| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrVkMemory_DEFINED |
| #define GrVkMemory_DEFINED |
| |
| #include "include/gpu/vk/GrVkTypes.h" |
| #include "include/private/SkTArray.h" |
| #include "src/gpu/vk/GrVkBuffer.h" |
| |
| class GrVkGpu; |
| |
| namespace GrVkMemory { |
| /** |
| * Allocates vulkan device memory and binds it to the gpu's device for the given object. |
| * Returns true if allocation succeeded. |
| */ |
| bool AllocAndBindBufferMemory(const GrVkGpu* gpu, |
| VkBuffer buffer, |
| GrVkBuffer::Type type, |
| bool dynamic, |
| GrVkAlloc* alloc); |
| void FreeBufferMemory(const GrVkGpu* gpu, GrVkBuffer::Type type, const GrVkAlloc& alloc); |
| |
| bool AllocAndBindImageMemory(const GrVkGpu* gpu, |
| VkImage image, |
| bool linearTiling, |
| GrVkAlloc* alloc); |
| void FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, const GrVkAlloc& alloc); |
| |
| // Maps the entire GrVkAlloc and returns a pointer to the start of the allocation. Underneath |
| // the hood, we may map more than the range of the GrVkAlloc (e.g. the entire VkDeviceMemory), |
| // but the pointer returned will always be to the start of the GrVkAlloc. The caller should also |
| // never assume more than the GrVkAlloc block has been mapped. |
| void* MapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc); |
| void UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc); |
| |
| // For the Flush and Invalidate calls, the offset should be relative to the GrVkAlloc. Thus this |
| // will often be 0. The client does not need to make sure the offset and size are aligned to the |
| // nonCoherentAtomSize, the internal calls will handle that. |
| void FlushMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, |
| VkDeviceSize size); |
| void InvalidateMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, |
| VkDeviceSize size); |
| |
| // Helper for aligning and setting VkMappedMemoryRange for flushing/invalidating noncoherent |
| // memory. |
| void GetNonCoherentMappedMemoryRange(const GrVkAlloc&, VkDeviceSize offset, VkDeviceSize size, |
| VkDeviceSize alignment, VkMappedMemoryRange*); |
| } |
| |
| #endif |