| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrUserConfig_DEFINED |
| #define GrUserConfig_DEFINED |
| |
| #if defined(GR_USER_CONFIG_FILE) |
| #error "default user config pulled in but GR_USER_CONFIG_FILE is defined." |
| #endif |
| |
| /** |
| * This gives a threshold in bytes of when to map a GrGeometryBuffer vs using |
| * updateData. (Note the depending on the underlying 3D API the update functions |
| * may always be implemented using a map) |
| */ |
| //#define GR_GEOM_BUFFER_MAP_THRESHOLD (1<<15) |
| |
| /** |
| * This gives a threshold in megabytes for the maximum size of the texture cache |
| * in vram. The value is only a default and can be overridden at runtime. |
| */ |
| //#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96 |
| |
| /** |
| * This specifies the maximum number of textures the texture cache can hold |
| * in vram. The value is only a default and can be overridden at runtime. |
| */ |
| //#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048 |
| |
| #endif |