|  | // Copyright 2016 the V8 project authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef V8_INTERPRETER_HANDLER_TABLE_BUILDER_H_ | 
|  | #define V8_INTERPRETER_HANDLER_TABLE_BUILDER_H_ | 
|  |  | 
|  | #include "src/codegen/handler-table.h" | 
|  | #include "src/interpreter/bytecode-register.h" | 
|  | #include "src/interpreter/bytecodes.h" | 
|  | #include "src/objects/fixed-array.h" | 
|  | #include "src/zone/zone-containers.h" | 
|  |  | 
|  | namespace v8 { | 
|  | namespace internal { | 
|  |  | 
|  | template <typename T> | 
|  | class Handle; | 
|  | class HandlerTable; | 
|  | class Isolate; | 
|  |  | 
|  | namespace interpreter { | 
|  |  | 
|  | // A helper class for constructing exception handler tables for the interpreter. | 
|  | class V8_EXPORT_PRIVATE HandlerTableBuilder final { | 
|  | public: | 
|  | explicit HandlerTableBuilder(Zone* zone); | 
|  | HandlerTableBuilder(const HandlerTableBuilder&) = delete; | 
|  | HandlerTableBuilder& operator=(const HandlerTableBuilder&) = delete; | 
|  |  | 
|  | // Builds the actual handler table by copying the current values into a heap | 
|  | // object. Any further mutations to the builder won't be reflected. | 
|  | template <typename LocalIsolate> | 
|  | Handle<ByteArray> ToHandlerTable(LocalIsolate* isolate); | 
|  |  | 
|  | // Creates a new handler table entry and returns a {hander_id} identifying the | 
|  | // entry, so that it can be referenced by below setter functions. | 
|  | int NewHandlerEntry(); | 
|  |  | 
|  | // Setter functions that modify certain values within the handler table entry | 
|  | // being referenced by the given {handler_id}. All values will be encoded by | 
|  | // the resulting {HandlerTable} class when copied into the heap. | 
|  | void SetTryRegionStart(int handler_id, size_t offset); | 
|  | void SetTryRegionEnd(int handler_id, size_t offset); | 
|  | void SetHandlerTarget(int handler_id, size_t offset); | 
|  | void SetPrediction(int handler_id, HandlerTable::CatchPrediction prediction); | 
|  | void SetContextRegister(int handler_id, Register reg); | 
|  |  | 
|  | private: | 
|  | struct Entry { | 
|  | size_t offset_start;   // Bytecode offset starting try-region. | 
|  | size_t offset_end;     // Bytecode offset ending try-region. | 
|  | size_t offset_target;  // Bytecode offset of handler target. | 
|  | Register context;      // Register holding context for handler. | 
|  | // Optimistic prediction for handler. | 
|  | HandlerTable::CatchPrediction catch_prediction_; | 
|  | }; | 
|  |  | 
|  | ZoneVector<Entry> entries_; | 
|  | }; | 
|  |  | 
|  | }  // namespace interpreter | 
|  | }  // namespace internal | 
|  | }  // namespace v8 | 
|  |  | 
|  | #endif  // V8_INTERPRETER_HANDLER_TABLE_BUILDER_H_ |