
| "src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp", |
| "src/libANGLE/renderer/gl/DispatchTableGL_autogen.h", |
| "src/libANGLE/renderer/gl/DisplayGL.cpp", |
| "src/libANGLE/renderer/gl/DisplayGL.h", |
| "src/libANGLE/renderer/gl/FenceNVGL.cpp", |
| "src/libANGLE/renderer/gl/FenceNVGL.h", |
| "src/libANGLE/renderer/gl/FramebufferGL.cpp", |
| "src/libANGLE/renderer/gl/FramebufferGL.h", |
| "src/libANGLE/renderer/gl/FunctionsGL.cpp", |
| "src/libANGLE/renderer/gl/FunctionsGL.h", |
| "src/libANGLE/renderer/gl/ImageGL.cpp", |
| "src/libANGLE/renderer/gl/ImageGL.h", |
| "src/libANGLE/renderer/gl/MemoryObjectGL.cpp", |
| "src/libANGLE/renderer/gl/MemoryObjectGL.h", |
| "src/libANGLE/renderer/gl/PathGL.h", |
| "src/libANGLE/renderer/gl/PathGL.cpp", |
| "src/libANGLE/renderer/gl/ProgramGL.cpp", |
| "src/libANGLE/renderer/gl/ProgramGL.h", |
| "src/libANGLE/renderer/gl/ProgramPipelineGL.cpp", |
| "src/libANGLE/renderer/gl/ProgramPipelineGL.h", |
| "src/libANGLE/renderer/gl/QueryGL.cpp", |
| "src/libANGLE/renderer/gl/QueryGL.h", |
| "src/libANGLE/renderer/gl/RenderbufferGL.cpp", |
| "src/libANGLE/renderer/gl/RenderbufferGL.h", |
| "src/libANGLE/renderer/gl/RendererGL.cpp", |
| "src/libANGLE/renderer/gl/RendererGL.h", |
| "src/libANGLE/renderer/gl/SamplerGL.cpp", |
| "src/libANGLE/renderer/gl/SamplerGL.h", |
| "src/libANGLE/renderer/gl/SemaphoreGL.cpp", |
| "src/libANGLE/renderer/gl/SemaphoreGL.h", |
| "src/libANGLE/renderer/gl/ShaderGL.cpp", |
| "src/libANGLE/renderer/gl/ShaderGL.h", |
| "src/libANGLE/renderer/gl/StateManagerGL.cpp", |
| "src/libANGLE/renderer/gl/StateManagerGL.h", |
| "src/libANGLE/renderer/gl/SurfaceGL.cpp", |
| "src/libANGLE/renderer/gl/SurfaceGL.h", |
| "src/libANGLE/renderer/gl/SyncGL.cpp", |
| "src/libANGLE/renderer/gl/SyncGL.h", |
| "src/libANGLE/renderer/gl/TextureGL.cpp", |
| "src/libANGLE/renderer/gl/TextureGL.h", |
| "src/libANGLE/renderer/gl/TransformFeedbackGL.cpp", |
| "src/libANGLE/renderer/gl/TransformFeedbackGL.h", |
| "src/libANGLE/renderer/gl/VertexArrayGL.cpp", |
| "src/libANGLE/renderer/gl/VertexArrayGL.h", |
| "src/libANGLE/renderer/gl/formatutilsgl.cpp", |
| "src/libANGLE/renderer/gl/formatutilsgl.h", |
| "src/libANGLE/renderer/gl/functionsgl_enums.h", |
| "src/libANGLE/renderer/gl/functionsgl_typedefs.h", |
| "src/libANGLE/renderer/gl/renderergl_utils.cpp", |
| "src/libANGLE/renderer/gl/renderergl_utils.h", |
| ] |
| |
| libangle_gl_null_sources = [ |
| "src/libANGLE/renderer/gl/null_functions.cpp", |
| "src/libANGLE/renderer/gl/null_functions.h", |
| ] |
| |
| libangle_gl_wgl_sources = [ |
| "src/libANGLE/renderer/gl/wgl/ContextWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/ContextWGL.h", |
| "src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h", |
| "src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/DisplayWGL.h", |
| "src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h", |
| "src/libANGLE/renderer/gl/wgl/FunctionsWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/FunctionsWGL.h", |
| "src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.h", |
| "src/libANGLE/renderer/gl/wgl/RendererWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/RendererWGL.h", |
| "src/libANGLE/renderer/gl/wgl/SurfaceWGL.h", |
| "src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.cpp", |
| "src/libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h", |
| "src/libANGLE/renderer/gl/wgl/functionswgl_typedefs.h", |
| "src/libANGLE/renderer/gl/wgl/wgl_utils.cpp", |
| "src/libANGLE/renderer/gl/wgl/wgl_utils.h", |
| "src/third_party/khronos/GL/wglext.h", |
| ] |
| |
| libangle_gl_glx_sources = [ |
| "src/libANGLE/renderer/gl/glx/DisplayGLX.cpp", |
| "src/libANGLE/renderer/gl/glx/DisplayGLX.h", |
| "src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp", |
| "src/libANGLE/renderer/gl/glx/FunctionsGLX.h", |
| "src/libANGLE/renderer/gl/glx/RendererGLX.h", |
| "src/libANGLE/renderer/gl/glx/RendererGLX.cpp", |
| "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.cpp", |
| "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.h", |
| "src/libANGLE/renderer/gl/glx/SurfaceGLX.h", |
| "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.cpp", |
| "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h", |
| "src/libANGLE/renderer/gl/glx/functionsglx_typedefs.h", |
| "src/libANGLE/renderer/gl/glx/platform_glx.h", |
| ] |
| |
| libangle_gl_egl_sources = [ |
| "src/libANGLE/renderer/gl/egl/ContextEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/ContextEGL.h", |
| "src/libANGLE/renderer/gl/egl/DisplayEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/DisplayEGL.h", |
| "src/libANGLE/renderer/gl/egl/ExternalImageSiblingEGL.h", |
| "src/libANGLE/renderer/gl/egl/egl_utils.cpp", |
| "src/libANGLE/renderer/gl/egl/egl_utils.h", |
| "src/libANGLE/renderer/gl/egl/FunctionsEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/FunctionsEGL.h", |
| "src/libANGLE/renderer/gl/egl/ImageEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/ImageEGL.h", |
| "src/libANGLE/renderer/gl/egl/functionsegl_typedefs.h", |
| "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h", |
| "src/libANGLE/renderer/gl/egl/RendererEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/RendererEGL.h", |
| "src/libANGLE/renderer/gl/egl/SurfaceEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/SurfaceEGL.h", |
| "src/libANGLE/renderer/gl/egl/SyncEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/SyncEGL.h", |
| "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp", |
| "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.h", |
| ] |
| libangle_gl_egl_dl_sources = [ |
| "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.cpp", |
| "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.h", |
| ] |
| |
| libangle_gl_ozone_sources = [ |
| "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp", |
| "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h", |
| "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp", |
| "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h", |
| ] |
| |
| libangle_gl_egl_android_sources = [ |
| "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp", |
| "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h", |
| "src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.cpp", |
| "src/libANGLE/renderer/gl/egl/android/NativeBufferImageSiblingAndroid.h", |
| ] |
| |
| libangle_gl_cgl_sources = [ |
| "src/libANGLE/renderer/gl/cgl/ContextCGL.cpp", |
| "src/libANGLE/renderer/gl/cgl/ContextCGL.h", |
| "src/libANGLE/renderer/gl/cgl/DeviceCGL.cpp", |
| "src/libANGLE/renderer/gl/cgl/DeviceCGL.h", |
| "src/libANGLE/renderer/gl/cgl/DisplayCGL.mm", |
| "src/libANGLE/renderer/gl/cgl/DisplayCGL.h", |
| "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp", |
| "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.h", |
| "src/libANGLE/renderer/gl/cgl/RendererCGL.cpp", |
| "src/libANGLE/renderer/gl/cgl/RendererCGL.h", |
| "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.cpp", |
| "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h", |
| "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm", |
| "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h", |
| ] |
| |
| libangle_mac_sources = [ "src/libANGLE/renderer/driver_utils_mac.mm" ] |
| |
| # The frame capture headers are always visible to libANGLE. |
| libangle_sources += [ |
| "src/libANGLE/FrameCapture.h", |
| "src/libANGLE/capture_gles_1_0_autogen.h", |
| "src/libANGLE/capture_gles_2_0_autogen.h", |
| "src/libANGLE/capture_gles_3_0_autogen.h", |
| "src/libANGLE/capture_gles_3_1_autogen.h", |
| "src/libANGLE/capture_gles_3_2_autogen.h", |
| "src/libANGLE/capture_gles_ext_autogen.h", |
| "src/libANGLE/frame_capture_utils_autogen.h", |
| "src/libANGLE/gl_enum_utils.h", |
| "src/libANGLE/gl_enum_utils_autogen.h", |
| ] |
| |
| libangle_capture_sources = [ |
| "src/libANGLE/FrameCapture.cpp", |
| "src/libANGLE/capture_gles_1_0_autogen.cpp", |
| "src/libANGLE/capture_gles_1_0_params.cpp", |
| "src/libANGLE/capture_gles_2_0_autogen.cpp", |
| "src/libANGLE/capture_gles_2_0_params.cpp", |
| "src/libANGLE/capture_gles_3_0_autogen.cpp", |
| "src/libANGLE/capture_gles_3_0_params.cpp", |
| "src/libANGLE/capture_gles_3_1_autogen.cpp", |
| "src/libANGLE/capture_gles_3_1_params.cpp", |
| "src/libANGLE/capture_gles_3_2_autogen.cpp", |
| "src/libANGLE/capture_gles_3_2_params.cpp", |
| "src/libANGLE/capture_gles_ext_autogen.cpp", |
| "src/libANGLE/capture_gles_ext_params.cpp", |
| "src/libANGLE/frame_capture_replay_autogen.cpp", |
| "src/libANGLE/frame_capture_utils_autogen.cpp", |
| "src/libANGLE/gl_enum_utils.cpp", |
| "src/libANGLE/gl_enum_utils_autogen.cpp", |
| ] |
| |
| libangle_null_sources = [ |
| "src/libANGLE/renderer/null/BufferNULL.cpp", |
| "src/libANGLE/renderer/null/BufferNULL.h", |
| "src/libANGLE/renderer/null/CompilerNULL.cpp", |
| "src/libANGLE/renderer/null/CompilerNULL.h", |
| "src/libANGLE/renderer/null/ContextNULL.cpp", |
| "src/libANGLE/renderer/null/ContextNULL.h", |
| "src/libANGLE/renderer/null/DeviceNULL.cpp", |
| "src/libANGLE/renderer/null/DeviceNULL.h", |
| "src/libANGLE/renderer/null/DisplayNULL.cpp", |
| "src/libANGLE/renderer/null/DisplayNULL.h", |
| "src/libANGLE/renderer/null/FenceNVNULL.cpp", |
| "src/libANGLE/renderer/null/FenceNVNULL.h", |
| "src/libANGLE/renderer/null/FramebufferNULL.cpp", |
| "src/libANGLE/renderer/null/FramebufferNULL.h", |
| "src/libANGLE/renderer/null/ImageNULL.cpp", |
| "src/libANGLE/renderer/null/ImageNULL.h", |
| "src/libANGLE/renderer/null/PathNULL.cpp", |
| "src/libANGLE/renderer/null/PathNULL.h", |
| "src/libANGLE/renderer/null/ProgramNULL.cpp", |
| "src/libANGLE/renderer/null/ProgramNULL.h", |
| "src/libANGLE/renderer/null/ProgramPipelineNULL.cpp", |
| "src/libANGLE/renderer/null/ProgramPipelineNULL.h", |
| "src/libANGLE/renderer/null/QueryNULL.cpp", |
| "src/libANGLE/renderer/null/QueryNULL.h", |
| "src/libANGLE/renderer/null/RenderbufferNULL.cpp", |
| "src/libANGLE/renderer/null/RenderbufferNULL.h", |
| "src/libANGLE/renderer/null/SamplerNULL.cpp", |
| "src/libANGLE/renderer/null/SamplerNULL.h", |
| "src/libANGLE/renderer/null/ShaderNULL.cpp", |
| "src/libANGLE/renderer/null/ShaderNULL.h", |
| "src/libANGLE/renderer/null/SurfaceNULL.cpp", |
| "src/libANGLE/renderer/null/SurfaceNULL.h", |
| "src/libANGLE/renderer/null/SyncNULL.cpp", |
| "src/libANGLE/renderer/null/SyncNULL.h", |
| "src/libANGLE/renderer/null/TextureNULL.cpp", |
| "src/libANGLE/renderer/null/TextureNULL.h", |
| "src/libANGLE/renderer/null/TransformFeedbackNULL.cpp", |
| "src/libANGLE/renderer/null/TransformFeedbackNULL.h", |
| "src/libANGLE/renderer/null/VertexArrayNULL.cpp", |
| "src/libANGLE/renderer/null/VertexArrayNULL.h", |
| ] |
| |
| libgl_sources = [ |
| "src/common/angleutils.h", |
| "src/common/debug.h", |
| "src/libGL/entry_points_gl_1_0_autogen.cpp", |
| "src/libGL/entry_points_gl_1_0_autogen.h", |
| "src/libGL/entry_points_gl_1_1_autogen.cpp", |
| "src/libGL/entry_points_gl_1_1_autogen.h", |
| "src/libGL/entry_points_gl_1_2_autogen.cpp", |
| "src/libGL/entry_points_gl_1_2_autogen.h", |
| "src/libGL/entry_points_gl_1_3_autogen.cpp", |
| "src/libGL/entry_points_gl_1_3_autogen.h", |
| "src/libGL/entry_points_gl_1_4_autogen.cpp", |
| "src/libGL/entry_points_gl_1_4_autogen.h", |
| "src/libGL/entry_points_gl_1_5_autogen.cpp", |
| "src/libGL/entry_points_gl_1_5_autogen.h", |
| "src/libGL/entry_points_gl_2_0_autogen.cpp", |
| "src/libGL/entry_points_gl_2_0_autogen.h", |
| "src/libGL/entry_points_gl_2_1_autogen.cpp", |
| "src/libGL/entry_points_gl_2_1_autogen.h", |
| "src/libGL/entry_points_gl_3_0_autogen.cpp", |
| "src/libGL/entry_points_gl_3_0_autogen.h", |
| "src/libGL/entry_points_gl_3_1_autogen.cpp", |
| "src/libGL/entry_points_gl_3_1_autogen.h", |
| "src/libGL/entry_points_gl_3_2_autogen.cpp", |
| "src/libGL/entry_points_gl_3_2_autogen.h", |
| "src/libGL/entry_points_gl_3_3_autogen.cpp", |
| "src/libGL/entry_points_gl_3_3_autogen.h", |
| "src/libGL/entry_points_gl_4_0_autogen.cpp", |
| "src/libGL/entry_points_gl_4_0_autogen.h", |
| "src/libGL/entry_points_gl_4_1_autogen.cpp", |
| "src/libGL/entry_points_gl_4_1_autogen.h", |
| "src/libGL/entry_points_gl_4_2_autogen.cpp", |
| "src/libGL/entry_points_gl_4_2_autogen.h", |
| "src/libGL/entry_points_gl_4_3_autogen.cpp", |
| "src/libGL/entry_points_gl_4_3_autogen.h", |
| "src/libGL/entry_points_gl_4_4_autogen.cpp", |
| "src/libGL/entry_points_gl_4_6_autogen.cpp", |
| "src/libGL/entry_points_gl_4_4_autogen.h", |
| "src/libGL/entry_points_gl_4_5_autogen.cpp", |
| "src/libGL/entry_points_gl_4_5_autogen.h", |
| "src/libGL/entry_points_gl_4_6_autogen.h", |
| "src/libGL/entry_points_wgl.cpp", |
| "src/libGL/entry_points_wgl.h", |
| "src/libGL/libGL_autogen.cpp", |
| "src/libGL/libGL_autogen.def", |
| "src/libGL/libGL.rc", |
| "src/libGL/proc_table_wgl.h", |
| "src/libGL/proc_table_wgl_autogen.cpp", |
| "src/libGLESv2/global_state.cpp", |
| "src/libGLESv2/global_state.h", |
| "src/libGLESv2/resource.h", |
| ] |
| |
| libglesv2_sources = [ |
| "src/common/angleutils.h", |
| "src/common/debug.h", |
| "src/libANGLE/entry_points_enum_autogen.h", |
| "src/libANGLE/entry_points_utils.h", |
| "src/libGLESv2/entry_points_egl.cpp", |
| "src/libGLESv2/entry_points_egl.h", |
| "src/libGLESv2/entry_points_egl_ext.cpp", |
| "src/libGLESv2/entry_points_egl_ext.h", |
| "src/libGLESv2/entry_points_gles_1_0_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_1_0_autogen.h", |
| "src/libGLESv2/entry_points_gles_2_0_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_2_0_autogen.h", |
| "src/libGLESv2/entry_points_gles_3_0_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_3_0_autogen.h", |
| "src/libGLESv2/entry_points_gles_3_1_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_3_1_autogen.h", |
| "src/libGLESv2/entry_points_gles_3_2_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_3_2_autogen.h", |
| "src/libGLESv2/entry_points_gles_ext_autogen.cpp", |
| "src/libGLESv2/entry_points_gles_ext_autogen.h", |
| "src/libGLESv2/global_state.cpp", |
| "src/libGLESv2/global_state.h", |
| "src/libGLESv2/libGLESv2_autogen.cpp", |
| "src/libGLESv2/libGLESv2.rc", |
| "src/libGLESv2/proc_table_egl.h", |
| "src/libGLESv2/proc_table_egl_autogen.cpp", |
| "src/libGLESv2/resource.h", |
| ] |
| |
| libglesv1_cm_sources = [ |
| "src/libGLESv1_CM/libGLESv1_CM.cpp", |
| "src/libGLESv1_CM/libGLESv1_CM.def", |
| "src/libGLESv1_CM/libGLESv1_CM.rc", |
| "src/libGLESv1_CM/resource.h", |
| ] |
| |
| libegl_sources = [ |
| "src/libEGL/libEGL.cpp", |
| "src/libEGL/libEGL.rc", |
| "src/libEGL/resource.h", |
| "src/libGLESv2/entry_points_egl.h", |
| "src/libGLESv2/entry_points_egl_ext.h", |
| "src/libEGL/egl_loader_autogen.h", |
| ] |
| |
| if (is_starboard) { |
| libangle_common_sources += [ "src/common/angle_hdr.cpp" ] |
| libgl_sources -= [ "src/libGL/libGL.rc" ] |
| libglesv2_sources -= [ "src/libGLESv2/libGLESv2.rc" ] |
| libglesv1_cm_sources -= [ "src/libGLESv1_CM/libGLESv1_CM.rc" ] |
| libegl_sources -= [ "src/libEGL/libEGL.rc" ] |
| } |