| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef GrSurface_DEFINED |
| #define GrSurface_DEFINED |
| |
| #include "GrTypes.h" |
| #include "GrGpuResource.h" |
| #include "SkRect.h" |
| |
| class GrTexture; |
| class GrRenderTarget; |
| struct SkImageInfo; |
| |
| class GrSurface : public GrGpuResource { |
| public: |
| SK_DECLARE_INST_COUNT(GrSurface); |
| |
| /** |
| * Retrieves the width of the surface. |
| * |
| * @return the width in texels |
| */ |
| int width() const { return fDesc.fWidth; } |
| |
| /** |
| * Retrieves the height of the surface. |
| * |
| * @return the height in texels |
| */ |
| int height() const { return fDesc.fHeight; } |
| |
| /** |
| * Helper that gets the width and height of the surface as a bounding rectangle. |
| */ |
| void getBoundsRect(SkRect* rect) const { rect->setWH(SkIntToScalar(this->width()), |
| SkIntToScalar(this->height())); } |
| |
| GrSurfaceOrigin origin() const { |
| SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin); |
| return fDesc.fOrigin; |
| } |
| |
| /** |
| * Retrieves the pixel config specified when the surface was created. |
| * For render targets this can be kUnknown_GrPixelConfig |
| * if client asked us to render to a target that has a pixel |
| * config that isn't equivalent with one of our configs. |
| */ |
| GrPixelConfig config() const { return fDesc.fConfig; } |
| |
| /** |
| * Return the descriptor describing the surface |
| */ |
| const GrTextureDesc& desc() const { return fDesc; } |
| |
| SkImageInfo info() const; |
| |
| /** |
| * @return the texture associated with the surface, may be NULL. |
| */ |
| virtual GrTexture* asTexture() = 0; |
| virtual const GrTexture* asTexture() const = 0; |
| |
| /** |
| * @return the render target underlying this surface, may be NULL. |
| */ |
| virtual GrRenderTarget* asRenderTarget() = 0; |
| virtual const GrRenderTarget* asRenderTarget() const = 0; |
| |
| /** |
| * Checks whether this GrSurface refers to the same GPU object as other. This |
| * catches the case where a GrTexture and GrRenderTarget refer to the same |
| * GPU memory. |
| */ |
| bool isSameAs(const GrSurface* other) const { |
| const GrRenderTarget* thisRT = this->asRenderTarget(); |
| if (thisRT) { |
| return thisRT == other->asRenderTarget(); |
| } else { |
| const GrTexture* thisTex = this->asTexture(); |
| SkASSERT(thisTex); // We must be one or the other |
| return thisTex == other->asTexture(); |
| } |
| } |
| |
| /** |
| * Reads a rectangle of pixels from the surface. |
| * @param left left edge of the rectangle to read (inclusive) |
| * @param top top edge of the rectangle to read (inclusive) |
| * @param width width of rectangle to read in pixels. |
| * @param height height of rectangle to read in pixels. |
| * @param config the pixel config of the destination buffer |
| * @param buffer memory to read the rectangle into. |
| * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly |
| * packed. |
| * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum. |
| * |
| * @return true if the read succeeded, false if not. The read can fail because of an unsupported |
| * pixel config. |
| */ |
| virtual bool readPixels(int left, int top, int width, int height, |
| GrPixelConfig config, |
| void* buffer, |
| size_t rowBytes = 0, |
| uint32_t pixelOpsFlags = 0) = 0; |
| |
| /** |
| * Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface at the specified |
| * rectangle. |
| * @param left left edge of the rectangle to write (inclusive) |
| * @param top top edge of the rectangle to write (inclusive) |
| * @param width width of rectangle to write in pixels. |
| * @param height height of rectangle to write in pixels. |
| * @param config the pixel config of the source buffer |
| * @param buffer memory to read the rectangle from. |
| * @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly |
| * packed. |
| * @param pixelOpsFlags See the GrContext::PixelOpsFlags enum. |
| */ |
| virtual void writePixels(int left, int top, int width, int height, |
| GrPixelConfig config, |
| const void* buffer, |
| size_t rowBytes = 0, |
| uint32_t pixelOpsFlags = 0) = 0; |
| |
| /** |
| * Write the contents of the surface to a PNG. Returns true if successful. |
| * @param filename Full path to desired file |
| */ |
| bool savePixels(const char* filename); |
| |
| bool hasPendingRead() const; |
| bool hasPendingWrite() const; |
| bool hasPendingIO() const; |
| |
| protected: |
| GrSurface(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc) |
| : INHERITED(gpu, isWrapped) |
| , fDesc(desc) { |
| } |
| |
| GrTextureDesc fDesc; |
| |
| private: |
| typedef GrGpuResource INHERITED; |
| }; |
| |
| #endif // GrSurface_DEFINED |