| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/audio_output_proxy.h" |
| |
| #include "base/check_op.h" |
| #include "media/audio/audio_manager.h" |
| #include "media/audio/audio_output_dispatcher.h" |
| |
| namespace media { |
| |
| AudioOutputProxy::AudioOutputProxy( |
| base::WeakPtr<AudioOutputDispatcher> dispatcher) |
| : dispatcher_(std::move(dispatcher)), state_(kCreated), volume_(1.0) { |
| DCHECK(dispatcher_); |
| } |
| |
| AudioOutputProxy::~AudioOutputProxy() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(state_ == kCreated || state_ == kClosed) << "State is: " << state_; |
| } |
| |
| bool AudioOutputProxy::Open() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK_EQ(state_, kCreated); |
| |
| if (!dispatcher_ || !dispatcher_->OpenStream()) { |
| state_ = kOpenError; |
| return false; |
| } |
| |
| state_ = kOpened; |
| return true; |
| } |
| |
| void AudioOutputProxy::Start(AudioSourceCallback* callback) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| |
| // We need to support both states since the callback may not handle OnError() |
| // immediately (or at all). It's also possible for subsequent StartStream() |
| // calls to succeed after failing, so we allow it to be called again. |
| DCHECK(state_ == kOpened || state_ == kStartError); |
| |
| if (!dispatcher_ || !dispatcher_->StartStream(callback, this)) { |
| state_ = kStartError; |
| callback->OnError(AudioSourceCallback::ErrorType::kUnknown); |
| return; |
| } |
| state_ = kPlaying; |
| } |
| |
| void AudioOutputProxy::Stop() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| if (state_ != kPlaying) |
| return; |
| |
| if (dispatcher_) |
| dispatcher_->StopStream(this); |
| state_ = kOpened; |
| } |
| |
| void AudioOutputProxy::SetVolume(double volume) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| volume_ = volume; |
| |
| if (dispatcher_) |
| dispatcher_->StreamVolumeSet(this, volume); |
| } |
| |
| void AudioOutputProxy::GetVolume(double* volume) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| *volume = volume_; |
| } |
| |
| void AudioOutputProxy::Close() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| DCHECK(state_ == kCreated || state_ == kOpenError || state_ == kOpened || |
| state_ == kStartError); |
| |
| // kStartError means OpenStream() succeeded and the stream must be closed |
| // before destruction. |
| if (state_ != kCreated && state_ != kOpenError && dispatcher_) |
| dispatcher_->CloseStream(this); |
| |
| state_ = kClosed; |
| |
| // Delete the object now like is done in the Close() implementation of |
| // physical stream objects. If we delete the object via DeleteSoon, we |
| // unnecessarily complicate the Shutdown procedure of the |
| // dispatcher+audio manager. |
| delete this; |
| } |
| |
| void AudioOutputProxy::Flush() { |
| DCHECK(state_ != kPlaying); |
| |
| if (dispatcher_) |
| dispatcher_->FlushStream(this); |
| } |
| |
| } // namespace media |