| // Copyright 2016 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/builtins/builtins-utils-inl.h" |
| #include "src/builtins/builtins.h" |
| #include "src/heap/heap-inl.h" // For public_symbol_table(). |
| #include "src/logging/counters.h" |
| #include "src/objects/objects-inl.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // ----------------------------------------------------------------------------- |
| // ES #sec-symbol-objects |
| |
| // ES #sec-symbol-constructor |
| BUILTIN(SymbolConstructor) { |
| HandleScope scope(isolate); |
| if (!args.new_target()->IsUndefined(isolate)) { // [[Construct]] |
| THROW_NEW_ERROR_RETURN_FAILURE( |
| isolate, NewTypeError(MessageTemplate::kNotConstructor, |
| isolate->factory()->Symbol_string())); |
| } |
| // [[Call]] |
| Handle<Symbol> result = isolate->factory()->NewSymbol(); |
| Handle<Object> description = args.atOrUndefined(isolate, 1); |
| if (!description->IsUndefined(isolate)) { |
| ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, description, |
| Object::ToString(isolate, description)); |
| result->set_description(String::cast(*description)); |
| } |
| return *result; |
| } |
| |
| // ES6 section 19.4.2.1 Symbol.for. |
| BUILTIN(SymbolFor) { |
| HandleScope scope(isolate); |
| Handle<Object> key_obj = args.atOrUndefined(isolate, 1); |
| Handle<String> key; |
| ASSIGN_RETURN_FAILURE_ON_EXCEPTION(isolate, key, |
| Object::ToString(isolate, key_obj)); |
| return *isolate->SymbolFor(RootIndex::kPublicSymbolTable, key, false); |
| } |
| |
| // ES6 section 19.4.2.5 Symbol.keyFor. |
| BUILTIN(SymbolKeyFor) { |
| HandleScope scope(isolate); |
| Handle<Object> obj = args.atOrUndefined(isolate, 1); |
| if (!obj->IsSymbol()) { |
| THROW_NEW_ERROR_RETURN_FAILURE( |
| isolate, NewTypeError(MessageTemplate::kSymbolKeyFor, obj)); |
| } |
| Handle<Symbol> symbol = Handle<Symbol>::cast(obj); |
| DisallowHeapAllocation no_gc; |
| Object result; |
| if (symbol->is_in_public_symbol_table()) { |
| result = symbol->description(); |
| DCHECK(result.IsString()); |
| } else { |
| result = ReadOnlyRoots(isolate).undefined_value(); |
| } |
| DCHECK_EQ(isolate->heap()->public_symbol_table().SlowReverseLookup(*symbol), |
| result); |
| return result; |
| } |
| |
| } // namespace internal |
| } // namespace v8 |