| // © 2016 and later: Unicode, Inc. and others. |
| // License & terms of use: http://www.unicode.org/copyright.html |
| /* |
| ********************************************************************** |
| * Copyright (C) 2005-2012, International Business Machines |
| * Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| */ |
| |
| #ifndef __CSRECOG_H |
| #define __CSRECOG_H |
| |
| #include "unicode/uobject.h" |
| |
| #if !UCONFIG_NO_CONVERSION |
| |
| #include "inputext.h" |
| |
| U_NAMESPACE_BEGIN |
| |
| class CharsetMatch; |
| |
| class CharsetRecognizer : public UMemory |
| { |
| public: |
| /** |
| * Get the IANA name of this charset. |
| * Note that some recognizers can recognize more than one charset, but that this API |
| * assumes just one name per recognizer. |
| * TODO: need to account for multiple names in public API that enumerates over the |
| * known detectable charsets. |
| * @return the charset name. |
| */ |
| virtual const char *getName() const = 0; |
| |
| /** |
| * Get the ISO language code for this charset. |
| * @return the language code, or <code>null</code> if the language cannot be determined. |
| */ |
| virtual const char *getLanguage() const; |
| |
| /* |
| * Try the given input text against this Charset, and fill in the results object |
| * with the quality of the match plus other information related to the match. |
| * |
| * Return true if the the input bytes are a potential match, and |
| * false if the input data is not compatible with, or illegal in this charset. |
| */ |
| virtual UBool match(InputText *textIn, CharsetMatch *results) const = 0; |
| |
| virtual ~CharsetRecognizer(); |
| }; |
| |
| U_NAMESPACE_END |
| |
| #endif |
| #endif /* __CSRECOG_H */ |